Player Matchup

Tsukuyomi
Tsukuyomi
ILLEST_Wisdom
Tsukuyomi
Level 147
God Stats
4W - 1L
1,500 SR
Queue Stats
44W - 40L
1,298 Elo+
Party 4
Ares
Ares
Mr_GummyBear414
Ares
Level 146
God Stats
4W - 5L
1,302 SR
Queue Stats
89W - 90L
1,829 Elo+
Party 2
Apollo
Apollo
The_HuggyBear
Apollo
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 49L
1,298 Elo+
Party 4
Guan Yu
Guan Yu
TrashxSup9ort_
Guan Yu
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 16L
1,829 Elo+
Party 2
Nu Wa
Nu Wa
WileyWyldBlu
Nu Wa
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 32L
1,500 Elo+
Party 4
Team Averages
Level 139
1,460 SR
1,551 Elo+

VS

Team Averages
Level 120
1,358 SR
1,457 Elo+
Scylla
Scylla
BraveDecisions
Scylla
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
Circle
Zhong Kui
Level 124
God Stats
3W - 5L
1,500 SR
Queue Stats
227W - 253L
1,285 Elo+
Solo
Fafnir
Fafnir
Pasivst
Fafnir
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Ratatoskr
Ratatoskr
Something837
Ratatoskr
Level 52
God Stats
0W - 1L
1,195 SR
Queue Stats
16W - 24L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
XILED CURSORY
Erlang Shen
Level 151
God Stats
0W - 1L
1,095 SR
Queue Stats
13W - 22L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ILLEST_Wisdom
Tsukuyomi
17
8 / 2 / 6
10,374
865
10,794
9,805
4,321
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 2 / 10
9,034
753
8,070
14,813
9,685
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 3 / 9
9,214
768
5,813
8,069
3,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 3 / 11
9,133
761
6,426
16,637
11,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
5 / 0 / 13
9,796
816
15,153
7,082
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 5
8,989
749
14,071
7,952
2,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
Circle
Zhong Kui
15
0 / 3 / 6
7,891
658
10,513
10,998
8,205
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fafnir
Pasivst
Fafnir
14
2 / 4 / 8
9,184
765
5,791
12,950
13,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
Something837
Ratatoskr
13
2 / 7 / 3
8,066
672
5,545
11,260
4,470
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
XILED CURSORY
Erlang Shen
14
1 / 5 / 7
7,732
644
7,707
11,565
7,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
38
21
Kills
9
10
Deaths
21
49
Assists
29
Player
Kills
Deaths
Assists
KDA
L
4
2
5
3.25
L
Zhong Kui
Circle
Zhong Kui
0
3
6
1
W
Tsukuyomi
ILLEST_Wisdom
Tsukuyomi
8
2
6
5.5
W
3
2
10
4
L
Fafnir
Pasivst
Fafnir
2
4
8
1.5
L
Ratatoskr
Something837
Ratatoskr
2
7
3
0.5
W
2
3
9
2.17
W
3
3
11
2.83
W
5
0
13
11.5
L
Erlang Shen
XILED CURSORY
Erlang Shen
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,256
Damage
43,627
56,406
Taken
54,725
30,857
Mitigated
36,579
13,473
Healing
10,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,071
1,343
0
772
7,952
2,972
0
2,137
5,815
35,035
0
L
Zhong Kui
Circle
Zhong Kui
10,513
587
0
3,104
10,998
8,205
1
6,029
4,944
36,426
0
W
Tsukuyomi
ILLEST_Wisdom
Tsukuyomi
10,794
2,036
0
718
9,805
4,321
660
6,410
3,213
0
38,602
W
8,070
538
0
3,302
14,813
9,685
0
7,629
7,052
20,352
0
L
Fafnir
Pasivst
Fafnir
5,791
1,340
0
3,344
12,950
13,327
0
5,174
7,601
14,068
0
L
Ratatoskr
Something837
Ratatoskr
5,545
197
0
1,680
11,260
4,470
0
6,075
5,110
0
18,551
W
5,813
4,019
0
1,860
8,069
3,228
1,039
5,116
2,759
0
29,470
W
6,426
905
1,132
5,099
16,637
11,015
255
6,728
9,735
0
22,549
W
15,153
3,752
66
1,296
7,082
2,608
517
4,466
2,486
32,997
0
L
Erlang Shen
XILED CURSORY
Erlang Shen
7,707
3,271
0
1,879
11,565
7,605
0
4,285
7,126
1,681
26,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,551
Gold Earned
41,862
264
Minions Killed
232
9
Camps Cleared
8
1,073,512
Distance Traveled
1,058,349
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,989
749
75
6
3
222,015
0
L
Zhong Kui
7,891
658
66
6
2
202,566
2
W
Tsukuyomi
10,374
865
78
7
2
225,513
1
W
Ares
9,034
753
14
1
0
221,091
2
L
Fafnir
9,184
765
10
1
0
212,166
0
L
Ratatoskr
8,066
672
28
2
1
213,641
0
W
Apollo
9,214
768
75
6
3
198,939
2
W
Guan Yu
9,133
761
50
4
0
224,104
2
W
Nu Wa
9,796
816
47
4
4
203,865
1
L
Erlang Shen
7,732
644
53
4
2
207,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role