Player Matchup

Janus
Janus
Bronze III
 
Janus
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Silver II
BrownKing91
Sobek
Silver II
Level 125
God Stats
4W - 4L
1,500 SR
Queue Stats
188W - 183L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Silver II
IncredibleJoe
Sun Wukong
Silver II
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 33L
1,500 MMR
Party 2
Erlang Shen
Erlang Shen
Bronze III
Insecateub
Erlang Shen
Bronze III
Level 150
God Stats
3W - 2L
1,274 SR
Queue Stats
134W - 111L
1,496 MMR
Party 1
Ullr
Ullr
Bronze III
Zololaner
Ullr
Bronze III
Level 159
God Stats
5W - 3L
1,500 SR
Queue Stats
41W - 35L
1,500 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 140
1,455 SR
1,499 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 105
1,500 SR
1,498 MMR
Cerberus
Cerberus
Bronze III
ComradePoshBoy
Cerberus
Bronze III
Level 119
God Stats
17W - 11L
1,500 SR
Queue Stats
172W - 146L
1,500 MMR
Solo
Yemoja
Yemoja
Bronze III
FaZe_KapiXx
Yemoja
Bronze III
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,500 MMR
Solo
Rama
Rama
Bronze III
Froken SgPa
Rama
Bronze III
Level 85
God Stats
6W - 4L
1,500 SR
Queue Stats
113W - 129L
1,493 MMR
Solo
Scylla
Scylla
Bronze III
eMorToL-
Scylla
Bronze III
Level 157
God Stats
11W - 11L
1,500 SR
Queue Stats
237W - 227L
1,497 MMR
Party 3
Odin
Odin
Bronze III
endorcce
Odin
Bronze III
Level 118
God Stats
21W - 24L
1,500 SR
Queue Stats
230W - 225L
1,497 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
4 / 3 / 6
13,608
567
17,100
12,717
4,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 4 / 9
11,187
466
5,322
21,584
22,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
IncredibleJoe
Sun Wukong
20
3 / 2 / 2
14,255
594
8,788
21,290
13,611
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Erlang Shen
Insecateub
Erlang Shen
20
5 / 1 / 5
13,872
578
9,611
17,533
12,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ullr
20
10 / 1 / 5
15,101
629
24,674
21,601
8,876
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ArachnePersephonePeleSetRa

VS

Bans
BakasuraHelLokiThe MorriganAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
2 / 5 / 0
12,362
515
19,444
24,089
29,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
8
0 / 3 / 1
7,837
327
1,715
8,205
2,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
0 / 8 / 2
9,264
386
5,483
19,143
5,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
eMorToL-
Scylla
20
6 / 4 / 1
12,631
526
14,906
15,052
5,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
18
2 / 2 / 6
11,436
477
10,354
18,924
12,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
22
Kills
10
11
Deaths
22
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
3
6
2.33
W
0
4
9
1.13
L
Cerberus
2
5
0
0.4
L
Yemoja
0
3
1
0.17
L
0
8
2
0.13
W
Sun Wukong
IncredibleJoe
Sun Wukong
3
2
2
2
W
Erlang Shen
Insecateub
Erlang Shen
5
1
5
7.5
W
Ullr
10
1
5
12.5
L
Scylla
eMorToL-
Scylla
6
4
1
1.63
L
Odin
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,495
Damage
51,902
94,725
Taken
85,413
62,229
Mitigated
56,195
29,822
Healing
20,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
17,100
554
0
5,088
12,717
4,761
868
4,972
7,519
108,580
0
W
5,322
339
0
5,525
21,584
22,138
226
6,319
15,138
23,696
0
L
Cerberus
19,444
746
0
7,828
24,089
29,971
386
3,407
20,594
102,205
0
L
Yemoja
1,715
551
699
1,611
8,205
2,755
0
3,378
4,729
11,439
0
L
5,483
3,871
0
6,070
19,143
5,491
1,148
5,005
14,040
0
53,086
W
Sun Wukong
IncredibleJoe
Sun Wukong
8,788
2,058
0
5,387
21,290
13,611
731
10,815
9,864
0
93,249
W
Erlang Shen
Insecateub
Erlang Shen
9,611
4,576
0
5,045
17,533
12,843
1,260
5,707
11,575
14,063
115,282
W
Ullr
24,674
13,077
0
8,777
21,601
8,876
5,658
8,810
12,546
0
138,189
L
Scylla
eMorToL-
Scylla
14,906
1,100
0
2,523
15,052
5,786
0
3,229
11,715
105,571
0
L
Odin
10,354
3,419
0
1,839
18,924
12,192
338
7,436
11,244
0
74,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,023
Gold Earned
53,530
760
Minions Killed
635
0
Camps Cleared
0
2,483,881
Distance Traveled
1,929,037
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,608
567
185
8
0
509,729
1
W
Sobek
11,187
466
32
1
0
504,790
9
L
Cerberus
12,362
515
234
10
0
447,842
2
L
Yemoja
7,837
327
18
1
0
191,934
4
L
Rama
9,264
386
84
4
0
363,919
4
W
Sun Wukong
14,255
594
192
8
0
452,972
0
W
Erlang Shen
13,872
578
167
7
0
542,180
5
W
Ullr
15,101
629
184
8
0
474,210
1
L
Scylla
12,631
526
170
7
0
441,287
7
L
Odin
11,436
477
129
5
0
484,055
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role