Player Matchup

Cu Chulainn
Cu Chulainn
DMT Psych0naut
Cu Chulainn
Level 160
God Stats
5W - 8L
1,500 SR
Queue Stats
805W - 812L
1,286 Elo+
Solo
Ullr
Ullr
FanaticSeven814
Ullr
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 68L
1,508 Elo+
Solo
Arachne
Arachne
RadiantxSavior
Arachne
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 127L
1,498 Elo+
Party 1
Poseidon
Poseidon
SymbioticREAPER
Poseidon
Level 126
God Stats
2W - 6L
1,297 SR
Queue Stats
85W - 119L
1,498 Elo+
Party 1
Chang'e
Chang'e
o-Skoll-
Chang'e
Level 83
God Stats
5W - 10L
1,500 SR
Queue Stats
402W - 394L
1,249 Elo+
Solo
Team Averages
Level 112
1,459 SR
1,408 Elo+

VS

Team Averages
Level 119
1,500 SR
1,472 Elo+
Izanami
Izanami
B3b3st
Izanami
Level 160
God Stats
26W - 29L
1,500 SR
Queue Stats
793W - 870L
1,815 Elo+
Solo
Ra
Ra
Blackheart56
Ra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Warwizard23
Sol
Level 158
God Stats
4W - 10L
1,500 SR
Queue Stats
393W - 432L
1,354 Elo+
Solo
Merlin
Merlin
mackbutler34
Merlin
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,173 Elo+
Solo
Ne Zha
Ne Zha
mikeysickwitit2
Ne Zha
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DMT Psych0naut
Cu Chulainn
20
4 / 6 / 12
13,114
771
16,436
25,656
29,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
5 / 5 / 12
12,297
723
12,587
21,647
10,135
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
5 / 3 / 11
12,048
709
8,240
15,997
9,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
18
7 / 4 / 9
12,672
745
9,157
6,691
2,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
o-Skoll-
Chang'e
20
2 / 5 / 15
12,515
736
9,145
21,194
12,845
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
B3b3st
Izanami
20
8 / 6 / 11
12,961
762
21,417
17,062
8,429
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
1 / 5 / 15
12,415
730
12,892
15,199
7,897
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 4 / 8
14,371
845
23,353
17,774
11,114
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
19
2 / 6 / 12
11,811
695
16,241
16,756
9,443
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

7
0 / 2 / 0
8,094
476
370
1,726
548
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
69
23
Kills
23
23
Deaths
23
59
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Izanami
B3b3st
Izanami
8
6
11
2.25
L
1
5
15
1.7
W
Cu Chulainn
DMT Psych0naut
Cu Chulainn
4
6
12
1.67
W
5
5
12
2.2
W
5
3
11
3.5
W
Poseidon
7
4
9
2.88
L
12
4
8
4
L
Merlin
2
6
12
1.33
L
0
2
0
0
W
Chang'e
o-Skoll-
Chang'e
2
5
15
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,565
Damage
74,273
91,185
Taken
68,517
64,638
Mitigated
37,431
43,973
Healing
31,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
B3b3st
Izanami
21,417
10,267
670
2,456
17,062
8,429
2,044
5,778
10,936
0
47,351
L
12,892
1,412
7,549
6,219
15,199
7,897
930
4,641
10,267
43,300
0
W
Cu Chulainn
DMT Psych0naut
Cu Chulainn
16,436
1,418
2,807
3,864
25,656
29,268
560
12,301
13,187
8,726
39,763
W
12,587
4,571
2,380
5,162
21,647
10,135
1,360
12,767
8,800
0
25,917
W
8,240
6,010
3,651
4,244
15,997
9,802
1,621
11,669
4,180
0
14,634
W
Poseidon
9,157
682
420
371
6,691
2,588
885
2,567
4,084
16,337
0
L
23,353
4,958
834
8,101
17,774
11,114
1,994
5,176
12,397
52,709
0
L
Merlin
16,241
229
1,112
4,105
16,756
9,443
581
4,713
11,616
36,248
0
L
370
251
215
0
1,726
548
0
758
901
0
1,244
W
Chang'e
o-Skoll-
Chang'e
9,145
545
12,865
8,209
21,194
12,845
513
12,612
8,448
34,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,646
Gold Earned
59,652
178
Minions Killed
230
0
Camps Cleared
0
1,285,327
Distance Traveled
971,907
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,961
762
55
3
0
215,303
0
L
Ra
12,415
730
86
5
0
197,581
0
W
Cu Chulainn
13,114
771
67
4
0
279,345
0
W
Ullr
12,297
723
25
1
0
267,265
0
W
Arachne
12,048
709
23
1
0
335,198
0
W
Poseidon
12,672
745
14
1
0
109,141
0
L
Sol
14,371
845
50
3
0
259,905
3
L
Merlin
11,811
695
37
2
0
269,224
1
L
Ne Zha
8,094
476
2
0
0
29,894
0
W
Chang'e
12,515
736
49
3
0
294,378
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role