Player Matchup

Cthulhu
Cthulhu
CaptainSchuby91
Cthulhu
Level 13
God Stats
9W - 16L
1,500 SR
Queue Stats
12W - 23L
1,500 Elo+
Solo
Merlin
Merlin
Luzbell159
Merlin
Level 5
God Stats
3W - 2L
1,781 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
WaddlesDAPenguin
Tsukuyomi
Level 26
God Stats
2W - 2L
1,733 SR
Queue Stats
22W - 36L
1,595 Elo+
Party 1
Neith
Neith
XxstoopidnamexX
Neith
Level 7
God Stats
3W - 5L
1,643 SR
Queue Stats
4W - 5L
1,595 Elo+
Party 1
Ymir
Ymir
lou12456
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,466 Elo+
Party 1
Team Averages
Level 13
1,631 SR
1,531 Elo+

VS

Team Averages
Level 58
1,565 SR
1,438 Elo+
Discordia
Discordia
BeefyTravioli
Discordia
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,165 Elo+
Party 2
Bellona
Bellona
MoJumbo0
Bellona
Level 25
God Stats
12W - 8L
1,715 SR
Queue Stats
94W - 88L
1,484 Elo+
Solo
Neith
Neith
PieckFinger
Neith
Level 7
God Stats
3W - 3L
1,393 SR
Queue Stats
4W - 3L
1,165 Elo+
Party 2
Ymir
Ymir
RottingOut666
Ymir
Level 6
God Stats
4W - 3L
1,715 SR
Queue Stats
11W - 9L
1,688 Elo+
Party 2
Fenrir
Fenrir
S1LVA7
Fenrir
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 9L
1,688 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 4 / 0
5,237
524
2,185
4,722
2,880
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Luzbell159
Merlin
7
0 / 5 / 1
4,167
417
1,003
5,020
1,468
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tsukuyomi
9
1 / 2 / 1
5,543
554
1,967
6,201
1,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 1 / 1
4,245
425
3,592
4,406
1,118
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
8
1 / 1 / 0
4,836
484
2,135
6,540
2,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BeefyTravioli
Discordia
11
5 / 1 / 0
6,565
657
3,906
2,919
969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
MoJumbo0
Bellona
12
5 / 2 / 1
6,926
693
4,578
6,266
5,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
1 / 0 / 2
5,356
536
3,911
3,351
904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 1 / 4
4,782
478
2,818
4,706
1,695
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
S1LVA7
Fenrir
9
2 / 0 / 2
5,504
550
2,643
5,751
1,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
13
13
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Discordia
BeefyTravioli
Discordia
5
1
0
5
L
2
4
0
0.5
L
Merlin
Luzbell159
Merlin
0
5
1
0.1
W
Bellona
MoJumbo0
Bellona
5
2
1
2.75
W
1
0
2
2
W
0
1
4
2
W
Fenrir
S1LVA7
Fenrir
2
0
2
3
L
Tsukuyomi
1
2
1
0.75
L
0
1
1
0.5
L
Ymir
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,882
Damage
17,856
26,889
Taken
22,993
9,920
Mitigated
10,493
6,297
Healing
7,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BeefyTravioli
Discordia
3,906
411
0
721
2,919
969
218
113
2,806
38,640
0
L
2,185
637
97
373
4,722
2,880
0
213
4,509
8,913
0
L
Merlin
Luzbell159
Merlin
1,003
128
0
447
5,020
1,468
0
2,547
2,227
10,917
0
W
Bellona
MoJumbo0
Bellona
4,578
1,559
0
2,025
6,266
5,085
932
2,041
4,071
4,087
32,385
W
3,911
1,265
0
1,279
3,351
904
0
901
2,450
0
25,792
W
2,818
450
0
500
4,706
1,695
0
889
3,817
12,671
0
W
Fenrir
S1LVA7
Fenrir
2,643
729
0
2,891
5,751
1,840
0
1,225
4,526
0
22,229
L
Tsukuyomi
1,967
356
0
2,450
6,201
1,582
0
365
5,796
0
19,137
L
3,592
1,132
0
1,003
4,406
1,118
0
1,525
2,855
0
18,598
L
Ymir
2,135
841
0
1,927
6,540
2,872
0
2,060
4,478
8,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,028
Gold Earned
29,133
126
Minions Killed
282
0
Camps Cleared
0
808,066
Distance Traveled
977,207
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,565
657
82
8
0
176,668
0
L
Cthulhu
5,237
524
18
2
0
139,078
1
L
Merlin
4,167
417
15
2
0
146,982
1
W
Bellona
6,926
693
86
9
0
192,157
3
W
Neith
5,356
536
47
5
0
195,164
0
W
Ymir
4,782
478
20
2
0
195,651
4
W
Fenrir
5,504
550
47
5
0
217,567
0
L
Tsukuyomi
5,543
554
50
5
0
185,122
0
L
Neith
4,245
425
28
3
0
168,338
0
L
Ymir
4,836
484
15
2
0
168,546
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role