Player Matchup

Thor
Thor
Castrated Mule
Thor
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,707 Elo+
Party 1
Neith
Neith
Il MLM lI
Neith
Level 17
God Stats
5W - 1L
1,647 SR
Queue Stats
6W - 1L
1,707 Elo+
Party 1
Janus
Janus
JustPlainVibing
Janus
Level 8
God Stats
1W - 0L
1,713 SR
Queue Stats
4W - 0L
1,707 Elo+
Party 1
Bakasura
Bakasura
VoLtaGe KillaZ
Bakasura
Level 60
God Stats
3W - 0L
1,893 SR
Queue Stats
3W - 0L
1,707 Elo+
Party 1
Cthulhu
Cthulhu
XxUSA B3ASTxX
Cthulhu
Level 6
God Stats
4W - 3L
1,893 SR
Queue Stats
4W - 3L
1,707 Elo+
Party 1
Team Averages
Level 21
1,729 SR
1,707 Elo+

VS

Team Averages
Level 47
1,500 SR
1,458 Elo+
Artio
Artio
El SauceGod
Artio
Level 99
God Stats
1W - 5L
1,500 SR
Queue Stats
238W - 293L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
PercNowitzki500
Cernunnos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 188L
1,500 Elo+
Party 2
Fenrir
Fenrir
Shang_Tsung_JP
Fenrir
Level 26
God Stats
15W - 9L
1,500 SR
Queue Stats
289W - 326L
1,290 Elo+
Solo
Sun Wukong
Sun Wukong
Shepherddd3531
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
The Machine5799
Olorun
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
108W - 181L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 1 / 0
11,094
693
8,426
9,543
6,268
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Il MLM lI
Neith
11
0 / 2 / 3
7,570
473
4,711
5,655
1,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Boots

Boots

+6%
Movement Speed

16
2 / 0 / 3
9,920
620
4,932
3,938
1,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
16
9 / 2 / 3
9,877
617
10,667
10,201
3,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
12
3 / 6 / 4
8,292
518
9,424
9,066
3,870
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 2
7,918
495
3,372
15,965
8,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
PercNowitzki500
Cernunnos
11
2 / 4 / 3
6,953
435
4,095
8,030
2,314
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 4 / 4
6,939
434
3,955
12,148
4,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Shepherddd3531
Sun Wukong
10
1 / 10 / 0
6,283
393
3,004
12,645
8,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 3 / 1
7,393
462
3,697
9,194
3,048
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
25
Kills
10
11
Deaths
25
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
11
1
0
11
L
5
4
2
1.5
W
Neith
Il MLM lI
Neith
0
2
3
0.75
W
2
0
3
3.5
L
Cernunnos
PercNowitzki500
Cernunnos
2
4
3
0.88
L
0
4
4
0.5
L
Sun Wukong
Shepherddd3531
Sun Wukong
1
10
0
0.1
L
2
3
1
0.83
W
Bakasura
9
2
3
5.25
W
Cthulhu
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,160
Damage
18,123
38,403
Taken
57,982
16,709
Mitigated
25,956
7,528
Healing
13,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,426
2,889
0
540
9,543
6,268
1,702
576
8,667
0
78,832
L
3,372
208
477
4,788
15,965
8,139
0
5,280
10,355
29,474
0
W
Neith
Il MLM lI
Neith
4,711
2,222
0
600
5,655
1,851
1,073
2,174
3,481
0
27,223
W
4,932
239
0
480
3,938
1,268
362
626
3,312
62,375
0
L
Cernunnos
PercNowitzki500
Cernunnos
4,095
1,644
0
495
8,030
2,314
302
2,561
5,177
0
28,794
L
3,955
760
0
3,939
12,148
4,072
0
1,375
10,598
0
43,827
L
Sun Wukong
Shepherddd3531
Sun Wukong
3,004
957
0
1,045
12,645
8,383
0
1,305
11,204
0
16,245
L
3,697
1,420
0
3,080
9,194
3,048
0
3,835
4,449
36,992
0
W
Bakasura
10,667
7,790
0
5,446
10,201
3,452
1,202
1,178
8,998
0
51,595
W
Cthulhu
9,424
683
18
444
9,066
3,870
793
2,515
6,551
25,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,753
Gold Earned
35,486
454
Minions Killed
285
0
Camps Cleared
0
1,559,269
Distance Traveled
1,419,036
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,094
693
154
10
0
301,297
0
L
Artio
7,918
495
32
2
0
291,276
1
W
Neith
7,570
473
68
4
0
269,069
0
W
Janus
9,920
620
118
7
0
308,808
5
L
Cernunnos
6,953
435
79
5
0
283,159
0
L
Fenrir
6,939
434
70
4
0
277,753
0
L
Sun Wukong
6,283
393
26
2
0
287,379
0
L
Olorun
7,393
462
78
5
0
279,469
0
W
Bakasura
9,877
617
92
6
0
361,576
2
W
Cthulhu
8,292
518
22
1
0
318,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role