Player Matchup

Thoth
Thoth
FecesMuncher
Thoth
Level 107
God Stats
0W - 4L
1,500 SR
Queue Stats
435W - 370L
1,439 Elo+
Party 1
Bellona
Bellona
LebreonJames
Bellona
Level 100
God Stats
3W - 1L
1,500 SR
Queue Stats
249W - 206L
1,507 Elo+
Party 1
Anhur
Anhur
TheBigAL3
Anhur
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 45L
1,149 Elo+
Party 2
Jormungandr
Jormungandr
VagabondZero79
Jormungandr
Level 89
God Stats
0W - 2L
1,267 SR
Queue Stats
15W - 27L
1,149 Elo+
Party 2
Danzaburou
Danzaburou
beastlybrayden
Danzaburou
Level 77
God Stats
12W - 4L
1,715 SR
Queue Stats
283W - 241L
1,507 Elo+
Party 1
Team Averages
Level 91
1,497 SR
1,350 Elo+

VS

Team Averages
Level 116
1,415 SR
1,543 Elo+
Anubis
Anubis
InsanePlace
Anubis
Level 101
God Stats
2W - 4L
1,292 SR
Queue Stats
107W - 91L
1,824 Elo+
Solo
Janus
Janus
bl35sed
Janus
Level 88
God Stats
18W - 10L
1,285 SR
Queue Stats
224W - 216L
1,204 Elo+
Party 4
Artemis
Artemis
imSophaKingGabe
Artemis
Level 153
God Stats
10W - 7L
1,500 SR
Queue Stats
44W - 45L
1,662 Elo+
Party 3
Sylvanus
Sylvanus
klymaks
Sylvanus
Level 138
God Stats
4W - 5L
1,500 SR
Queue Stats
194W - 182L
1,364 Elo+
Party 4
Tsukuyomi
Tsukuyomi
ohgoditsruben
Tsukuyomi
Level 100
God Stats
2W - 3L
1,500 SR
Queue Stats
16W - 14L
1,662 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 2
8,950
497
6,781
7,519
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
LebreonJames
Bellona
16
2 / 2 / 2
9,394
522
6,128
10,930
7,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anhur
TheBigAL3
Anhur
12
0 / 8 / 2
7,393
411
4,468
13,259
5,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
VagabondZero79
Jormungandr
12
2 / 4 / 0
8,165
454
6,988
12,786
6,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
beastlybrayden
Danzaburou
15
4 / 6 / 1
9,108
506
5,534
12,714
6,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
2 / 2 / 1
10,139
563
10,260
9,783
5,563
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Janus
bl35sed
Janus
16
2 / 3 / 4
10,069
559
4,984
6,239
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
12 / 2 / 2
10,931
607
13,666
11,802
4,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
klymaks
Sylvanus
15
3 / 0 / 13
9,581
532
8,288
10,995
10,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tsukuyomi
ohgoditsruben
Tsukuyomi
14
3 / 4 / 1
9,241
513
5,453
9,791
4,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
11
Kills
22
22
Deaths
11
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
W
Anubis
2
2
1
1.25
L
Bellona
LebreonJames
Bellona
2
2
2
1.5
L
Anhur
TheBigAL3
Anhur
0
8
2
0.13
L
Jormungandr
VagabondZero79
Jormungandr
2
4
0
0.5
L
Danzaburou
beastlybrayden
Danzaburou
4
6
1
0.75
W
Janus
bl35sed
Janus
2
3
4
1.33
W
12
2
2
6.5
W
Sylvanus
klymaks
Sylvanus
3
0
13
9.5
W
Tsukuyomi
ohgoditsruben
Tsukuyomi
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,899
Damage
42,651
57,208
Taken
48,610
27,258
Mitigated
26,265
11,527
Healing
19,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,781
312
0
1,953
7,519
2,013
0
4,323
3,196
60,696
0
W
Anubis
10,260
650
0
5,080
9,783
5,563
0
2,069
7,714
60,644
0
L
Bellona
LebreonJames
Bellona
6,128
2,217
0
2,724
10,930
7,107
863
6,185
4,745
281
49,182
L
Anhur
TheBigAL3
Anhur
4,468
1,055
459
1,595
13,259
5,071
0
4,071
9,188
3,522
26,746
L
Jormungandr
VagabondZero79
Jormungandr
6,988
1,892
393
3,235
12,786
6,508
0
3,387
9,399
29,457
0
L
Danzaburou
beastlybrayden
Danzaburou
5,534
1,363
0
1,168
12,714
6,559
264
5,566
7,148
7,255
57,599
W
Janus
bl35sed
Janus
4,984
301
0
1,323
6,239
2,072
0
3,017
3,222
72,630
0
W
13,666
7,509
0
5,438
11,802
4,351
2,882
3,708
8,094
0
75,032
W
Sylvanus
klymaks
Sylvanus
8,288
3,346
923
3,617
10,995
10,221
230
3,715
7,280
41,367
0
W
Tsukuyomi
ohgoditsruben
Tsukuyomi
5,453
1,494
0
3,354
9,791
4,058
0
2,034
7,757
0
49,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,010
Gold Earned
49,961
435
Minions Killed
549
0
Camps Cleared
0
1,548,198
Distance Traveled
1,586,243
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,950
497
111
6
0
289,809
5
W
Anubis
10,139
563
139
8
0
293,746
3
L
Bellona
9,394
522
123
7
0
349,164
0
L
Anhur
7,393
411
47
3
0
285,284
0
L
Jormungandr
8,165
454
41
2
0
330,259
1
L
Danzaburou
9,108
506
113
6
0
293,682
2
W
Janus
10,069
559
144
8
0
381,904
0
W
Artemis
10,931
607
122
7
0
301,344
0
W
Sylvanus
9,581
532
55
3
0
317,285
3
W
Tsukuyomi
9,241
513
89
5
0
291,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role