Player Matchup

Cthulhu
Cthulhu
Alstorm7
Cthulhu
Level 16
God Stats
28W - 18L
1,500 SR
Queue Stats
147W - 148L
1,500 Elo+
Party 3
Chaac
Chaac
Chuck N Nade
Chaac
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,302 Elo+
Party 2
Skadi
Skadi
FortniteIsBad28
Skadi
Level 75
God Stats
9W - 6L
1,500 SR
Queue Stats
168W - 162L
1,500 Elo+
Party 3
Hades
Hades
Kaiser XVII
Hades
Level 33
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 9L
1,302 Elo+
Party 2
Pele
Pele
zbones00
Pele
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,302 Elo+
Party 2
Team Averages
Level 43
1,500 SR
1,381 Elo+

VS

Team Averages
Level 61
1,472 SR
1,461 Elo+
Arachne
Arachne
 
Arachne
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DieSleepy
Cu Chulainn
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
193W - 189L
1,500 Elo+
Party 1
Terra
Terra
NoMalik
Terra
Level 87
God Stats
119W - 71L
1,500 SR
Queue Stats
255W - 226L
1,213 Elo+
Party 1
Zhong Kui
Zhong Kui
Observant-_-
Zhong Kui
Level 79
God Stats
24W - 30L
1,543 SR
Queue Stats
555W - 519L
1,213 Elo+
Party 1
Cupid
Cupid
RaZoR VoLTiK
Cupid
Level 48
God Stats
15W - 19L
1,316 SR
Queue Stats
442W - 422L
1,878 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alstorm7
Cthulhu
10
0 / 3 / 1
6,522
408
5,974
11,553
8,725
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 4 / 1
6,592
412
5,114
19,800
10,230
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 5 / 0
6,966
435
7,388
11,637
3,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 8 / 0
6,626
414
3,330
11,438
4,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pele
10
1 / 5 / 0
6,631
414
4,411
11,696
3,650
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
5 / 0 / 11
9,450
591
10,608
9,697
3,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
DieSleepy
Cu Chulainn
15
4 / 1 / 3
9,545
597
13,961
7,719
6,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Terra
NoMalik
Terra
13
2 / 1 / 7
7,913
495
7,787
10,807
5,609
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Observant-_-
Zhong Kui
16
9 / 0 / 3
10,038
627
11,597
12,884
8,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 0 / 3
9,041
565
8,126
7,964
2,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
52
2
Kills
25
25
Deaths
2
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
0
11
10.5
L
Cthulhu
Alstorm7
Cthulhu
0
3
1
0.17
L
0
4
1
0.13
W
Cu Chulainn
DieSleepy
Cu Chulainn
4
1
3
5.5
L
1
5
0
0.2
L
0
8
0
0
W
Terra
NoMalik
Terra
2
1
7
5.5
W
Zhong Kui
Observant-_-
Zhong Kui
9
0
3
10.5
W
5
0
3
6.5
L
Pele
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,217
Damage
52,079
66,124
Taken
49,071
31,331
Mitigated
27,318
19,139
Healing
25,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
10,608
6,985
0
4,671
9,697
3,590
1,552
1,770
7,927
0
44,713
L
Cthulhu
Alstorm7
Cthulhu
5,974
155
281
1,621
11,553
8,725
0
3,835
7,718
17,338
0
L
5,114
1,656
0
8,471
19,800
10,230
0
2,916
16,774
0
31,586
W
Cu Chulainn
DieSleepy
Cu Chulainn
13,961
2,889
0
2,689
7,719
6,869
1,288
612
7,107
4,954
58,673
L
7,388
3,465
0
2,940
11,637
3,939
0
3,694
7,943
0
47,396
L
3,330
422
128
2,176
11,438
4,787
0
4,983
6,194
27,027
0
W
Terra
NoMalik
Terra
7,787
1,319
1,013
1,948
10,807
5,609
0
2,819
7,988
29,903
0
W
Zhong Kui
Observant-_-
Zhong Kui
11,597
1,678
0
8,311
12,884
8,359
516
1,615
11,269
73,176
0
W
8,126
3,451
1,278
5,375
7,964
2,891
1,632
2,488
5,476
0
52,027
L
Pele
4,411
365
0
3,522
11,696
3,650
754
4,042
7,446
0
32,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,337
Gold Earned
45,987
299
Minions Killed
440
0
Camps Cleared
0
1,471,777
Distance Traveled
1,608,977
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,450
591
77
5
0
372,367
0
L
Cthulhu
6,522
408
27
2
0
276,575
6
L
Chaac
6,592
412
57
4
0
305,309
1
W
Cu Chulainn
9,545
597
107
7
0
324,165
0
L
Skadi
6,966
435
97
6
0
245,694
1
L
Hades
6,626
414
52
3
0
277,134
1
W
Terra
7,913
495
41
3
0
332,731
5
W
Zhong Kui
10,038
627
120
8
0
304,637
4
W
Cupid
9,041
565
95
6
0
275,077
4
L
Pele
6,631
414
66
4
0
367,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role