Player Matchup

Anubis
Anubis
Gold I
IreIia3753
Anubis
Gold I
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,895 MMR
Party 2
Ganesha
Ganesha
Gold III
Nimical
Ganesha
Gold III
Level 128
God Stats
23W - 7L
1,921 SR
Queue Stats
53W - 14L
1,763 MMR
Party 2
Fenrir
Fenrir
Gold I
VowIes
Fenrir
Gold I
Level 109
God Stats
22W - 6L
1,860 SR
Queue Stats
95W - 55L
1,895 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 106
1,760 SR
1,851 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,428 SR
1,697 MMR
Cerberus
Cerberus
Silver I
Angelthebeast89
Cerberus
Silver I
Level 98
God Stats
3W - 4L
1,285 SR
Queue Stats
111W - 70L
1,697 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver I
Rheca
Cu Chulainn
Silver I
Level 123
God Stats
3W - 2L
1,500 SR
Queue Stats
111W - 70L
1,697 MMR
Party 1
Persephone
Persephone
Silver I
itsEwreck
Persephone
Silver I
Level 109
God Stats
7W - 2L
1,500 SR
Queue Stats
111W - 70L
1,697 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
IreIia3753
Anubis
20
11 / 2 / 10
15,969
726
26,792
19,425
9,770
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
Nimical
Ganesha
18
0 / 0 / 21
15,644
711
13,295
19,729
22,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
VowIes
Fenrir
17
10 / 1 / 5
15,006
682
16,270
14,098
13,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AphroditeCthulhuSobekSetHel

VS

Bans
ThothAresRaGebChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
2 / 5 / 0
12,607
573
8,279
27,067
25,068
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
Rheca
Cu Chulainn
15
1 / 11 / 1
12,608
573
10,220
23,479
17,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Persephone
itsEwreck
Persephone
18
0 / 5 / 2
12,895
586
22,199
17,206
5,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
6
21
Kills
3
3
Deaths
21
36
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
2
5
0
0.4
W
Anubis
IreIia3753
Anubis
11
2
10
8
W
Ganesha
Nimical
Ganesha
0
0
21
10.5
L
Cu Chulainn
Rheca
Cu Chulainn
1
11
1
0.14
W
Fenrir
VowIes
Fenrir
10
1
5
12.5
L
Persephone
itsEwreck
Persephone
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,357
Damage
40,698
53,252
Taken
67,752
46,228
Mitigated
48,068
25,638
Healing
9,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
8,279
295
0
6,077
27,067
25,068
0
17,721
9,192
45,467
0
W
Anubis
IreIia3753
Anubis
26,792
2,028
0
14,296
19,425
9,770
1,813
8,752
10,021
153,147
0
W
Ganesha
Nimical
Ganesha
13,295
1,745
0
6,973
19,729
22,960
595
13,181
5,723
40,310
0
L
Cu Chulainn
Rheca
Cu Chulainn
10,220
2,891
0
2,392
23,479
17,892
0
12,686
10,080
0
56,784
W
Fenrir
VowIes
Fenrir
16,270
4,583
0
4,369
14,098
13,498
1,188
7,431
6,203
0
44,693
L
Persephone
itsEwreck
Persephone
22,199
1,100
0
1,428
17,206
5,108
975
9,343
7,706
84,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,619
Gold Earned
38,110
272
Minions Killed
274
0
Camps Cleared
0
1,130,904
Distance Traveled
1,121,338
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,607
573
94
4
0
379,165
7
W
Anubis
15,969
726
215
10
0
339,599
5
W
Ganesha
15,644
711
1
0
0
425,037
1
L
Cu Chulainn
12,608
573
54
2
0
362,999
5
W
Fenrir
15,006
682
56
3
0
366,268
1
L
Persephone
12,895
586
126
6
0
379,174
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role