Player Matchup

Janus
Janus
 
Janus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Gustavy_uchiha
Danzaburou
Level 141
God Stats
4W - 1L
1,500 SR
Queue Stats
98W - 72L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
JacareAcu9757
Kuzenbo
Level 43
God Stats
10W - 9L
1,342 SR
Queue Stats
224W - 233L
1,301 Elo+
Solo
Olorun
Olorun
UltraG4m3r2017BR
Olorun
Level 159
God Stats
3W - 3L
1,500 SR
Queue Stats
321W - 301L
1,654 Elo+
Party 1
Cu Chulainn
Cu Chulainn
the_Snorkel
Cu Chulainn
Level 103
God Stats
2W - 3L
1,531 SR
Queue Stats
116W - 142L
1,572 Elo+
Party 1
Team Averages
Level 119
1,474 SR
1,505 Elo+

VS

Team Averages
Level 87
1,500 SR
1,393 Elo+
Thoth
Thoth
 
Thoth
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
FFX_TheReaper
Ne Zha
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,329 Elo+
Solo
Ymir
Ymir
MineiroPrax
Ymir
Level 77
God Stats
12W - 13L
1,500 SR
Queue Stats
333W - 373L
1,381 Elo+
Solo
Neith
Neith
Odudúa
Neith
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
henriquesagat
King Arthur
Level 129
God Stats
6W - 9L
1,500 SR
Queue Stats
499W - 511L
1,254 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
7 / 0 / 1
9,974
665
7,784
6,916
2,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
Gustavy_uchiha
Danzaburou
13
2 / 1 / 4
8,402
560
7,855
10,304
3,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
12
0 / 5 / 2
6,662
444
2,340
7,427
4,340
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
9 / 0 / 1
10,090
673
9,900
11,223
4,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cu Chulainn
the_Snorkel
Cu Chulainn
15
1 / 1 / 6
9,640
643
11,248
12,370
7,760
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
2 / 3 / 0
7,313
488
2,331
6,592
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 3 / 0
6,457
430
3,152
12,203
4,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 3 / 4
7,045
470
4,730
10,936
6,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Odudúa
Neith
11
2 / 5 / 1
6,678
445
6,424
10,097
3,352
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

King Arthur
henriquesagat
King Arthur
13
0 / 5 / 1
7,263
484
6,879
14,946
8,490
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
19
Kills
7
7
Deaths
19
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
0
1
7.5
L
Thoth
 
Thoth
2
3
0
0.67
L
1
3
0
0.33
W
Danzaburou
Gustavy_uchiha
Danzaburou
2
1
4
4
W
Kuzenbo
0
5
2
0.2
L
2
3
4
1.33
L
Neith
Odudúa
Neith
2
5
1
0.5
W
9
0
1
9.5
L
King Arthur
henriquesagat
King Arthur
0
5
1
0.1
W
Cu Chulainn
the_Snorkel
Cu Chulainn
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,127
Damage
23,516
48,240
Taken
54,774
22,289
Mitigated
24,355
24,213
Healing
12,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,784
662
242
5,354
6,916
2,174
84
471
6,445
65,250
0
L
Thoth
 
Thoth
2,331
53
0
869
6,592
2,225
0
4,399
2,193
46,211
0
L
3,152
613
0
4,375
12,203
4,127
0
5,333
6,870
0
38,121
W
Danzaburou
Gustavy_uchiha
Danzaburou
7,855
3,329
0
5,602
10,304
3,487
1,923
2,906
7,398
0
48,287
W
Kuzenbo
2,340
1,099
0
0
7,427
4,340
525
1,634
5,793
16,331
0
L
4,730
1,261
381
2,225
10,936
6,161
165
5,442
5,494
12,616
0
L
Neith
Odudúa
Neith
6,424
2,634
0
1,278
10,097
3,352
52
2,321
7,776
0
40,462
W
9,900
5,928
852
8,392
11,223
4,528
2,583
1,768
9,455
72,345
0
L
King Arthur
henriquesagat
King Arthur
6,879
549
0
2,976
14,946
8,490
0
2,529
12,417
0
46,728
W
Cu Chulainn
the_Snorkel
Cu Chulainn
11,248
2,193
0
3,771
12,370
7,760
0
282
12,088
0
58,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,768
Gold Earned
34,756
485
Minions Killed
406
0
Camps Cleared
0
1,371,106
Distance Traveled
1,326,739
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,974
665
125
8
0
315,652
6
L
Thoth
7,313
488
108
7
0
238,903
1
L
Ne Zha
6,457
430
82
5
0
313,171
0
W
Danzaburou
8,402
560
100
7
0
238,244
1
W
Kuzenbo
6,662
444
17
1
0
265,109
2
L
Ymir
7,045
470
13
1
0
272,358
3
L
Neith
6,678
445
96
6
0
240,216
2
W
Olorun
10,090
673
125
8
0
272,884
4
L
King Arthur
7,263
484
107
7
0
262,091
1
W
Cu Chulainn
9,640
643
118
8
0
279,217
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role