Player Matchup

Bakasura
Bakasura
BUENOSDIAS36
Bakasura
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
LuKezzzi
Baron Samedi
Level 14
God Stats
2W - 3L
1,730 SR
Queue Stats
29W - 30L
1,763 Elo+
Party 2
Bellona
Bellona
NFGaming2k
Bellona
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
58W - 51L
1,927 Elo+
Party 2
Neith
Neith
Sandr0xi
Neith
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 22L
1,500 Elo+
Party 3
Yemoja
Yemoja
xMitra
Yemoja
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Team Averages
Level 18
1,546 SR
1,638 Elo+

VS

Team Averages
Level 18
1,488 SR
1,502 Elo+
Vulcan
Vulcan
Killeman2020
Vulcan
Level 16
God Stats
0W - 4L
1,285 SR
Queue Stats
8W - 14L
1,367 Elo+
Solo
Sylvanus
Sylvanus
Thrishte
Sylvanus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,469 Elo+
Party 1
Fenrir
Fenrir
adrianoslins
Fenrir
Level 18
God Stats
5W - 8L
1,515 SR
Queue Stats
9W - 13L
1,593 Elo+
Solo
Scylla
Scylla
souiniciante222
Scylla
Level 27
God Stats
9W - 5L
1,638 SR
Queue Stats
82W - 72L
1,610 Elo+
Solo
Danzaburou
Danzaburou
xkayurio
Danzaburou
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BUENOSDIAS36
Bakasura
20
4 / 2 / 3
13,656
506
7,127
18,636
9,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
LuKezzzi
Baron Samedi
16
4 / 7 / 6
12,073
447
10,039
20,413
11,281
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bellona
NFGaming2k
Bellona
18
2 / 3 / 8
12,496
463
11,106
20,402
13,084
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
Sandr0xi
Neith
20
12 / 4 / 5
13,847
513
16,792
24,079
10,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
xMitra
Yemoja
16
3 / 1 / 14
12,493
463
11,950
20,942
28,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
3
0 / 4 / 2
6,790
251
0
2,398
590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Thrishte
Sylvanus
16
3 / 6 / 8
10,484
388
15,437
26,167
30,416
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
17
6 / 7 / 6
11,280
418
18,867
22,321
10,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

1
0 / 0 / 0
6,463
239
150
452
148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Danzaburou
xkayurio
Danzaburou
20
8 / 8 / 4
13,397
496
26,140
20,354
10,005
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
37
25
Kills
17
17
Deaths
25
36
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BUENOSDIAS36
Bakasura
4
2
3
2.75
L
Vulcan
0
4
2
0.25
W
Baron Samedi
LuKezzzi
Baron Samedi
4
7
6
1
W
Bellona
NFGaming2k
Bellona
2
3
8
2
W
Neith
Sandr0xi
Neith
12
4
5
3.63
L
Sylvanus
Thrishte
Sylvanus
3
6
8
1.17
L
Fenrir
6
7
6
1.29
L
0
0
0
0
W
Yemoja
xMitra
Yemoja
3
1
14
10
L
Danzaburou
xkayurio
Danzaburou
8
8
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,014
Damage
60,594
104,472
Taken
71,692
72,924
Mitigated
51,902
40,161
Healing
15,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BUENOSDIAS36
Bakasura
7,127
4,981
0
9,073
18,636
9,020
2,326
2,469
16,167
0
72,685
L
Vulcan
0
0
0
0
2,398
590
0
1,321
1,077
0
0
W
Baron Samedi
LuKezzzi
Baron Samedi
10,039
1,464
2,409
5,630
20,413
11,281
2,303
3,077
17,336
44,109
0
W
Bellona
NFGaming2k
Bellona
11,106
2,490
0
2,789
20,402
13,084
2,857
2,410
17,992
0
64,317
W
Neith
Sandr0xi
Neith
16,792
7,481
0
9,673
24,079
10,823
3,518
5,038
19,041
0
92,399
L
Sylvanus
Thrishte
Sylvanus
15,437
3,969
2,824
5,910
26,167
30,416
0
8,119
17,908
35,257
0
L
Fenrir
18,867
4,237
0
2,716
22,321
10,743
0
5,597
16,654
0
59,227
L
150
86
0
0
452
148
0
452
0
150
0
W
Yemoja
xMitra
Yemoja
11,950
2,542
6,039
4,548
20,942
28,716
344
2,593
18,349
40,329
0
L
Danzaburou
xkayurio
Danzaburou
26,140
10,168
0
4,069
20,354
10,005
0
6,500
13,630
0
95,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,565
Gold Earned
48,414
535
Minions Killed
274
0
Camps Cleared
0
2,433,358
Distance Traveled
1,350,730
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,656
506
170
6
0
610,955
0
L
Vulcan
6,790
251
0
0
0
26,467
0
W
Baron Samedi
12,073
447
80
3
0
345,485
0
W
Bellona
12,496
463
104
4
0
543,601
5
W
Neith
13,847
513
124
5
0
456,713
0
L
Sylvanus
10,484
388
47
2
0
423,850
0
L
Fenrir
11,280
418
82
3
0
467,062
5
L
Scylla
6,463
239
0
0
0
15,842
0
W
Yemoja
12,493
463
57
2
0
476,604
5
L
Danzaburou
13,397
496
145
5
0
417,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role