Player Matchup

Cernunnos
Cernunnos
Dragonair---
Cernunnos
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
185W - 170L
1,825 Elo+
Solo
Arachne
Arachne
SimplyDBest11
Arachne
Level 152
God Stats
3W - 0L
1,696 SR
Queue Stats
33W - 33L
1,317 Elo+
Party 2
Ymir
Ymir
ZzSoloKingzZ
Ymir
Level 56
God Stats
2W - 3L
1,500 SR
Queue Stats
15W - 25L
1,544 Elo+
Party 2
Chronos
Chronos
flareb0t
Chronos
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
121W - 109L
1,500 Elo+
Solo
Aphrodite
Aphrodite
nxl I Vice
Aphrodite
Level 113
God Stats
3W - 4L
1,718 SR
Queue Stats
41W - 39L
1,238 Elo+
Solo
Team Averages
Level 113
1,583 SR
1,485 Elo+

VS

Team Averages
Level 105
1,538 SR
1,494 Elo+
Izanami
Izanami
LordGFY
Izanami
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 115L
1,521 Elo+
Party 1
Cernunnos
Cernunnos
Scholar The God
Cernunnos
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 14L
1,734 Elo+
Solo
Ymir
Ymir
SpcRS3
Ymir
Level 66
God Stats
0W - 6L
1,692 SR
Queue Stats
199W - 210L
1,386 Elo+
Party 1
Bakasura
Bakasura
Tristab
Bakasura
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 178L
1,526 Elo+
Party 1
Ah Puch
Ah Puch
Trust My Cross
Ah Puch
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 80L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dragonair---
Cernunnos
12
2 / 1 / 0
6,573
598
2,521
4,301
2,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
12
9 / 1 / 1
7,298
663
9,002
6,952
3,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 1 / 9
6,120
556
2,994
5,794
2,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
flareb0t
Chronos
10
6 / 0 / 1
6,586
599
6,314
3,758
2,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
nxl I Vice
Aphrodite
12
1 / 0 / 3
6,915
629
3,869
5,106
3,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LordGFY
Izanami
9
0 / 1 / 0
4,869
443
3,185
3,873
941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cernunnos
Scholar The God
Cernunnos
11
0 / 3 / 0
5,953
541
2,677
8,258
2,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
SpcRS3
Ymir
8
0 / 6 / 0
4,634
421
789
8,215
2,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bakasura
Tristab
Bakasura
9
2 / 5 / 0
5,602
509
2,079
8,879
3,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 4 / 1
5,903
537
3,706
6,607
2,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
18
Kills
3
3
Deaths
19
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Dragonair---
Cernunnos
2
1
0
2
L
Izanami
LordGFY
Izanami
0
1
0
0
L
Cernunnos
Scholar The God
Cernunnos
0
3
0
0
W
Arachne
9
1
1
9.5
L
Ymir
SpcRS3
Ymir
0
6
0
0
L
Bakasura
Tristab
Bakasura
2
5
0
0.4
L
1
4
1
0.38
W
0
1
9
4.5
W
Chronos
flareb0t
Chronos
6
0
1
6.5
W
Aphrodite
nxl I Vice
Aphrodite
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,700
Damage
12,436
25,911
Taken
35,832
14,621
Mitigated
11,489
12,806
Healing
8,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Dragonair---
Cernunnos
2,521
919
0
1,682
4,301
2,218
874
2,009
2,292
2,345
34,707
L
Izanami
LordGFY
Izanami
3,185
2,165
0
1,069
3,873
941
0
1,720
2,153
0
27,984
L
Cernunnos
Scholar The God
Cernunnos
2,677
1,137
0
3,634
8,258
2,673
0
3,749
4,109
0
33,573
W
Arachne
9,002
5,454
0
3,073
6,952
3,980
0
1,697
5,190
7,099
31,860
L
Ymir
SpcRS3
Ymir
789
161
0
723
8,215
2,858
0
7,120
1,095
8,135
0
L
Bakasura
Tristab
Bakasura
2,079
2,014
0
1,196
8,879
3,010
0
838
8,041
0
23,951
L
3,706
156
0
1,530
6,607
2,007
0
607
6,000
33,119
0
W
2,994
707
0
1,721
5,794
2,596
93
657
5,137
10,905
0
W
Chronos
flareb0t
Chronos
6,314
3,040
0
1,509
3,758
2,025
489
132
3,626
37,826
0
W
Aphrodite
nxl I Vice
Aphrodite
3,869
760
391
4,430
5,106
3,802
385
0
5,106
35,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,492
Gold Earned
26,961
318
Minions Killed
282
0
Camps Cleared
0
986,542
Distance Traveled
950,292
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,573
598
95
9
0
179,191
5
L
Izanami
4,869
443
56
5
0
199,973
3
L
Cernunnos
5,953
541
71
6
0
164,552
2
W
Arachne
7,298
663
64
6
0
230,768
2
L
Ymir
4,634
421
13
1
0
184,289
1
L
Bakasura
5,602
509
75
7
0
220,749
1
L
Ah Puch
5,903
537
67
6
0
180,729
5
W
Ymir
6,120
556
18
2
0
210,146
4
W
Chronos
6,586
599
59
5
0
188,946
1
W
Aphrodite
6,915
629
82
7
0
177,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role