Player Matchup

Hun Batz
Hun Batz
Bronze III
DK CuboidalEnd
Hun Batz
Bronze III
Level 128
God Stats
3W - 0L
1,715 SR
Queue Stats
8W - 9L
1,496 MMR
Solo
Chang'e
Chang'e
Silver II
Donowo
Chang'e
Silver II
Level 149
God Stats
21W - 13L
1,498 SR
Queue Stats
277W - 283L
1,496 MMR
Party 2
Chernobog
Chernobog
Bronze III
Pooch55
Chernobog
Bronze III
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 203L
1,500 MMR
Solo
Sobek
Sobek
Bronze III
Sambigotes22
Sobek
Bronze III
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 106L
1,488 MMR
Party 2
Amaterasu
Amaterasu
Silver I
xlGod 0f Warlx
Amaterasu
Silver I
Level 153
God Stats
6W - 2L
1,743 SR
Queue Stats
724W - 707L
1,496 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 142
1,591 SR
1,495 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 109
1,608 SR
1,495 MMR
Ares
Ares
Bronze III
BGbaldwin88ssj4
Ares
Bronze III
Level 71
God Stats
2W - 2L
1,715 SR
Queue Stats
4W - 7L
1,488 MMR
Solo
Rama
Rama
Bronze III
BraveDecisions
Rama
Bronze III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,496 MMR
Party 1
Merlin
Merlin
Bronze III
Jrewzy
Merlin
Bronze III
Level 94
God Stats
3W - 2L
1,824 SR
Queue Stats
26W - 34L
1,497 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
KSG_Budabithcuit
Cu Chulainn
Silver II
Level 105
God Stats
4W - 5L
1,500 SR
Queue Stats
54W - 50L
1,495 MMR
Solo
Susano
Susano
Bronze III
Pasivst
Susano
Bronze III
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 14L
1,496 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
20
10 / 2 / 10
16,241
602
22,539
22,621
11,156
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Donowo
Chang'e
20
8 / 4 / 15
15,165
562
16,820
20,659
13,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
Pooch55
Chernobog
20
6 / 2 / 8
16,157
598
20,270
21,460
10,082
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 2 / 20
14,601
541
13,421
30,141
40,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amaterasu
xlGod 0f Warlx
Amaterasu
20
11 / 3 / 10
16,191
600
24,844
34,317
39,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
TsukuyomiCupidPersephoneCthulhuSun Wukong

VS

Bans
Zhong KuiZeusBellonaDanzaburouOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 5
11,520
427
11,641
30,265
30,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
1 / 3 / 3
13,537
501
15,455
22,654
10,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
Jrewzy
Merlin
18
1 / 7 / 4
11,879
440
18,743
14,525
6,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
KSG_Budabithcuit
Cu Chulainn
19
1 / 12 / 1
11,919
441
17,804
25,730
29,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Susano
Pasivst
Susano
20
6 / 9 / 2
13,891
514
16,977
28,086
12,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
27
39
Kills
12
13
Deaths
39
63
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
8
5
0.69
L
1
3
3
0.83
W
Hun Batz
10
2
10
7.5
W
Chang'e
Donowo
Chang'e
8
4
15
3.88
L
Merlin
Jrewzy
Merlin
1
7
4
0.43
L
Cu Chulainn
KSG_Budabithcuit
Cu Chulainn
1
12
1
0.13
L
Susano
Pasivst
Susano
6
9
2
0.78
W
Chernobog
Pooch55
Chernobog
6
2
8
5
W
4
2
20
7
W
Amaterasu
xlGod 0f Warlx
Amaterasu
11
3
10
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,894
Damage
80,620
129,198
Taken
121,260
114,270
Mitigated
89,672
67,869
Healing
21,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,641
151
314
2,637
30,265
30,676
0
10,432
19,188
27,282
0
L
15,455
11,368
0
11,001
22,654
10,579
908
3,097
19,545
0
108,650
W
Hun Batz
22,539
7,345
0
9,551
22,621
11,156
348
4,236
18,285
0
139,097
W
Chang'e
Donowo
Chang'e
16,820
1,146
11,780
12,592
20,659
13,831
1,840
8,756
11,397
94,300
0
L
Merlin
Jrewzy
Merlin
18,743
426
0
698
14,525
6,507
0
4,340
9,943
85,851
0
L
Cu Chulainn
KSG_Budabithcuit
Cu Chulainn
17,804
4,266
0
1,833
25,730
29,256
0
6,943
18,606
17,789
76,483
L
Susano
Pasivst
Susano
16,977
2,404
0
4,848
28,086
12,654
0
7,095
20,685
0
85,193
W
Chernobog
Pooch55
Chernobog
20,270
13,067
0
10,781
21,460
10,082
4,401
6,260
15,026
0
130,315
W
13,421
885
0
10,182
30,141
40,000
761
9,404
20,041
46,107
0
W
Amaterasu
xlGod 0f Warlx
Amaterasu
24,844
13,739
0
12,983
34,317
39,201
1,307
5,445
28,820
14,000
113,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,355
Gold Earned
62,746
734
Minions Killed
659
0
Camps Cleared
0
2,588,670
Distance Traveled
2,358,396
31
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,520
427
17
1
0
496,571
12
L
Rama
13,537
501
207
8
0
448,952
5
W
Hun Batz
16,241
602
174
6
0
575,338
2
W
Chang'e
15,165
562
156
6
0
508,609
9
L
Merlin
11,879
440
162
6
0
454,780
6
L
Cu Chulainn
11,919
441
153
6
0
446,910
3
L
Susano
13,891
514
120
4
0
511,183
1
W
Chernobog
16,157
598
192
7
0
477,987
4
W
Sobek
14,601
541
59
2
0
540,319
11
W
Amaterasu
16,191
600
153
6
0
486,417
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role