Player Matchup

Susano
Susano
Bronze III
Cadу
Susano
Bronze III
Level 160
God Stats
19W - 19L
1,500 SR
Queue Stats
135W - 84L
1,500 MMR
Party 1
Ra
Ra
Bronze III
Joiee
Ra
Bronze III
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 20L
1,500 MMR
Party 1
Hachiman
Hachiman
Bronze III
peepeeboy2004
Hachiman
Bronze III
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 34L
1,500 MMR
Party 3
Hades
Hades
Silver II
swordspell
Hades
Silver II
Level 131
God Stats
15W - 10L
1,500 SR
Queue Stats
66W - 60L
1,502 MMR
Solo
Ganesha
Ganesha
Bronze III
thhfthtfhtfhfht
Ganesha
Bronze III
Level 127
God Stats
4W - 1L
1,500 SR
Queue Stats
54W - 42L
1,500 MMR
Party 3
Team Averages
Bronze II
Bronze II
Average Tier
Level 125
1,500 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 119
1,500 SR
1,500 MMR
Geb
Geb
Bronze III
CuteNCuddly10
Geb
Bronze III
Level 112
God Stats
4W - 9L
1,500 SR
Queue Stats
112W - 105L
1,500 MMR
Party 2
Camazotz
Camazotz
Bronze III
DariusCold
Camazotz
Bronze III
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
105W - 97L
1,500 MMR
Solo
Apollo
Apollo
Bronze III
EvanTheAce
Apollo
Bronze III
Level 148
God Stats
16W - 8L
1,500 SR
Queue Stats
151W - 141L
1,500 MMR
Party 2
Chang'e
Chang'e
Bronze III
TheNoodlez
Chang'e
Bronze III
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Osiris
Osiris
Bronze III
slaywrld
Osiris
Bronze III
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Cadу
Susano
20
19 / 0 / 8
14,664
698
30,480
19,519
11,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ra
18
5 / 0 / 13
11,559
550
11,574
11,517
6,566
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
peepeeboy2004
Hachiman
20
5 / 3 / 10
12,398
590
17,756
18,561
7,758
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
19
2 / 4 / 7
12,130
578
10,901
15,400
12,591
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
0 / 0 / 18
11,424
544
6,077
13,889
18,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
SetErlang ShenTsukuyomiDanzaburouCthulhu

VS

Bans
ArachneAo KuangYemojaYmirNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 1
8,532
406
4,685
23,086
17,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Camazotz
DariusCold
Camazotz
18
2 / 6 / 1
10,713
510
7,456
23,929
9,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
EvanTheAce
Apollo
18
2 / 4 / 0
11,318
539
10,703
21,753
9,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
TheNoodlez
Chang'e
13
0 / 8 / 0
8,789
419
7,267
16,706
4,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
slaywrld
Osiris
15
3 / 6 / 1
9,942
473
17,098
18,055
18,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
10
31
Kills
7
7
Deaths
31
56
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Susano
Cadу
Susano
19
0
8
23
L
0
7
1
0.07
L
Camazotz
DariusCold
Camazotz
2
6
1
0.42
L
Apollo
EvanTheAce
Apollo
2
4
0
0.5
W
Ra
5
0
13
11.5
L
Chang'e
TheNoodlez
Chang'e
0
8
0
0
W
Hachiman
peepeeboy2004
Hachiman
5
3
10
3.33
L
Osiris
slaywrld
Osiris
3
6
1
0.58
W
Hades
2
4
7
1.38
W
0
0
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,788
Damage
47,209
78,886
Taken
103,529
56,798
Mitigated
59,793
42,539
Healing
28,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Cadу
Susano
30,480
11,794
0
6,419
19,519
11,085
2,163
4,219
15,300
0
122,329
L
4,685
198
0
3,479
23,086
17,917
0
6,733
16,353
21,028
0
L
Camazotz
DariusCold
Camazotz
7,456
1,007
0
9,705
23,929
9,493
0
3,653
20,276
0
96,068
L
Apollo
EvanTheAce
Apollo
10,703
6,994
0
8,502
21,753
9,087
240
2,912
18,841
0
101,340
W
Ra
11,574
1,543
7,624
4,875
11,517
6,566
1,202
2,032
9,372
87,880
0
L
Chang'e
TheNoodlez
Chang'e
7,267
319
1,161
3,498
16,706
4,849
0
6,363
10,343
61,303
0
W
Hachiman
peepeeboy2004
Hachiman
17,756
10,215
0
11,149
18,561
7,758
3,028
1,895
16,666
0
106,120
L
Osiris
slaywrld
Osiris
17,098
4,563
0
2,510
18,055
18,447
0
8,891
9,164
9,484
58,454
W
Hades
10,901
1,336
760
8,190
15,400
12,591
1,181
3,702
11,698
79,612
0
W
6,077
464
0
3,522
13,889
18,798
430
2,646
11,243
24,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,175
Gold Earned
49,294
648
Minions Killed
608
0
Camps Cleared
0
2,161,594
Distance Traveled
1,960,840
19
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
14,664
698
165
8
0
507,546
1
L
Geb
8,532
406
27
1
0
377,306
6
L
Camazotz
10,713
510
149
7
0
420,954
8
L
Apollo
11,318
539
195
9
0
407,227
8
W
Ra
11,559
550
151
7
0
419,340
1
L
Chang'e
8,789
419
112
5
0
364,657
8
W
Hachiman
12,398
590
168
8
0
399,877
6
L
Osiris
9,942
473
125
6
0
390,696
7
W
Hades
12,130
578
164
8
0
402,317
2
W
Ganesha
11,424
544
0
0
0
432,514
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role