Player Matchup

Yemoja
Yemoja
DuneDog65
Yemoja
Level 7
God Stats
6W - 9L
1,176 SR
Queue Stats
129W - 171L
1,207 Elo+
Solo
Scylla
Scylla
FlokiNug
Scylla
Level 29
God Stats
5W - 8L
1,283 SR
Queue Stats
109W - 132L
1,408 Elo+
Solo
Bellona
Bellona
JosephMcSnipe
Bellona
Level 29
God Stats
25W - 24L
1,717 SR
Queue Stats
496W - 495L
1,722 Elo+
Solo
Ne Zha
Ne Zha
LuCarries
Ne Zha
Level 13
God Stats
1W - 12L
1,500 SR
Queue Stats
6W - 16L
1,500 Elo+
Party 2
Cupid
Cupid
NickMontajes
Cupid
Level 27
God Stats
8W - 6L
1,715 SR
Queue Stats
37W - 32L
1,715 Elo+
Party 2
Team Averages
Level 21
1,478 SR
1,510 Elo+

VS

Team Averages
Level 19
1,608 SR
1,529 Elo+
Arachne
Arachne
Dioroid
Arachne
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Londyy
Cu Chulainn
Level 9
God Stats
4W - 2L
1,750 SR
Queue Stats
17W - 14L
1,674 Elo+
Party 1
Rama
Rama
MP64
Rama
Level 29
God Stats
26W - 33L
1,500 SR
Queue Stats
223W - 239L
1,215 Elo+
Solo
Cthulhu
Cthulhu
QuantØm
Cthulhu
Level 15
God Stats
20W - 16L
1,605 SR
Queue Stats
28W - 24L
1,670 Elo+
Party 1
Chronos
Chronos
ToxicMercury
Chronos
Level 15
God Stats
2W - 0L
1,684 SR
Queue Stats
3W - 1L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DuneDog65
Yemoja
15
0 / 9 / 4
9,716
374
4,506
16,091
10,121
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Scylla
FlokiNug
Scylla
19
9 / 8 / 6
13,372
514
20,604
16,666
6,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
20
5 / 3 / 3
12,780
492
18,747
21,179
19,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
LuCarries
Ne Zha
16
3 / 9 / 7
11,336
436
9,808
18,939
7,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
9 / 5 / 7
12,860
495
23,647
25,632
9,712
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dioroid
Arachne
20
13 / 6 / 8
15,212
585
18,945
27,852
11,357
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cu Chulainn
Londyy
Cu Chulainn
14
0 / 7 / 7
9,976
384
8,340
19,338
13,198
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rama
MP64
Rama
20
8 / 4 / 3
13,948
536
12,005
22,760
8,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
QuantØm
Cthulhu
16
2 / 5 / 16
11,906
458
10,730
22,889
20,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
ToxicMercury
Chronos
20
10 / 7 / 4
13,540
521
20,487
24,273
9,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
71
26
Kills
33
34
Deaths
29
27
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Arachne
Dioroid
Arachne
13
6
8
2.83
L
Yemoja
DuneDog65
Yemoja
0
9
4
0.22
L
Scylla
FlokiNug
Scylla
9
8
6
1.5
L
Bellona
5
3
3
2.17
W
Cu Chulainn
Londyy
Cu Chulainn
0
7
7
0.5
L
Ne Zha
LuCarries
Ne Zha
3
9
7
0.72
W
Rama
MP64
Rama
8
4
3
2.38
L
9
5
7
2.5
W
Cthulhu
QuantØm
Cthulhu
2
5
16
2
W
Chronos
ToxicMercury
Chronos
10
7
4
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,312
Damage
70,507
98,507
Taken
117,112
53,275
Mitigated
63,221
30,877
Healing
34,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Dioroid
Arachne
18,945
14,423
0
11,681
27,852
11,357
640
5,984
21,523
0
85,782
L
Yemoja
DuneDog65
Yemoja
4,506
1,928
2,053
1,212
16,091
10,121
273
7,204
8,723
23,888
0
L
Scylla
FlokiNug
Scylla
20,604
1,814
0
1,920
16,666
6,239
0
5,665
11,001
82,636
0
L
Bellona
18,747
7,651
408
6,150
21,179
19,911
418
4,387
16,698
0
78,024
W
Cu Chulainn
Londyy
Cu Chulainn
8,340
1,122
0
836
19,338
13,198
16
6,324
12,473
4,659
37,415
L
Ne Zha
LuCarries
Ne Zha
9,808
4,128
0
5,895
18,939
7,292
0
5,476
13,463
0
58,576
W
Rama
MP64
Rama
12,005
9,400
0
11,699
22,760
8,161
3,910
2,914
19,707
0
98,716
L
23,647
15,763
0
13,239
25,632
9,712
839
9,368
16,231
0
103,863
W
Cthulhu
QuantØm
Cthulhu
10,730
310
68
3,932
22,889
20,833
0
5,422
17,313
40,601
0
W
Chronos
ToxicMercury
Chronos
20,487
6,759
0
6,599
24,273
9,672
1,310
8,430
15,454
99,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,064
Gold Earned
64,582
543
Minions Killed
520
0
Camps Cleared
0
2,141,601
Distance Traveled
2,320,240
20
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,212
585
118
5
0
503,003
0
L
Yemoja
9,716
374
33
1
0
433,700
7
L
Scylla
13,372
514
141
5
0
430,716
5
L
Bellona
12,780
492
148
6
0
468,948
2
W
Cu Chulainn
9,976
384
60
2
0
418,322
4
L
Ne Zha
11,336
436
99
4
0
357,415
0
W
Rama
13,948
536
149
6
0
440,613
4
L
Cupid
12,860
495
122
5
0
450,822
6
W
Cthulhu
11,906
458
46
2
0
504,074
19
W
Chronos
13,540
521
147
6
0
454,228
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role