Player Matchup

Guan Yu
Guan Yu
Alejandro30_MEX
Guan Yu
Level 93
God Stats
3W - 2L
1,500 SR
Queue Stats
16W - 13L
1,652 Elo+
Party 3
Chang'e
Chang'e
Bryan-alej-rasch
Chang'e
Level 98
God Stats
3W - 2L
1,500 SR
Queue Stats
32W - 21L
1,176 Elo+
Party 3
Zeus
Zeus
CelestiaIl
Zeus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 109L
1,773 Elo+
Party 2
Anhur
Anhur
Obskurrus2
Anhur
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,773 Elo+
Party 2
Fenrir
Fenrir
Pa4aDox
Fenrir
Level 87
God Stats
3W - 3L
1,500 SR
Queue Stats
104W - 104L
1,285 Elo+
Party 2
Team Averages
Level 86
1,500 SR
1,532 Elo+

VS

Team Averages
Level 82
1,375 SR
1,378 Elo+
Terra
Terra
EXOPANDA1510
Terra
Level 62
God Stats
3W - 8L
1,283 SR
Queue Stats
396W - 373L
1,221 Elo+
Party 1
Artemis
Artemis
Emo Soldierz
Artemis
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 56L
1,338 Elo+
Solo
Kali
Kali
Huevo2196
Kali
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Nike
Nike
Otachi Zero
Nike
Level 68
God Stats
6W - 13L
1,091 SR
Queue Stats
473W - 459L
1,185 Elo+
Party 1
Agni
Agni
theMighty Liono
Agni
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,780
578
1,844
5,438
4,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
6 / 1 / 0
5,501
550
4,697
5,400
1,312
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 3 / 0
6,061
606
1,298
4,899
1,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
9
0 / 1 / 4
5,521
552
3,816
7,298
1,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Pa4aDox
Fenrir
11
4 / 0 / 2
6,597
660
3,768
5,781
3,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
4,760
476
2,979
5,908
2,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Emo Soldierz
Artemis
8
1 / 3 / 1
4,735
474
4,102
5,610
1,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kali
5
0 / 2 / 2
4,271
427
1,068
3,630
905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 1 / 0
5,496
550
3,352
4,967
3,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
3 / 3 / 0
5,747
575
3,659
4,165
1,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
12
Kills
6
6
Deaths
12
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
W
6
1
0
6
W
1
3
0
0.33
L
1
3
1
0.5
L
Artemis
Emo Soldierz
Artemis
1
3
1
0.5
L
Kali
0
2
2
0.5
W
Anhur
0
1
4
2
L
1
1
0
1
W
Fenrir
Pa4aDox
Fenrir
4
0
2
5
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,423
Damage
15,160
28,816
Taken
24,280
12,929
Mitigated
9,362
11,595
Healing
5,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,844
0
100
1,901
5,438
4,331
0
505
4,634
0
23,104
W
4,697
344
1,554
1,986
5,400
1,312
400
1,525
3,875
15,061
0
W
1,298
299
0
1,349
4,899
1,610
0
3,279
1,620
28,141
0
L
2,979
880
342
1,059
5,908
2,996
0
2,892
3,016
17,907
0
L
Artemis
Emo Soldierz
Artemis
4,102
1,528
0
1,693
5,610
1,205
0
1,805
3,805
0
18,776
L
Kali
1,068
432
0
1,251
3,630
905
0
376
3,207
0
8,167
W
Anhur
3,816
1,344
0
3,126
7,298
1,876
322
1,454
5,844
0
32,354
L
3,352
467
0
724
4,967
3,094
0
6
4,731
2,351
25,447
W
Fenrir
Pa4aDox
Fenrir
3,768
781
0
1,579
5,781
3,800
0
380
5,401
7,436
31,102
L
3,659
164
0
551
4,165
1,162
156
906
3,157
30,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,460
Gold Earned
25,009
290
Minions Killed
203
0
Camps Cleared
0
885,972
Distance Traveled
840,662
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,780
578
50
5
0
199,274
4
W
Chang'e
5,501
550
14
1
0
167,659
0
W
Zeus
6,061
606
69
7
0
165,549
3
L
Terra
4,760
476
30
3
0
201,574
0
L
Artemis
4,735
474
36
4
0
150,342
2
L
Kali
4,271
427
28
3
0
125,067
1
W
Anhur
5,521
552
80
8
0
151,707
1
L
Nike
5,496
550
56
6
0
196,138
1
W
Fenrir
6,597
660
77
8
0
201,783
3
L
Agni
5,747
575
53
5
0
167,541
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role