Player Matchup

Camazotz
Camazotz
DeimosFR
Camazotz
Level 123
God Stats
5W - 3L
1,500 SR
Queue Stats
628W - 605L
1,036 Elo+
Party 2
Scylla
Scylla
Hereboros
Scylla
Level 119
God Stats
6W - 7L
1,500 SR
Queue Stats
240W - 236L
1,234 Elo+
Party 2
Danzaburou
Danzaburou
LitzyBovary
Danzaburou
Level 108
God Stats
13W - 8L
1,500 SR
Queue Stats
322W - 318L
1,953 Elo+
Party 1
Amaterasu
Amaterasu
Mimi3353
Amaterasu
Level 111
God Stats
3W - 8L
1,500 SR
Queue Stats
191W - 239L
1,500 Elo+
Party 1
Fenrir
Fenrir
ÏMPERIA
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 124
1,500 SR
1,445 Elo+

VS

Team Averages
Level 113
1,500 SR
1,579 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bacchus
Bacchus
George203043
Bacchus
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
310W - 317L
1,488 Elo+
Party 4
Nike
Nike
JoshWWlol
Nike
Level 108
God Stats
7W - 2L
1,500 SR
Queue Stats
337W - 298L
1,585 Elo+
Party 4
Hou Yi
Hou Yi
PencilPants
Hou Yi
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 44L
1,820 Elo+
Party 3
Agni
Agni
Svartesokkar
Agni
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DeimosFR
Camazotz
10
1 / 4 / 3
6,491
499
6,600
13,244
4,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Hereboros
Scylla
13
8 / 4 / 0
8,447
650
4,686
7,420
2,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
LitzyBovary
Danzaburou
11
3 / 4 / 2
7,266
559
5,111
11,063
3,310
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
Mimi3353
Amaterasu
11
1 / 5 / 1
6,853
527
3,535
9,345
6,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
ÏMPERIA
Fenrir
10
2 / 8 / 8
6,709
516
4,172
16,202
7,803
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
11 / 1 / 1
8,976
690
11,496
11,119
7,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
George203043
Bacchus
12
3 / 4 / 8
7,701
592
7,538
9,148
7,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nike
12
5 / 1 / 4
7,669
590
8,143
9,193
5,148
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hou Yi
14
5 / 4 / 5
8,743
673
7,949
9,517
2,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
1 / 5 / 1
7,184
553
2,857
5,363
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
44
15
Kills
25
25
Deaths
15
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
11
1
1
11.5
L
Camazotz
DeimosFR
Camazotz
1
4
3
0.63
W
Bacchus
George203043
Bacchus
3
4
8
1.75
L
Scylla
Hereboros
Scylla
8
4
0
2
W
Nike
5
1
4
7
L
Danzaburou
LitzyBovary
Danzaburou
3
4
2
1
L
Amaterasu
Mimi3353
Amaterasu
1
5
1
0.3
W
Hou Yi
5
4
5
1.88
W
1
5
1
0.3
L
Fenrir
ÏMPERIA
Fenrir
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,104
Damage
37,983
57,274
Taken
44,340
24,579
Mitigated
24,122
14,796
Healing
13,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
11,496
2,976
0
5,867
11,119
7,119
0
650
10,454
52,067
0
L
Camazotz
DeimosFR
Camazotz
6,600
2,192
0
4,502
13,244
4,132
0
5,450
7,794
0
31,753
W
Bacchus
George203043
Bacchus
7,538
1,536
0
1,522
9,148
7,445
327
462
8,686
23,180
0
L
Scylla
Hereboros
Scylla
4,686
1,296
0
898
7,420
2,667
0
4,380
3,040
45,446
0
W
Nike
8,143
2,011
0
2,210
9,193
5,148
107
432
8,761
3,588
39,256
L
Danzaburou
LitzyBovary
Danzaburou
5,111
2,232
0
4,749
11,063
3,310
886
2,368
8,695
0
38,701
L
Amaterasu
Mimi3353
Amaterasu
3,535
1,544
0
1,261
9,345
6,667
0
3,190
6,155
3,856
27,954
W
Hou Yi
7,949
5,271
0
3,259
9,517
2,891
2,206
1,228
8,279
0
51,909
W
2,857
247
0
612
5,363
1,519
100
2,352
2,989
38,155
0
L
Fenrir
ÏMPERIA
Fenrir
4,172
831
178
3,208
16,202
7,803
0
7,605
8,597
0
19,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,766
Gold Earned
40,273
336
Minions Killed
370
0
Camps Cleared
0
1,256,828
Distance Traveled
1,327,189
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,976
690
77
6
0
265,589
2
L
Camazotz
6,491
499
54
4
0
292,580
1
W
Bacchus
7,701
592
35
3
0
281,827
3
L
Scylla
8,447
650
109
8
0
230,452
3
W
Nike
7,669
590
87
7
0
275,171
5
L
Danzaburou
7,266
559
74
6
0
255,167
2
L
Amaterasu
6,853
527
76
6
0
231,634
0
W
Hou Yi
8,743
673
97
7
0
252,056
1
W
Agni
7,184
553
74
6
0
252,546
2
L
Fenrir
6,709
516
23
2
0
246,995
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role