Player Matchup

Heimdallr
Heimdallr
DeaDshoT_MM
Heimdallr
Level 18
God Stats
13W - 4L
1,500 SR
Queue Stats
14W - 6L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
MeesV03
Ao Kuang
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
27W - 29L
1,500 Elo+
Solo
Osiris
Osiris
MrGhostr
Osiris
Level 28
God Stats
2W - 2L
1,285 SR
Queue Stats
33W - 36L
1,445 Elo+
Solo
Agni
Agni
NightLexor2932
Agni
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,479 Elo+
Solo
Da Ji
Da Ji
patriciaabrantes
Da Ji
Level 7
God Stats
3W - 4L
1,500 SR
Queue Stats
19W - 10L
1,500 Elo+
Solo
Team Averages
Level 18
1,457 SR
1,485 Elo+

VS

Team Averages
Level 21
1,524 SR
1,426 Elo+
Cthulhu
Cthulhu
KrEnModel
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
PrincepsBo
Medusa
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 10L
1,561 Elo+
Solo
Neith
Neith
Ultimatevenom73
Neith
Level 27
God Stats
47W - 43L
1,620 SR
Queue Stats
60W - 59L
1,550 Elo+
Solo
Scylla
Scylla
buskrik-robot
Scylla
Level 20
God Stats
5W - 9L
1,500 SR
Queue Stats
142W - 181L
1,142 Elo+
Solo
Loki
Loki
soloma1990
Loki
Level 27
God Stats
8W - 17L
1,500 SR
Queue Stats
212W - 258L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DeaDshoT_MM
Heimdallr
20
9 / 5 / 17
13,016
1,183
25,611
20,859
10,340
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
MeesV03
Ao Kuang
20
19 / 0 / 20
16,158
1,469
24,148
17,545
12,465
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Osiris
MrGhostr
Osiris
20
8 / 5 / 20
13,106
1,191
18,677
15,574
14,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
2 / 7 / 22
11,965
1,088
15,884
11,574
4,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
9 / 8 / 15
12,465
1,133
11,077
12,923
5,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

159

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KrEnModel
Cthulhu
19
3 / 6 / 10
11,931
1,085
14,569
25,395
27,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
PrincepsBo
Medusa
17
4 / 12 / 6
11,605
1,055
14,545
19,493
10,189
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

18
6 / 13 / 12
12,637
1,149
17,083
22,314
15,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
0 / 7 / 11
10,131
921
3,770
14,739
5,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
12 / 9 / 8
13,181
1,198
21,825
18,330
7,415
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
72
47
Kills
25
25
Deaths
47
94
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DeaDshoT_MM
Heimdallr
9
5
17
3.5
L
Cthulhu
KrEnModel
Cthulhu
3
6
10
1.33
W
Ao Kuang
MeesV03
Ao Kuang
19
0
20
29
W
Osiris
MrGhostr
Osiris
8
5
20
3.6
W
2
7
22
1.86
L
Medusa
PrincepsBo
Medusa
4
12
6
0.58
L
6
13
12
0.92
L
0
7
11
0.79
W
9
8
15
2.06
L
12
9
8
1.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,397
Damage
71,792
78,475
Taken
100,271
47,302
Mitigated
66,230
21,496
Healing
2,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DeaDshoT_MM
Heimdallr
25,611
19,530
0
10,086
20,859
10,340
0
5,596
15,054
0
57,974
L
Cthulhu
KrEnModel
Cthulhu
14,569
1,755
486
474
25,395
27,751
0
10,955
14,259
32,292
0
W
Ao Kuang
MeesV03
Ao Kuang
24,148
9,809
765
8,963
17,545
12,465
0
2,761
14,659
39,054
0
W
Osiris
MrGhostr
Osiris
18,677
7,138
0
968
15,574
14,113
0
5,266
10,114
0
34,769
W
15,884
1,423
0
0
11,574
4,632
0
1,301
10,198
30,707
0
L
Medusa
PrincepsBo
Medusa
14,545
8,707
0
0
19,493
10,189
0
5,586
13,732
0
33,930
L
17,083
9,851
0
1,758
22,314
15,667
0
9,165
12,857
0
41,462
L
3,770
259
0
0
14,739
5,208
0
5,944
8,770
14,631
0
W
11,077
4,080
0
714
12,923
5,752
0
2,712
10,111
0
19,225
L
21,825
8,761
0
0
18,330
7,415
0
8,382
9,828
0
32,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,710
Gold Earned
59,485
202
Minions Killed
175
9
Camps Cleared
3
978,822
Distance Traveled
1,023,840
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,016
1,183
80
7
4
175,174
0
L
Cthulhu
11,931
1,085
45
4
1
223,434
0
W
Ao Kuang
16,158
1,469
38
3
3
226,657
0
W
Osiris
13,106
1,191
37
3
1
204,815
0
W
Agni
11,965
1,088
30
3
0
197,897
0
L
Medusa
11,605
1,055
34
3
0
171,626
0
L
Neith
12,637
1,149
42
4
1
168,660
0
L
Scylla
10,131
921
22
2
0
202,012
2
W
Da Ji
12,465
1,133
17
2
1
174,279
0
L
Loki
13,181
1,198
32
3
1
258,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role