Player Matchup

Guan Yu
Guan Yu
Borkers
Guan Yu
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 116L
1,921 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Borkerz
Cu Chulainn
Level 47
God Stats
4W - 6L
1,715 SR
Queue Stats
8W - 8L
1,921 Elo+
Party 1
Ullr
Ullr
CarryDaddyTwitch
Ullr
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,921 Elo+
Party 1
Thoth
Thoth
Tickledu
Thoth
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
321W - 292L
1,122 Elo+
Party 2
Ymir
Ymir
iSnortLuckyCharm
Ymir
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 25L
1,369 Elo+
Party 2
Team Averages
Level 90
1,543 SR
1,651 Elo+

VS

Team Averages
Level 73
1,500 SR
1,688 Elo+
Tyr
Tyr
LightFire
Tyr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 7L
1,770 Elo+
Party 3
Athena
Athena
PopTheScrub
Athena
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 22L
1,770 Elo+
Party 3
Fenrir
Fenrir
Tatherion
Fenrir
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 29L
1,770 Elo+
Party 3
Heimdallr
Heimdallr
nickalo
Heimdallr
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
230W - 201L
1,629 Elo+
Solo
Janus
Janus
thedanceparty
Janus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Borkers
Guan Yu
11
4 / 3 / 1
6,535
594
4,812
7,491
5,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
Borkerz
Cu Chulainn
9
0 / 3 / 1
5,278
480
3,040
6,685
6,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
1 / 0 / 1
5,386
490
3,856
5,266
1,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thoth
Tickledu
Thoth
10
2 / 3 / 1
6,155
560
1,944
6,665
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 0 / 2
4,865
442
958
3,343
1,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 2
7,245
659
6,283
7,904
3,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Boots

Boots

+6%
Movement Speed

Athena
9
0 / 0 / 1
5,221
475
1,695
5,132
2,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fenrir
Tatherion
Fenrir
10
3 / 4 / 3
6,235
567
3,487
7,613
2,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
nickalo
Heimdallr
8
0 / 1 / 0
4,956
451
2,852
4,651
1,413
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 2 / 2
5,891
536
3,699
4,006
1,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
7
Kills
9
9
Deaths
7
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Borkers
Guan Yu
4
3
1
1.5
L
Cu Chulainn
Borkerz
Cu Chulainn
0
3
1
0.17
L
1
0
1
1.5
W
5
0
2
6
W
Athena
0
0
1
0.5
W
Fenrir
Tatherion
Fenrir
3
4
3
1.13
L
Thoth
Tickledu
Thoth
2
3
1
0.83
L
0
0
2
1
W
Heimdallr
nickalo
Heimdallr
0
1
0
0
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,610
Damage
18,016
29,450
Taken
29,306
16,487
Mitigated
10,349
9,276
Healing
10,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Borkers
Guan Yu
4,812
1,462
0
1,555
7,491
5,262
0
810
6,583
6,084
29,992
L
Cu Chulainn
Borkerz
Cu Chulainn
3,040
225
0
1,801
6,685
6,359
165
0
6,685
851
22,295
L
3,856
1,472
0
2,478
5,266
1,415
0
1,125
4,103
0
32,810
W
6,283
1,193
0
4,187
7,904
3,074
0
252
7,652
0
40,569
W
Athena
1,695
742
0
1,925
5,132
2,464
0
689
4,443
15,637
0
W
Fenrir
Tatherion
Fenrir
3,487
901
0
2,632
7,613
2,362
0
190
7,423
0
28,818
L
Thoth
Tickledu
Thoth
1,944
61
0
2,147
6,665
2,036
0
2,631
3,824
37,727
0
L
958
346
240
1,055
3,343
1,415
0
474
2,861
7,106
0
W
Heimdallr
nickalo
Heimdallr
2,852
1,077
0
1,091
4,651
1,413
124
766
3,885
0
23,180
W
3,699
126
0
1,067
4,006
1,036
0
1,257
2,749
38,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,219
Gold Earned
29,548
277
Minions Killed
313
0
Camps Cleared
0
1,010,032
Distance Traveled
1,071,764
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,535
594
68
6
0
228,898
1
L
Cu Chulainn
5,278
480
56
5
0
191,665
2
L
Ullr
5,386
490
67
6
0
182,903
4
W
Tyr
7,245
659
88
8
0
208,978
1
W
Athena
5,221
475
34
3
0
227,506
2
W
Fenrir
6,235
567
58
5
0
210,910
1
L
Thoth
6,155
560
74
7
0
201,557
1
L
Ymir
4,865
442
12
1
0
205,009
2
W
Heimdallr
4,956
451
55
5
0
202,421
1
W
Janus
5,891
536
78
7
0
221,949
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role