Player Matchup

Kali
Kali
Dymaria
Kali
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo
Artemis
Artemis
PoliSZ
Artemis
Level 8
God Stats
1W - 1L
1,335 SR
Queue Stats
3W - 2L
1,592 Elo+
Solo
Kukulkan
Kukulkan
Teranso
Kukulkan
Level 27
God Stats
17W - 16L
1,500 SR
Queue Stats
38W - 43L
1,500 Elo+
Solo
Zeus
Zeus
ШОКОНТЕНТ
Zeus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
青山一道同风雨
Fenrir
Level 4
God Stats
4W - 1L
1,500 SR
Queue Stats
21W - 3L
1,500 Elo+
Solo
Team Averages
Level 16
1,467 SR
1,518 Elo+

VS

Team Averages
Level 18
1,418 SR
1,095 Elo+
Neith
Neith
MegumiYuuji
Neith
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 10L
1,090 Elo+
Party 1
Mulan
Mulan
Morkillz
Mulan
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 15L
1,116 Elo+
Party 1
Sun Wukong
Sun Wukong
ZephyrSilver
Sun Wukong
Level 21
God Stats
0W - 3L
1,305 SR
Queue Stats
8W - 13L
1,090 Elo+
Party 1
Ra
Ra
jvna12
Ra
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 8L
1,090 Elo+
Party 1
Merlin
Merlin
tillianpt
Merlin
Level 13
God Stats
1W - 6L
1,285 SR
Queue Stats
4W - 12L
1,090 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Dymaria
Kali
17
8 / 1 / 19
10,833
1,204
11,246
12,222
5,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
PoliSZ
Artemis
19
14 / 2 / 23
12,460
1,384
23,713
12,295
5,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Teranso
Kukulkan
17
7 / 1 / 10
10,823
1,203
11,953
2,687
1,012
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
10 / 1 / 20
11,720
1,302
19,109
6,105
2,364
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 1 / 13
10,190
1,132
9,588
10,236
4,288
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

325

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 1
8,248
916
3,612
12,888
4,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Morkillz
Mulan
15
2 / 9 / 3
9,405
1,045
12,219
20,563
17,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
ZephyrSilver
Sun Wukong
14
3 / 10 / 2
9,609
1,068
8,820
21,172
18,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ra
15
1 / 8 / 3
9,378
1,042
7,230
14,347
4,952
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
tillianpt
Merlin
13
0 / 10 / 1
8,008
890
5,328
12,959
4,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
16
44
Kills
6
6
Deaths
45
85
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kali
Dymaria
Kali
8
1
19
17.5
L
0
8
1
0.06
L
Mulan
Morkillz
Mulan
2
9
3
0.39
W
Artemis
PoliSZ
Artemis
14
2
23
12.75
W
Kukulkan
Teranso
Kukulkan
7
1
10
12
L
Sun Wukong
ZephyrSilver
Sun Wukong
3
10
2
0.4
L
Ra
1
8
3
0.31
L
Merlin
tillianpt
Merlin
0
10
1
0.05
W
10
1
20
20
W
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,609
Damage
37,209
43,545
Taken
81,929
18,842
Mitigated
49,644
14,343
Healing
4,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
Dymaria
Kali
11,246
5,738
0
6,598
12,222
5,540
0
4,013
8,009
0
17,408
L
3,612
3,108
0
558
12,888
4,508
0
2,646
10,242
0
7,923
L
Mulan
Morkillz
Mulan
12,219
2,257
0
1,041
20,563
17,482
0
9,157
11,406
149
21,490
W
Artemis
PoliSZ
Artemis
23,713
13,306
0
4,855
12,295
5,638
0
4,189
7,931
0
37,573
W
Kukulkan
Teranso
Kukulkan
11,953
643
300
536
2,687
1,012
0
302
2,310
46,837
0
L
Sun Wukong
ZephyrSilver
Sun Wukong
8,820
2,305
0
851
21,172
18,294
0
11,030
10,142
287
17,746
L
Ra
7,230
615
965
1,217
14,347
4,952
0
4,540
9,807
34,471
0
L
Merlin
tillianpt
Merlin
5,328
796
0
76
12,959
4,408
0
3,689
9,270
20,666
0
W
19,109
3,314
0
501
6,105
2,364
0
2,595
3,410
37,477
0
W
9,588
1,864
0
1,553
10,236
4,288
0
1,895
7,700
0
19,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,026
Gold Earned
44,648
193
Minions Killed
134
10
Camps Cleared
3
872,436
Distance Traveled
650,384
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,833
1,204
16
2
0
181,297
0
L
Neith
8,248
916
8
1
0
50,822
0
L
Mulan
9,405
1,045
18
2
1
148,089
0
W
Artemis
12,460
1,384
31
3
1
153,290
0
W
Kukulkan
10,823
1,203
96
11
0
184,904
0
L
Sun Wukong
9,609
1,068
18
2
1
146,411
0
L
Ra
9,378
1,042
63
7
1
166,659
0
L
Merlin
8,008
890
27
3
0
138,403
0
W
Zeus
11,720
1,302
38
4
2
159,133
1
W
Fenrir
10,190
1,132
12
1
7
193,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role