Player Matchup

Yemoja
Yemoja
EpochLegend
Yemoja
Level 90
God Stats
19W - 16L
1,714 SR
Queue Stats
363W - 381L
1,491 Elo+
Solo
Chronos
Chronos
He_Du__
Chronos
Level 66
God Stats
8W - 5L
1,566 SR
Queue Stats
160W - 167L
1,624 Elo+
Solo
Susano
Susano
Paperchasinant3
Susano
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 45L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
RSBC
Sun Wukong
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 37L
1,260 Elo+
Solo
Chang'e
Chang'e
Storm DC
Chang'e
Level 66
God Stats
4W - 3L
1,500 SR
Queue Stats
34W - 41L
1,500 Elo+
Party 1
Team Averages
Level 77
1,556 SR
1,475 Elo+

VS

Team Averages
Level 83
1,543 SR
1,605 Elo+
Mulan
Mulan
CambricCohesion
Mulan
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 18L
1,500 Elo+
Solo
Cthulhu
Cthulhu
MasterRoshiRage
Cthulhu
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
OSP Twizted
Kukulkan
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,695 Elo+
Solo
Danzaburou
Danzaburou
ScaryBunny70629
Danzaburou
Level 81
God Stats
4W - 1L
1,715 SR
Queue Stats
24W - 19L
1,500 Elo+
Party 2
Pele
Pele
loboangel78
Pele
Level 60
God Stats
5W - 3L
1,500 SR
Queue Stats
407W - 369L
1,832 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
3 / 0 / 4
7,974
532
5,297
9,464
4,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chronos
He_Du__
Chronos
13
3 / 3 / 4
7,951
530
7,970
13,087
4,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
12 / 1 / 6
9,491
633
10,155
10,940
4,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
RSBC
Sun Wukong
12
2 / 4 / 3
8,003
534
6,480
11,652
8,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
Storm DC
Chang'e
14
4 / 2 / 6
8,260
551
7,930
11,566
4,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 1
7,164
478
10,008
12,367
11,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
2 / 4 / 1
7,134
476
7,699
11,988
5,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
OSP Twizted
Kukulkan
11
1 / 7 / 1
7,119
475
4,355
8,379
2,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ScaryBunny70629
Danzaburou
9
0 / 6 / 4
6,144
410
8,617
9,357
2,694
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 2 / 0
7,797
520
5,748
11,778
4,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
24
Kills
10
10
Deaths
24
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
W
Yemoja
3
0
4
5
W
Chronos
He_Du__
Chronos
3
3
4
1.67
L
2
4
1
0.63
L
Kukulkan
OSP Twizted
Kukulkan
1
7
1
0.21
W
12
1
6
15
W
Sun Wukong
RSBC
Sun Wukong
2
4
3
0.88
L
Danzaburou
ScaryBunny70629
Danzaburou
0
6
4
0.33
W
Chang'e
Storm DC
Chang'e
4
2
6
3.5
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,832
Damage
36,427
56,709
Taken
53,869
26,437
Mitigated
25,830
24,002
Healing
10,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,008
1,199
0
1,977
12,367
11,013
216
2,410
9,612
0
35,109
W
Yemoja
5,297
738
1,814
4,818
9,464
4,948
977
3,658
5,806
20,292
0
W
Chronos
He_Du__
Chronos
7,970
2,857
771
5,008
13,087
4,458
2,217
4,189
8,898
55,757
0
L
7,699
0
222
534
11,988
5,127
0
8,975
3,013
21,619
0
L
Kukulkan
OSP Twizted
Kukulkan
4,355
175
98
1,922
8,379
2,794
34
2,755
5,624
32,220
0
W
10,155
2,753
0
4,047
10,940
4,280
0
1,280
9,610
0
47,553
W
Sun Wukong
RSBC
Sun Wukong
6,480
1,348
0
1,177
11,652
8,597
1,077
0
11,307
0
33,494
L
Danzaburou
ScaryBunny70629
Danzaburou
8,617
2,341
0
1,142
9,357
2,694
0
5,288
4,069
0
24,052
W
Chang'e
Storm DC
Chang'e
7,930
702
1,205
5,162
11,566
4,154
0
2,927
8,539
40,192
0
L
5,748
1,056
0
4,221
11,778
4,202
162
1,769
9,909
0
45,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,679
Gold Earned
35,358
337
Minions Killed
280
0
Camps Cleared
0
1,390,069
Distance Traveled
1,425,919
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,164
478
63
4
0
209,780
4
W
Yemoja
7,974
532
39
3
0
251,050
2
W
Chronos
7,951
530
90
6
0
250,400
3
L
Cthulhu
7,134
476
31
2
0
310,629
4
L
Kukulkan
7,119
475
71
5
0
324,037
2
W
Susano
9,491
633
91
6
0
326,464
0
W
Sun Wukong
8,003
534
55
4
0
259,768
0
L
Danzaburou
6,144
410
33
2
0
307,047
2
W
Chang'e
8,260
551
62
4
0
302,387
1
L
Pele
7,797
520
82
5
0
274,426
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role