Player Matchup

Neith
Neith
DadsLilDimebag-
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Umbra-2A
Nu Wa
Level 81
God Stats
6W - 1L
1,500 SR
Queue Stats
48W - 26L
1,538 Elo+
Party 2
Bellona
Bellona
X_AE_A-XII-_-
Bellona
Level 27
God Stats
10W - 9L
1,407 SR
Queue Stats
140W - 112L
1,386 Elo+
Party 2
Ao Kuang
Ao Kuang
papersalamander
Ao Kuang
Level 41
God Stats
5W - 5L
1,066 SR
Queue Stats
37W - 41L
1,500 Elo+
Party 3
Bacchus
Bacchus
tannerbndahouse
Bacchus
Level 66
God Stats
21W - 16L
1,500 SR
Queue Stats
642W - 611L
1,500 Elo+
Party 3
Team Averages
Level 46
1,395 SR
1,485 Elo+

VS

Team Averages
Level 66
1,530 SR
1,533 Elo+
Tsukuyomi
Tsukuyomi
Baphomet6733
Tsukuyomi
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,592 Elo+
Party 1
Hel
Hel
FlowerPower232
Hel
Level 44
God Stats
2W - 3L
1,329 SR
Queue Stats
16W - 19L
1,483 Elo+
Party 1
Ra
Ra
Requis42069
Ra
Level 14
God Stats
16W - 21L
1,500 SR
Queue Stats
59W - 62L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
SpectrumPablisky
Heimdallr
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 97L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
hufismissing
Erlang Shen
Level 114
God Stats
8W - 5L
1,824 SR
Queue Stats
242W - 224L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,418
458
4,970
5,703
1,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Umbra-2A
Nu Wa
15
4 / 0 / 5
8,683
620
7,558
2,828
1,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
14
2 / 0 / 0
8,135
581
7,089
9,023
9,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
13
8 / 4 / 1
8,160
583
7,170
11,992
4,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
1 / 2 / 5
6,151
439
4,763
9,156
4,151
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Baphomet6733
Tsukuyomi
11
1 / 4 / 0
6,572
469
3,018
9,054
3,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
1 / 1 / 5
6,505
465
3,254
6,648
3,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 6 / 0
6,780
484
1,116
7,990
2,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
11
4 / 4 / 2
6,731
481
6,462
11,522
3,796
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
hufismissing
Erlang Shen
14
1 / 2 / 1
7,610
544
6,947
11,576
8,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
17
Kills
7
8
Deaths
17
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Baphomet6733
Tsukuyomi
1
4
0
0.25
W
2
2
1
1.25
L
1
1
5
3.5
L
0
6
0
0
L
Heimdallr
4
4
2
1.25
W
Nu Wa
Umbra-2A
Nu Wa
4
0
5
6.5
W
Bellona
2
0
0
2
L
Erlang Shen
hufismissing
Erlang Shen
1
2
1
0.75
W
Ao Kuang
8
4
1
2.13
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,550
Damage
20,797
38,702
Taken
46,790
20,591
Mitigated
21,816
15,663
Healing
15,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Baphomet6733
Tsukuyomi
3,018
536
0
2,892
9,054
3,520
0
4,673
4,295
0
36,888
W
4,970
2,477
0
1,769
5,703
1,687
0
649
4,984
0
27,268
L
3,254
435
1,981
2,722
6,648
3,416
274
3,168
3,426
26,735
0
L
1,116
45
0
528
7,990
2,351
0
6,155
1,633
42,429
0
L
Heimdallr
6,462
3,087
0
2,706
11,522
3,796
642
3,918
7,550
0
32,723
W
Nu Wa
Umbra-2A
Nu Wa
7,558
1,099
0
1,168
2,828
1,003
414
70
2,748
56,215
0
W
Bellona
7,089
2,827
0
4,098
9,023
9,735
732
430
8,593
4,362
49,049
L
Erlang Shen
hufismissing
Erlang Shen
6,947
3,514
0
4,290
11,576
8,733
0
1,723
9,823
5,407
44,094
W
Ao Kuang
7,170
2,837
0
5,539
11,992
4,015
0
1,091
10,827
36,432
0
W
4,763
122
279
2,810
9,156
4,151
0
2,306
6,551
20,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,547
Gold Earned
34,198
365
Minions Killed
387
0
Camps Cleared
0
1,398,174
Distance Traveled
1,231,168
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,572
469
73
5
0
269,665
0
W
Neith
6,418
458
50
4
0
300,278
2
L
Hel
6,505
465
65
5
0
242,372
0
L
Ra
6,780
484
100
7
0
209,611
0
L
Heimdallr
6,731
481
41
3
0
239,226
0
W
Nu Wa
8,683
620
116
8
0
254,416
4
W
Bellona
8,135
581
105
8
0
274,756
2
L
Erlang Shen
7,610
544
108
8
0
270,294
0
W
Ao Kuang
8,160
583
67
5
0
311,820
0
W
Bacchus
6,151
439
27
2
0
256,904
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role