Player Matchup

Susano
Susano
Bronze III
Aust_theGOAT
Susano
Bronze III
Level 97
God Stats
21W - 22L
1,298 SR
Queue Stats
180W - 179L
1,449 MMR
Solo
Yemoja
Yemoja
Bronze III
Im SoH Gifted
Yemoja
Bronze III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 102L
1,500 MMR
Party 3
Hercules
Hercules
Silver II
JUGGERNAUTX120
Hercules
Silver II
Level 102
God Stats
58W - 54L
1,632 SR
Queue Stats
119W - 129L
1,430 MMR
Solo
Anubis
Anubis
Bronze III
LeosPeeyos23
Anubis
Bronze III
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,446 MMR
Solo
Xbalanque
Xbalanque
Bronze III
z EGGY z
Xbalanque
Bronze III
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,500 MMR
Party 3
Team Averages
Bronze II
Bronze II
Average Tier
Level 100
1,486 SR
1,465 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 106
1,545 SR
1,441 MMR
Set
Set
Bronze III
BraveDecisions
Set
Bronze III
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,450 MMR
Party 2
Merlin
Merlin
Bronze III
Jrewzy
Merlin
Bronze III
Level 94
God Stats
3W - 2L
1,621 SR
Queue Stats
26W - 34L
1,451 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
MobileGamerr
Cu Chulainn
Silver II
Level 107
God Stats
10W - 11L
1,520 SR
Queue Stats
113W - 77L
1,413 MMR
Party 1
Fenrir
Fenrir
Bronze III
Pasivst
Fenrir
Bronze III
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 14L
1,450 MMR
Party 2
Kuzenbo
Kuzenbo
Silver III
SophisticRat7
Kuzenbo
Silver III
Level 55
God Stats
6W - 2L
1,585 SR
Queue Stats
28W - 29L
1,442 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
9
1 / 2 / 0
5,289
529
1,697
6,521
1,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 2 / 0
4,652
465
1,546
5,511
1,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
8
0 / 3 / 0
4,766
477
4,147
5,707
5,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
7
0 / 4 / 0
4,236
424
1,091
4,957
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xbalanque
z EGGY z
Xbalanque
7
0 / 4 / 0
4,411
441
1,975
6,064
1,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
ArachneCupidDanzaburouTsukuyomiKukulkan

VS

Bans
SobekKing ArthurNeithChernobogJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 3
5,992
599
5,785
5,649
3,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
Jrewzy
Merlin
10
2 / 0 / 4
5,832
583
3,600
701
175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
MobileGamerr
Cu Chulainn
12
3 / 0 / 0
6,522
652
4,426
6,119
4,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
Pasivst
Fenrir
10
3 / 0 / 4
6,048
605
1,905
4,863
1,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kuzenbo
8
2 / 0 / 5
5,304
530
2,201
3,909
2,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
31
1
Kills
15
15
Deaths
1
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Susano
1
2
0
0.5
W
5
1
3
6.5
L
0
2
0
0
L
Hercules
0
3
0
0
W
Merlin
Jrewzy
Merlin
2
0
4
4
L
Anubis
0
4
0
0
W
Cu Chulainn
MobileGamerr
Cu Chulainn
3
0
0
3
W
Fenrir
Pasivst
Fenrir
3
0
4
5
W
Kuzenbo
2
0
5
4.5
L
Xbalanque
z EGGY z
Xbalanque
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,456
Damage
17,917
28,760
Taken
21,241
12,468
Mitigated
11,178
7,929
Healing
9,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
1,697
451
0
2,742
6,521
1,778
0
1,176
5,235
0
23,387
W
5,785
2,023
0
1,416
5,649
3,167
0
811
4,838
2,330
28,150
L
1,546
168
538
1,552
5,511
1,928
0
1,820
3,651
14,298
0
L
Hercules
4,147
2,376
0
1,130
5,707
5,744
229
305
5,402
1,566
21,200
W
Merlin
Jrewzy
Merlin
3,600
65
0
250
701
175
230
379
322
30,163
0
L
Anubis
1,091
0
0
402
4,957
1,918
0
2,029
2,644
17,093
0
W
Cu Chulainn
MobileGamerr
Cu Chulainn
4,426
1,344
0
3,718
6,119
4,124
0
448
5,671
3,199
36,767
W
Fenrir
Pasivst
Fenrir
1,905
221
0
3,838
4,863
1,430
0
511
4,352
0
27,416
W
Kuzenbo
2,201
1,237
0
696
3,909
2,282
0
936
2,973
7,290
0
L
Xbalanque
z EGGY z
Xbalanque
1,975
733
0
1,565
6,064
1,100
0
573
5,491
0
19,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,354
Gold Earned
29,698
196
Minions Killed
256
0
Camps Cleared
0
762,597
Distance Traveled
985,549
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,289
529
45
5
0
168,720
2
W
Set
5,992
599
54
5
0
199,897
3
L
Yemoja
4,652
465
37
4
0
131,150
4
L
Hercules
4,766
477
42
4
0
143,201
0
W
Merlin
5,832
583
59
6
0
169,581
2
L
Anubis
4,236
424
36
4
0
162,438
1
W
Cu Chulainn
6,522
652
77
8
0
199,223
3
W
Fenrir
6,048
605
57
6
0
212,365
2
W
Kuzenbo
5,304
530
9
1
0
204,483
4
L
Xbalanque
4,411
441
36
4
0
157,088
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role