Player Matchup

Thanatos
Thanatos
DoorFrame420441
Thanatos
Level 28
God Stats
18W - 15L
1,721 SR
Queue Stats
44W - 47L
1,596 Elo+
Solo
Aphrodite
Aphrodite
GrassBabii
Aphrodite
Level 5
God Stats
3W - 2L
1,277 SR
Queue Stats
20W - 20L
1,239 Elo+
Party 1
Chronos
Chronos
JunkMonkey729
Chronos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,480 Elo+
Solo
Hachiman
Hachiman
Mackenii11
Hachiman
Level 21
God Stats
1W - 5L
1,188 SR
Queue Stats
15W - 17L
1,180 Elo+
Party 1
Hercules
Hercules
hgfkdjufutrtu64y
Hercules
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 18
1,437 SR
1,399 Elo+

VS

Team Averages
Level 18
1,560 SR
1,593 Elo+
Thoth
Thoth
Biel__BR_GHT
Thoth
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 113L
1,682 Elo+
Solo
Sobek
Sobek
CrispyDuckZ
Sobek
Level 17
God Stats
2W - 0L
1,715 SR
Queue Stats
24W - 14L
1,411 Elo+
Solo
Hades
Hades
JooseMajors
Hades
Level 7
God Stats
6W - 5L
1,586 SR
Queue Stats
8W - 5L
1,629 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MAYITOHK
Ah Muzen Cab
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Kali
Kali
MrMeatShield605
Kali
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 26L
1,743 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
5 / 4 / 0
6,345
488
5,039
10,306
3,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
GrassBabii
Aphrodite
12
0 / 4 / 2
7,001
539
5,624
8,514
2,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos
8
0 / 6 / 3
5,267
405
4,645
8,627
2,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Mackenii11
Hachiman
9
2 / 4 / 2
5,601
431
5,337
7,103
2,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
0 / 5 / 2
4,643
357
868
4,839
2,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 4
7,327
564
1,221
2,790
573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 9
7,016
540
4,730
9,026
5,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
5 / 2 / 0
7,335
564
2,663
7,683
2,761
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ah Muzen Cab
MAYITOHK
Ah Muzen Cab
14
11 / 0 / 6
8,649
665
12,769
9,403
3,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
6 / 2 / 8
8,550
658
6,736
11,934
4,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
7
Kills
22
23
Deaths
7
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
W
0
2
9
2.25
L
Thanatos
5
4
0
1.25
L
Aphrodite
GrassBabii
Aphrodite
0
4
2
0.25
W
5
2
0
2.5
L
Chronos
0
6
3
0.25
W
Ah Muzen Cab
MAYITOHK
Ah Muzen Cab
11
0
6
14
L
Hachiman
Mackenii11
Hachiman
2
4
2
0.75
W
6
2
8
5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,513
Damage
28,119
39,389
Taken
40,836
12,901
Mitigated
16,566
11,155
Healing
23,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,221
0
0
943
2,790
573
1,877
0
2,765
32,234
0
W
4,730
338
0
2,517
9,026
5,632
17
2,584
6,417
12,751
0
L
Thanatos
5,039
1,239
0
4,360
10,306
3,115
0
1,659
8,647
0
16,514
L
Aphrodite
GrassBabii
Aphrodite
5,624
596
312
4,035
8,514
2,846
0
504
8,010
43,479
0
W
2,663
340
1,069
4,093
7,683
2,761
813
1,626
6,057
27,878
0
L
Chronos
4,645
943
0
1,147
8,627
2,304
418
3,465
5,162
20,605
0
W
Ah Muzen Cab
MAYITOHK
Ah Muzen Cab
12,769
6,467
0
7,279
9,403
3,470
2,570
3,228
6,125
0
55,157
L
Hachiman
Mackenii11
Hachiman
5,337
2,374
0
1,060
7,103
2,031
0
2,489
4,614
0
21,629
W
6,736
4,181
0
7,155
11,934
4,130
893
2,831
9,078
0
38,842
L
868
489
0
241
4,839
2,605
0
497
4,342
0
5,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,857
Gold Earned
38,877
224
Minions Killed
305
0
Camps Cleared
0
1,098,910
Distance Traveled
1,260,895
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,327
564
77
6
0
221,641
3
W
Sobek
7,016
540
21
2
0
275,293
4
L
Thanatos
6,345
488
40
3
0
262,955
0
L
Aphrodite
7,001
539
112
9
0
227,419
5
W
Hades
7,335
564
48
4
0
242,922
2
L
Chronos
5,267
405
30
2
0
223,671
3
W
Ah Muzen Cab
8,649
665
78
6
0
241,353
0
L
Hachiman
5,601
431
28
2
0
227,628
0
W
Kali
8,550
658
81
6
0
279,686
1
L
Hercules
4,643
357
14
1
0
157,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role