Player Matchup

Bellona
Bellona
 
Bellona
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
VALlDCOOKIE
Pele
Level 67
God Stats
2W - 5L
1,500 SR
Queue Stats
28W - 32L
1,951 Elo+
Party 2
Ganesha
Ganesha
XROLLERMTZX
Ganesha
Level 158
God Stats
5W - 11L
1,500 SR
Queue Stats
410W - 371L
1,737 Elo+
Solo
Nu Wa
Nu Wa
Zeros_revolution
Nu Wa
Level 140
God Stats
28W - 24L
1,267 SR
Queue Stats
471W - 433L
1,457 Elo+
Solo
Xbalanque
Xbalanque
zzXBlackOutXzz
Xbalanque
Level 149
God Stats
11W - 5L
1,836 SR
Queue Stats
401W - 379L
1,904 Elo+
Solo
Team Averages
Level 134
1,520 SR
1,710 Elo+

VS

Team Averages
Level 112
1,500 SR
1,529 Elo+
Thanatos
Thanatos
EpicPandamonium
Thanatos
Level 120
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 9L
1,500 Elo+
Solo
Osiris
Osiris
PlatinumSpace40
Osiris
Level 106
God Stats
18W - 7L
1,500 SR
Queue Stats
518W - 472L
1,558 Elo+
Solo
Danzaburou
Danzaburou
RayCab86
Danzaburou
Level 88
God Stats
9W - 1L
1,500 SR
Queue Stats
279W - 234L
1,500 Elo+
Solo
Khepri
Khepri
Sr_Destroyer24
Khepri
Level 129
God Stats
5W - 3L
1,500 SR
Queue Stats
91W - 81L
1,543 Elo+
Party 1
Agni
Agni
Sr_Huesosko24
Agni
Level 117
God Stats
13W - 11L
1,500 SR
Queue Stats
89W - 78L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
2 / 3 / 3
9,184
510
9,036
20,901
13,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
8 / 7 / 3
9,001
500
9,388
13,676
4,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
XROLLERMTZX
Ganesha
13
0 / 8 / 9
8,224
457
5,799
22,464
12,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 7 / 4
8,476
471
11,255
11,837
3,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
zzXBlackOutXzz
Xbalanque
3
0 / 1 / 0
5,185
288
1,407
1,450
225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
6 / 5 / 6
9,859
548
10,497
13,433
4,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
6 / 2 / 6
10,693
594
14,847
14,255
13,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
RayCab86
Danzaburou
16
2 / 2 / 10
10,330
574
12,179
12,347
4,729
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 1 / 12
9,403
522
4,369
10,318
8,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
9 / 2 / 7
10,560
587
13,271
10,583
3,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
67
12
Kills
26
26
Deaths
12
19
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
3
3
1.17
W
Thanatos
6
5
6
1.8
W
6
2
6
4.5
W
Danzaburou
RayCab86
Danzaburou
2
2
10
3.5
W
3
1
12
9
W
9
2
7
6.25
L
8
7
3
1.36
L
Ganesha
XROLLERMTZX
Ganesha
0
8
9
0.56
L
2
7
4
0.57
L
Xbalanque
zzXBlackOutXzz
Xbalanque
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,885
Damage
55,163
70,328
Taken
60,936
33,878
Mitigated
33,903
18,351
Healing
27,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
9,036
4,928
0
9,662
20,901
13,534
964
1,967
18,920
0
52,575
W
Thanatos
10,497
4,064
0
10,764
13,433
4,091
1,346
3,128
10,305
0
50,017
W
14,847
5,951
0
5,000
14,255
13,444
1,906
2,441
11,814
8,811
65,670
W
Danzaburou
RayCab86
Danzaburou
12,179
6,126
0
5,462
12,347
4,729
783
2,173
10,174
0
75,682
W
4,369
410
0
2,395
10,318
8,556
466
3,333
6,985
24,674
0
W
13,271
1,062
150
4,070
10,583
3,083
144
5,979
4,604
64,855
0
L
9,388
2,082
0
976
13,676
4,432
0
3,180
10,404
0
38,272
L
Ganesha
XROLLERMTZX
Ganesha
5,799
1,114
501
6,529
22,464
12,112
90
7,387
14,814
29,320
0
L
11,255
3,696
0
330
11,837
3,575
164
5,478
6,011
51,613
0
L
Xbalanque
zzXBlackOutXzz
Xbalanque
1,407
563
0
353
1,450
225
0
384
1,026
0
6,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,070
Gold Earned
50,845
326
Minions Killed
470
0
Camps Cleared
0
1,317,020
Distance Traveled
1,673,094
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,184
510
111
6
0
340,475
3
W
Thanatos
9,859
548
84
5
0
332,532
0
W
Osiris
10,693
594
129
7
0
352,188
4
W
Danzaburou
10,330
574
127
7
0
327,585
2
W
Khepri
9,403
522
27
2
0
338,999
3
W
Agni
10,560
587
103
6
0
321,790
3
L
Pele
9,001
500
70
4
0
319,522
2
L
Ganesha
8,224
457
28
2
0
325,141
5
L
Nu Wa
8,476
471
99
6
0
283,536
4
L
Xbalanque
5,185
288
18
1
0
48,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role