Player Matchup

Chiron
Chiron
JunkMonkey729
Chiron
Level 28
God Stats
2W - 0L
1,675 SR
Queue Stats
4W - 8L
1,345 Elo+
Solo
Pele
Pele
Mimiclive
Pele
Level 26
God Stats
4W - 15L
1,550 SR
Queue Stats
78W - 169L
1,544 Elo+
Party 1
Hercules
Hercules
Rickgamer3090
Hercules
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Rama
Rama
z_maurice_Fufu
Rama
Level 37
God Stats
3W - 8L
1,500 SR
Queue Stats
440W - 597L
1,466 Elo+
Party 1
Medusa
Medusa
zzlovesChicken
Medusa
Level 17
God Stats
12W - 23L
1,285 SR
Queue Stats
73W - 148L
1,544 Elo+
Party 1
Team Averages
Level 22
1,502 SR
1,480 Elo+

VS

Team Averages
Level 26
1,412 SR
1,551 Elo+
Thanatos
Thanatos
Neodrias
Thanatos
Level 26
God Stats
0W - 3L
1,275 SR
Queue Stats
13W - 26L
1,749 Elo+
Solo
Nu Wa
Nu Wa
lexiww
Nu Wa
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
llGhost-Dinill
Arachne
Level 25
God Stats
0W - 2L
1,285 SR
Queue Stats
33W - 49L
1,500 Elo+
Solo
Anhur
Anhur
micro-oddments5
Anhur
Level 28
God Stats
2W - 6L
1,500 SR
Queue Stats
58W - 80L
1,705 Elo+
Solo
Neith
Neith
sapato_aliado
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 75L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 5
9,223
543
7,032
11,904
3,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pele
12
0 / 5 / 3
7,854
462
2,281
8,103
2,636
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
Rickgamer3090
Hercules
9
0 / 13 / 6
6,781
399
1,539
14,639
3,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

15
9 / 1 / 7
9,699
571
9,584
13,640
3,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
8 / 3 / 4
9,382
552
9,815
12,519
3,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Neodrias
Thanatos
10
1 / 4 / 1
6,868
404
3,532
7,810
2,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
lexiww
Nu Wa
15
12 / 3 / 8
10,122
595
22,677
10,004
3,365
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

8
1 / 5 / 3
6,410
377
3,090
9,058
2,457
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

5
0 / 1 / 0
5,370
316
814
2,358
353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
9 / 8 / 9
8,312
489
9,061
11,477
4,108
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
44
21
Kills
23
25
Deaths
21
25
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
3
5
2.17
W
Pele
0
5
3
0.3
L
Thanatos
Neodrias
Thanatos
1
4
1
0.38
W
Hercules
Rickgamer3090
Hercules
0
13
6
0.23
L
Nu Wa
lexiww
Nu Wa
12
3
8
5.33
L
1
5
3
0.5
L
0
1
0
0
L
9
8
9
1.69
W
9
1
7
12.5
W
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,251
Damage
39,174
60,805
Taken
40,707
17,028
Mitigated
12,943
19,143
Healing
9,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,032
1,593
402
5,299
11,904
3,485
695
2,549
9,355
0
50,643
W
Pele
2,281
83
0
309
8,103
2,636
1,172
1,968
6,135
0
33,195
L
Thanatos
Neodrias
Thanatos
3,532
1,692
143
5,073
7,810
2,660
0
0
7,810
0
29,891
W
Hercules
Rickgamer3090
Hercules
1,539
408
0
1,575
14,639
3,730
313
6,745
7,894
0
5,397
L
Nu Wa
lexiww
Nu Wa
22,677
6,884
0
1,229
10,004
3,365
272
0
10,004
61,337
0
L
3,090
2,476
147
1,314
9,058
2,457
840
0
9,058
0
14,713
L
814
364
0
1,226
2,358
353
0
0
2,358
0
7,252
L
9,061
2,581
0
754
11,477
4,108
34
0
11,477
0
20,165
W
9,584
8,197
0
8,564
13,640
3,757
3,161
5,402
8,238
0
51,466
W
9,815
3,812
0
2,994
12,519
3,420
2,353
6,013
6,506
0
45,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,939
Gold Earned
37,082
316
Minions Killed
218
0
Camps Cleared
0
1,496,350
Distance Traveled
1,014,539
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,223
543
73
4
0
306,821
1
W
Pele
7,854
462
58
3
0
312,180
0
L
Thanatos
6,868
404
60
4
0
170,685
0
W
Hercules
6,781
399
4
0
0
304,519
3
L
Nu Wa
10,122
595
83
5
0
300,006
1
L
Arachne
6,410
377
35
2
0
228,865
0
L
Anhur
5,370
316
16
1
0
58,775
0
L
Neith
8,312
489
24
1
0
256,208
0
W
Rama
9,699
571
89
5
0
271,224
0
W
Medusa
9,382
552
92
5
0
301,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role