Player Matchup

Erlang Shen
Erlang Shen
Bronze III
A Trash Bot
Erlang Shen
Bronze III
Level 139
God Stats
0W - 1L
1,495 SR
Queue Stats
35W - 20L
1,500 MMR
Party 2
Agni
Agni
Bronze III
I JrXbox
Agni
Bronze III
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
207W - 200L
1,500 MMR
Solo
Bastet
Bastet
Bronze III
KermzDaFrug
Bastet
Bronze III
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 39L
1,500 MMR
Party 3
Ymir
Ymir
Bronze III
KischeA
Ymir
Bronze III
Level 76
God Stats
11W - 10L
1,500 SR
Queue Stats
152W - 150L
1,500 MMR
Party 3
Danzaburou
Danzaburou
Bronze III
Kynte
Danzaburou
Bronze III
Level 137
God Stats
1W - 1L
1,285 SR
Queue Stats
38W - 20L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 106
1,456 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 93
1,541 SR
1,500 MMR
Yemoja
Yemoja
Bronze III
BWithleprecauns
Yemoja
Bronze III
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,500 MMR
Solo
Bellona
Bellona
Bronze III
BraveDecisions
Bellona
Bronze III
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,500 MMR
Party 1
Persephone
Persephone
Bronze III
Pasivst
Persephone
Bronze III
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 14L
1,500 MMR
Party 1
Cupid
Cupid
Bronze III
chrisdpinkney
Cupid
Bronze III
Level 102
God Stats
8W - 9L
1,500 SR
Queue Stats
187W - 176L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze III
oHastee
Fenrir
Bronze III
Level 40
God Stats
7W - 8L
1,703 SR
Queue Stats
307W - 290L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
A Trash Bot
Erlang Shen
13
0 / 3 / 0
7,311
487
1,840
11,490
6,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
14
1 / 4 / 0
8,319
555
3,449
8,084
2,717
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
10
0 / 6 / 0
6,319
421
1,443
11,484
3,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
KischeA
Ymir
10
1 / 6 / 3
7,024
468
3,264
11,489
5,402
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Kynte
Danzaburou
13
2 / 3 / 0
7,870
525
5,389
9,433
3,164
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
BakasuraTsukuyomiArachneNemesisKumbhakarna

VS

Bans
MercuryHeraCu ChulainnHadesGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 9
8,604
574
3,129
7,294
4,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 1 / 0
9,873
658
9,780
8,124
9,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Persephone
Pasivst
Persephone
15
3 / 0 / 6
9,574
638
6,718
6,039
2,522
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 2 / 4
8,862
591
5,036
8,915
2,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
oHastee
Fenrir
14
8 / 1 / 7
8,803
587
7,927
10,198
3,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
4
Kills
22
22
Deaths
4
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
A Trash Bot
Erlang Shen
0
3
0
0
W
4
0
9
8.5
W
5
1
0
5
L
Agni
1
4
0
0.25
L
Bastet
0
6
0
0
L
Ymir
KischeA
Ymir
1
6
3
0.42
L
Danzaburou
Kynte
Danzaburou
2
3
0
0.67
W
Persephone
Pasivst
Persephone
3
0
6
6
W
2
2
4
2
W
Fenrir
oHastee
Fenrir
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,385
Damage
32,590
51,980
Taken
40,570
21,566
Mitigated
23,207
16,340
Healing
19,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
A Trash Bot
Erlang Shen
1,840
820
0
5,296
11,490
6,936
1,025
1,529
9,961
0
38,596
W
3,129
811
2,252
1,971
7,294
4,656
0
1,228
6,066
22,412
0
W
9,780
2,878
0
3,258
8,124
9,614
98
1,438
6,686
15,115
51,249
L
Agni
3,449
149
0
1,508
8,084
2,717
0
3,710
4,374
48,572
0
L
Bastet
1,443
395
0
3,850
11,484
3,347
0
2,285
9,199
0
34,271
L
Ymir
KischeA
Ymir
3,264
231
94
1,434
11,489
5,402
0
3,101
8,388
20,930
0
L
Danzaburou
Kynte
Danzaburou
5,389
3,328
0
4,158
9,433
3,164
1,080
1,218
8,215
0
55,809
W
Persephone
Pasivst
Persephone
6,718
75
0
2,581
6,039
2,522
0
1,847
4,192
59,269
0
W
5,036
2,243
202
4,123
8,915
2,697
1,312
985
7,930
0
58,256
W
Fenrir
oHastee
Fenrir
7,927
1,979
0
4,991
10,198
3,718
120
1,215
8,983
0
47,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,843
Gold Earned
45,716
385
Minions Killed
450
0
Camps Cleared
0
1,381,481
Distance Traveled
1,459,241
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,311
487
86
6
0
292,463
1
W
Yemoja
8,604
574
23
2
0
274,445
3
W
Bellona
9,873
658
144
10
0
313,040
0
L
Agni
8,319
555
105
7
0
279,628
8
L
Bastet
6,319
421
66
4
0
263,608
3
L
Ymir
7,024
468
31
2
0
282,817
8
L
Danzaburou
7,870
525
97
6
0
262,965
0
W
Persephone
9,574
638
93
6
0
293,619
3
W
Cupid
8,862
591
117
8
0
261,346
1
W
Fenrir
8,803
587
73
5
0
316,791
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role