Player Matchup

Set
Set
IVAfflictionVI
Set
Level 82
God Stats
5W - 1L
1,799 SR
Queue Stats
8W - 8L
1,789 Elo+
Party 1
Chaac
Chaac
Rinnegan5150
Chaac
Level 103
God Stats
7W - 2L
1,500 SR
Queue Stats
20W - 14L
1,375 Elo+
Solo
Khepri
Khepri
Sahlooteh_
Khepri
Level 67
God Stats
18W - 13L
1,729 SR
Queue Stats
112W - 106L
1,789 Elo+
Party 1
Zeus
Zeus
TuGz_Gaming
Zeus
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 133L
1,617 Elo+
Solo
Medusa
Medusa
elatecube36
Medusa
Level 67
God Stats
3W - 8L
1,729 SR
Queue Stats
141W - 134L
1,789 Elo+
Party 1
Team Averages
Level 74
1,652 SR
1,672 Elo+

VS

Team Averages
Level 67
1,497 SR
1,478 Elo+
Arachne
Arachne
BRADUMSS
Arachne
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 35L
1,500 Elo+
Solo
Athena
Athena
EzChubby
Athena
Level 88
God Stats
6W - 9L
1,702 SR
Queue Stats
31W - 28L
1,826 Elo+
Solo
Cu Chulainn
Cu Chulainn
SUPASAMOAN6429
Cu Chulainn
Level 62
God Stats
2W - 4L
1,500 SR
Queue Stats
80W - 93L
1,500 Elo+
Party 2
Raijin
Raijin
TheRedTiki
Raijin
Level 69
God Stats
11W - 14L
1,500 SR
Queue Stats
284W - 263L
1,283 Elo+
Party 2
Danzaburou
Danzaburou
mexcian ninja 1
Danzaburou
Level 60
God Stats
16W - 27L
1,285 SR
Queue Stats
242W - 241L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 3
8,746
625
4,554
5,795
4,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
5 / 3 / 1
8,622
616
10,882
13,774
11,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Khepri
Sahlooteh_
Khepri
12
1 / 1 / 4
7,031
502
1,786
3,719
1,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 6 / 3
7,881
563
7,311
7,392
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
13
6 / 0 / 2
8,058
576
8,556
5,940
3,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BRADUMSS
Arachne
13
3 / 4 / 0
7,552
539
4,870
13,049
5,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
EzChubby
Athena
6
0 / 1 / 2
5,467
391
1,675
5,328
1,871
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
SUPASAMOAN6429
Cu Chulainn
11
1 / 4 / 1
6,582
470
6,655
11,415
11,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
TheRedTiki
Raijin
13
4 / 4 / 1
7,537
538
4,441
9,524
2,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
mexcian ninja 1
Danzaburou
10
1 / 6 / 0
6,864
490
4,158
10,877
3,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
19
Kills
9
10
Deaths
19
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
BRADUMSS
Arachne
3
4
0
0.75
L
Athena
EzChubby
Athena
0
1
2
1
W
6
0
3
7.5
W
5
3
1
1.83
L
Cu Chulainn
SUPASAMOAN6429
Cu Chulainn
1
4
1
0.38
W
Khepri
Sahlooteh_
Khepri
1
1
4
3
L
Raijin
TheRedTiki
Raijin
4
4
1
1.13
W
1
6
3
0.42
W
Medusa
6
0
2
7
L
Danzaburou
mexcian ninja 1
Danzaburou
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,089
Damage
21,799
36,620
Taken
50,193
24,127
Mitigated
25,164
9,571
Healing
12,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BRADUMSS
Arachne
4,870
3,716
0
4,819
13,049
5,728
0
1,939
10,985
0
47,181
L
Athena
EzChubby
Athena
1,675
696
0
915
5,328
1,871
0
1,908
3,420
5,897
0
W
4,554
1,934
0
1,407
5,795
4,446
0
231
5,564
6,600
50,823
W
10,882
4,038
0
5,010
13,774
11,674
616
0
13,282
0
51,699
L
Cu Chulainn
SUPASAMOAN6429
Cu Chulainn
6,655
2,529
0
1,788
11,415
11,855
0
43
11,004
0
30,471
W
Khepri
Sahlooteh_
Khepri
1,786
34
0
576
3,719
1,922
546
389
3,330
14,542
0
L
Raijin
TheRedTiki
Raijin
4,441
509
0
960
9,524
2,543
520
4,641
4,883
38,267
0
W
7,311
458
0
123
7,392
2,556
208
3,975
3,417
49,192
0
W
Medusa
8,556
3,963
0
2,455
5,940
3,529
2,070
1,521
4,419
4,132
44,766
L
Danzaburou
mexcian ninja 1
Danzaburou
4,158
1,613
210
3,447
10,877
3,167
0
1,617
9,260
0
33,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,338
Gold Earned
34,002
425
Minions Killed
322
0
Camps Cleared
0
1,352,647
Distance Traveled
1,215,908
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,552
539
97
7
0
271,571
0
L
Athena
5,467
391
8
1
0
241,088
2
W
Set
8,746
625
91
7
0
295,312
4
W
Chaac
8,622
616
102
7
0
262,988
0
L
Cu Chulainn
6,582
470
67
5
0
241,734
0
W
Khepri
7,031
502
46
3
0
287,662
3
L
Raijin
7,537
538
79
6
0
227,813
3
W
Zeus
7,881
563
92
7
0
229,269
0
W
Medusa
8,058
576
94
7
0
277,416
6
L
Danzaburou
6,864
490
71
5
0
233,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role