Player Matchup

Medusa
Medusa
Carryz_InTheName
Medusa
Level 147
God Stats
27W - 7L
1,715 SR
Queue Stats
623W - 500L
1,454 Elo+
Party 2
Artio
Artio
Dxomniac0
Artio
Level 121
God Stats
76W - 69L
1,500 SR
Queue Stats
409W - 391L
1,262 Elo+
Solo
Discordia
Discordia
SP_AG3
Discordia
Level 132
God Stats
2W - 3L
1,500 SR
Queue Stats
487W - 389L
1,602 Elo+
Party 2
Fenrir
Fenrir
TheEliseo 333
Fenrir
Level 148
God Stats
25W - 13L
1,532 SR
Queue Stats
53W - 43L
1,505 Elo+
Solo
Ymir
Ymir
imherothethird
Ymir
Level 136
God Stats
28W - 22L
1,500 SR
Queue Stats
405W - 342L
1,500 Elo+
Party 2
Team Averages
Level 137
1,549 SR
1,464 Elo+

VS

Team Averages
Level 107
1,406 SR
1,395 Elo+
Ullr
Ullr
ElderlyFawn
Ullr
Level 124
God Stats
3W - 5L
1,500 SR
Queue Stats
30W - 31L
1,427 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kam_Snipez
Tsukuyomi
Level 111
God Stats
10W - 15L
1,210 SR
Queue Stats
90W - 101L
1,287 Elo+
Party 1
Merlin
Merlin
PedroDeLeon3
Merlin
Level 84
God Stats
25W - 35L
1,500 SR
Queue Stats
1,555W - 1,503L
1,697 Elo+
Solo
Cu Chulainn
Cu Chulainn
YBNcookiedough
Cu Chulainn
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,218 Elo+
Party 1
Jormungandr
Jormungandr
kikirina_bri
Jormungandr
Level 143
God Stats
11W - 20L
1,323 SR
Queue Stats
28W - 41L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 2
8,143
543
7,727
10,044
3,383
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artio
Dxomniac0
Artio
14
3 / 2 / 1
8,404
560
5,042
9,082
9,923
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Discordia
SP_AG3
Discordia
16
3 / 0 / 4
9,361
624
8,860
5,542
1,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 1 / 3
8,085
539
4,742
10,542
4,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
3 / 1 / 5
8,124
542
5,760
10,525
6,250
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 2
7,001
467
5,172
9,542
3,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Kam_Snipez
Tsukuyomi
14
3 / 2 / 2
7,987
532
5,897
9,243
5,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
12
1 / 4 / 0
6,577
438
3,587
7,674
2,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
YBNcookiedough
Cu Chulainn
14
1 / 3 / 2
7,940
529
4,172
7,141
4,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
kikirina_bri
Jormungandr
12
1 / 2 / 1
7,067
471
6,137
10,527
5,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
18
Kills
7
7
Deaths
18
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
3
2
2
W
Artio
Dxomniac0
Artio
3
2
1
1.75
L
1
7
2
0.29
L
Tsukuyomi
Kam_Snipez
Tsukuyomi
3
2
2
2
L
Merlin
1
4
0
0.25
W
Discordia
SP_AG3
Discordia
3
0
4
5
W
4
1
3
5.5
L
Cu Chulainn
YBNcookiedough
Cu Chulainn
1
3
2
0.67
W
3
1
5
5.5
L
Jormungandr
kikirina_bri
Jormungandr
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,131
Damage
24,965
45,735
Taken
44,127
25,550
Mitigated
21,717
16,658
Healing
6,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,727
2,422
0
2,369
10,044
3,383
636
2,194
7,836
0
54,660
W
Artio
Dxomniac0
Artio
5,042
93
0
3,955
9,082
9,923
0
899
8,131
45,107
0
L
5,172
2,127
0
440
9,542
3,195
0
1,936
7,604
0
40,882
L
Tsukuyomi
Kam_Snipez
Tsukuyomi
5,897
1,341
0
990
9,243
5,584
0
2,807
6,302
7,392
48,260
L
Merlin
3,587
0
0
593
7,674
2,516
0
4,830
2,474
38,271
0
W
Discordia
SP_AG3
Discordia
8,860
408
0
2,948
5,542
1,907
373
2,352
2,978
64,223
0
W
4,742
693
0
3,940
10,542
4,087
0
660
9,882
0
52,388
L
Cu Chulainn
YBNcookiedough
Cu Chulainn
4,172
1,459
0
1,728
7,141
4,625
373
4,002
3,139
3,798
33,203
W
5,760
1,206
0
3,446
10,525
6,250
0
3,920
6,479
29,312
0
L
Jormungandr
kikirina_bri
Jormungandr
6,137
1,075
0
2,556
10,527
5,797
0
5,467
4,946
26,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,117
Gold Earned
36,572
443
Minions Killed
397
0
Camps Cleared
0
1,419,233
Distance Traveled
1,411,274
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,143
543
93
6
0
261,277
2
W
Artio
8,404
560
92
6
0
290,605
7
L
Ullr
7,001
467
74
5
0
257,686
3
L
Tsukuyomi
7,987
532
103
7
0
303,720
1
L
Merlin
6,577
438
87
6
0
290,993
0
W
Discordia
9,361
624
118
8
0
271,532
1
W
Fenrir
8,085
539
95
6
0
319,836
2
L
Cu Chulainn
7,940
529
96
6
0
269,789
2
W
Ymir
8,124
542
45
3
0
275,983
5
L
Jormungandr
7,067
471
37
2
0
289,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role