Player Matchup

Ymir
Ymir
 
Ymir
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Matifii
Nemesis
Level 13
God Stats
0W - 1L
1,254 SR
Queue Stats
18W - 22L
1,534 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MiPiJaZo
Cu Chulainn
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 28L
1,327 Elo+
Solo
Thoth
Thoth
VenTarch
Thoth
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,500 Elo+
Solo
Heimdallr
Heimdallr
tarniix
Heimdallr
Level 16
God Stats
2W - 2L
1,523 SR
Queue Stats
37W - 32L
1,639 Elo+
Party 1
Team Averages
Level 23
1,455 SR
1,500 Elo+

VS

Team Averages
Level 15
1,594 SR
1,462 Elo+
Nike
Nike
JonasThales
Nike
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
ManuRuizz
Zhong Kui
Level 26
God Stats
11W - 10L
1,753 SR
Queue Stats
36W - 48L
1,632 Elo+
Solo
Hun Batz
Hun Batz
TwZFedee
Hun Batz
Level 5
God Stats
2W - 1L
1,715 SR
Queue Stats
33W - 14L
1,734 Elo+
Solo
Skadi
Skadi
thomilara
Skadi
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 101L
1,242 Elo+
Solo
Ra
Ra
xXLastMurdererXx
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,200 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
1 / 5 / 1
9,236
440
4,274
14,004
9,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nemesis
Matifii
Nemesis
13
0 / 3 / 5
8,778
418
2,333
12,974
5,189
Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cu Chulainn
MiPiJaZo
Cu Chulainn
20
5 / 3 / 4
12,738
607
18,730
27,307
17,990
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thoth
VenTarch
Thoth
18
10 / 3 / 4
12,267
584
12,604
10,431
3,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
tarniix
Heimdallr
15
1 / 7 / 4
9,743
464
5,011
13,693
5,481
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 2
9,420
449
12,761
15,592
14,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zhong Kui
ManuRuizz
Zhong Kui
18
9 / 4 / 5
12,163
579
14,963
16,846
13,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
TwZFedee
Hun Batz
17
4 / 6 / 3
10,215
486
12,097
16,195
6,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
thomilara
Skadi
16
6 / 6 / 5
10,182
485
11,830
13,806
4,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

1
0 / 0 / 0
4,015
191
0
0
0

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
36
17
Kills
21
21
Deaths
18
18
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
5
1
0.3
W
2
2
2
1.5
W
Zhong Kui
ManuRuizz
Zhong Kui
9
4
5
2.88
L
Nemesis
Matifii
Nemesis
0
3
5
0.83
L
Cu Chulainn
MiPiJaZo
Cu Chulainn
5
3
4
2.33
W
Hun Batz
TwZFedee
Hun Batz
4
6
3
0.92
L
Thoth
VenTarch
Thoth
10
3
4
4
L
Heimdallr
tarniix
Heimdallr
1
7
4
0.43
W
Skadi
thomilara
Skadi
6
6
5
1.42
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,952
Damage
51,651
78,409
Taken
62,439
42,021
Mitigated
37,854
20,892
Healing
20,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,274
766
477
2,683
14,004
9,665
0
2,718
11,241
40,560
0
W
12,761
2,745
0
5,805
15,592
14,138
201
2,253
13,339
6,057
47,438
W
Zhong Kui
ManuRuizz
Zhong Kui
14,963
938
0
7,541
16,846
13,187
731
5,781
11,065
64,661
0
L
Nemesis
Matifii
Nemesis
2,333
938
0
3,870
12,974
5,189
0
2,495
10,329
0
29,152
L
Cu Chulainn
MiPiJaZo
Cu Chulainn
18,730
4,246
0
10,881
27,307
17,990
2,057
4,818
21,956
7,562
91,171
W
Hun Batz
TwZFedee
Hun Batz
12,097
2,779
0
3,931
16,195
6,139
0
4,995
11,200
0
80,013
L
Thoth
VenTarch
Thoth
12,604
972
0
1,296
10,431
3,696
2,868
4,657
5,774
58,032
0
L
Heimdallr
tarniix
Heimdallr
5,011
1,198
0
1,685
13,693
5,481
113
2,559
11,134
0
55,147
W
Skadi
thomilara
Skadi
11,830
4,396
0
3,156
13,806
4,390
412
6,210
7,596
0
48,576
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,762
Gold Earned
45,995
478
Minions Killed
414
0
Camps Cleared
0
1,906,531
Distance Traveled
1,476,886
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,236
440
50
2
0
363,033
2
W
Nike
9,420
449
103
5
0
381,279
2
W
Zhong Kui
12,163
579
112
5
0
337,768
4
L
Nemesis
8,778
418
49
2
0
405,464
0
L
Cu Chulainn
12,738
607
180
9
0
406,562
5
W
Hun Batz
10,215
486
125
6
0
390,358
0
L
Thoth
12,267
584
105
5
0
394,969
3
L
Heimdallr
9,743
464
94
4
0
336,503
0
W
Skadi
10,182
485
74
4
0
367,481
2
W
Ra
4,015
191
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role