Player Matchup

King Arthur
King Arthur
Castrated Mule
King Arthur
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Neith
Neith
Il MLM lI
Neith
Level 17
God Stats
5W - 1L
1,588 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
JustPlainVibing
Anubis
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
VoLtaGe KillaZ
Bakasura
Level 60
God Stats
3W - 0L
1,818 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
XxUSA B3ASTxX
Cthulhu
Level 5
God Stats
4W - 3L
1,818 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Team Averages
Level 20
1,645 SR
1,500 Elo+

VS

Team Averages
Level 20
1,545 SR
1,463 Elo+
Nox
Nox
HELLFHER
Nox
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
500W - 551L
1,653 Elo+
Solo
Izanami
Izanami
Shang_Tsung_JP
Izanami
Level 26
God Stats
5W - 2L
1,614 SR
Queue Stats
289W - 326L
1,340 Elo+
Solo
Hades
Hades
jimmy071019
Hades
Level 26
God Stats
2W - 3L
1,710 SR
Queue Stats
10W - 20L
1,588 Elo+
Solo
Nemesis
Nemesis
leuboo
Nemesis
Level 14
God Stats
19W - 15L
1,398 SR
Queue Stats
209W - 216L
1,454 Elo+
Solo
Ares
Ares
suraj0024
Ares
Level 9
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 6L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Castrated Mule
King Arthur
12
4 / 1 / 1
7,168
652
5,469
9,680
5,076
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
Il MLM lI
Neith
9
2 / 2 / 4
5,772
525
5,984
5,168
1,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
6 / 1 / 2
7,279
662
6,840
3,868
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
12
7 / 2 / 3
7,755
705
3,839
6,677
2,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Cthulhu
9
1 / 3 / 5
5,967
542
4,263
5,830
2,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,050
459
2,527
6,913
2,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 4 / 4
5,726
521
4,148
6,492
1,636
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 4 / 0
5,671
516
2,294
7,381
3,208
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
leuboo
Nemesis
6
2 / 5 / 1
4,804
437
2,322
5,537
2,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ares
9
3 / 4 / 3
5,648
513
3,183
10,009
6,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
20
Kills
8
9
Deaths
21
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Castrated Mule
King Arthur
4
1
1
4.5
L
0
4
1
0.13
W
Neith
Il MLM lI
Neith
2
2
4
2
W
6
1
2
7
L
2
4
4
1
W
Bakasura
7
2
3
4.25
W
Cthulhu
1
3
5
1.17
L
1
4
0
0.25
L
Nemesis
leuboo
Nemesis
2
5
1
0.5
L
Ares
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,395
Damage
14,474
31,223
Taken
36,332
13,455
Mitigated
16,161
8,181
Healing
6,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Castrated Mule
King Arthur
5,469
862
0
2,126
9,680
5,076
26
2,537
7,143
0
42,329
L
2,527
1,135
0
3,112
6,913
2,099
136
0
6,913
18,229
0
W
Neith
Il MLM lI
Neith
5,984
3,212
0
899
5,168
1,593
192
1,962
3,206
0
23,103
W
6,840
410
0
1,299
3,868
1,655
209
1,985
1,883
37,291
0
L
4,148
2,939
0
983
6,492
1,636
0
2,518
3,945
0
22,596
W
Bakasura
3,839
2,975
0
2,749
6,677
2,294
2,161
951
5,726
0
35,365
W
Cthulhu
4,263
487
81
1,027
5,830
2,837
78
874
4,956
12,918
0
L
2,294
81
0
1,986
7,381
3,208
128
3,895
3,381
28,959
0
L
Nemesis
leuboo
Nemesis
2,322
937
0
86
5,537
2,692
0
1,991
3,524
2,444
11,523
L
Ares
3,183
58
0
492
10,009
6,526
0
2,699
7,270
13,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,941
Gold Earned
26,899
292
Minions Killed
191
0
Camps Cleared
0
1,032,705
Distance Traveled
930,540
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,168
652
82
7
0
211,461
0
L
Nox
5,050
459
37
3
0
180,980
0
W
Neith
5,772
525
34
3
0
167,252
0
W
Anubis
7,279
662
68
6
0
187,113
3
L
Izanami
5,726
521
47
4
0
190,755
0
W
Bakasura
7,755
705
88
8
0
249,791
3
W
Cthulhu
5,967
542
20
2
0
217,088
0
L
Hades
5,671
516
66
6
0
188,782
1
L
Nemesis
4,804
437
32
3
0
164,403
0
L
Ares
5,648
513
9
1
0
205,620
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role