Player Matchup

Cthulhu
Cthulhu
BuzusimaHajime
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,845 Elo+
Solo
Skadi
Skadi
GODOYxRGG
Skadi
Level 26
God Stats
6W - 13L
1,500 SR
Queue Stats
111W - 134L
1,588 Elo+
Party 2
Baron Samedi
Baron Samedi
Marceloalmeid
Baron Samedi
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Mulan
Mulan
PanConMantecardo
Mulan
Level 27
God Stats
3W - 12L
1,285 SR
Queue Stats
94W - 108L
1,164 Elo+
Solo
Fenrir
Fenrir
VinhoDizel
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,500 Elo+
Party 2
Team Averages
Level 17
1,457 SR
1,519 Elo+

VS

Team Averages
Level 21
1,561 SR
1,595 Elo+
Ymir
Ymir
AnarchyOverdose
Ymir
Level 28
God Stats
6W - 2L
1,824 SR
Queue Stats
8W - 4L
1,923 Elo+
Solo
Vulcan
Vulcan
CriticalPhilo
Vulcan
Level 18
God Stats
1W - 3L
1,285 SR
Queue Stats
31W - 32L
1,641 Elo+
Party 1
Artemis
Artemis
NiceUser
Artemis
Level 21
God Stats
4W - 1L
1,500 SR
Queue Stats
12W - 5L
1,185 Elo+
Solo
Ne Zha
Ne Zha
Porritoooooooo
Ne Zha
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 13L
1,700 Elo+
Party 1
Merlin
Merlin
zFiireZ
Merlin
Level 20
God Stats
3W - 0L
1,697 SR
Queue Stats
82W - 43L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
7,076
505
2,912
10,373
3,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
GODOYxRGG
Skadi
9
2 / 5 / 2
6,496
464
3,071
7,484
1,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
Marceloalmeid
Baron Samedi
11
2 / 4 / 1
6,657
476
3,431
8,812
3,022
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 4 / 0
6,705
479
3,668
9,448
4,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
VinhoDizel
Fenrir
14
5 / 2 / 1
7,868
562
5,212
10,317
3,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 7
7,476
534
5,300
6,687
3,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
0 / 5 / 5
6,890
492
5,300
7,094
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
NiceUser
Artemis
12
4 / 2 / 5
7,511
537
6,423
6,847
1,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
8 / 2 / 1
8,905
636
9,122
9,828
3,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
zFiireZ
Merlin
13
3 / 2 / 3
7,921
566
8,430
5,990
1,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
13
Kills
19
19
Deaths
13
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
L
2
4
2
0.75
W
0
5
5
0.5
L
Skadi
GODOYxRGG
Skadi
2
5
2
0.6
L
Baron Samedi
Marceloalmeid
Baron Samedi
2
4
1
0.63
W
Artemis
NiceUser
Artemis
4
2
5
3.25
L
2
4
0
0.5
W
8
2
1
4.25
L
Fenrir
VinhoDizel
Fenrir
5
2
1
2.75
W
Merlin
zFiireZ
Merlin
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,294
Damage
34,575
46,434
Taken
36,446
16,648
Mitigated
13,325
11,882
Healing
12,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,300
1,566
0
1,079
6,687
3,939
480
1,462
5,225
17,290
0
L
2,912
459
0
404
10,373
3,911
0
4,818
5,555
19,690
0
W
5,300
3,300
0
413
7,094
2,265
328
1,804
5,265
31,198
0
L
Skadi
GODOYxRGG
Skadi
3,071
1,146
0
1,421
7,484
1,519
0
2,799
4,685
0
20,916
L
Baron Samedi
Marceloalmeid
Baron Samedi
3,431
78
77
1,304
8,812
3,022
192
3,982
4,830
26,940
0
W
Artemis
NiceUser
Artemis
6,423
3,766
0
3,880
6,847
1,958
846
770
6,077
0
39,168
L
3,668
206
0
3,586
9,448
4,951
0
5,181
4,267
0
25,741
W
9,122
4,501
0
5,232
9,828
3,372
0
1,890
7,888
0
66,541
L
Fenrir
VinhoDizel
Fenrir
5,212
650
0
5,090
10,317
3,245
0
2,250
8,067
0
49,776
W
Merlin
zFiireZ
Merlin
8,430
1,007
0
1,837
5,990
1,791
472
417
5,323
43,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,802
Gold Earned
38,703
292
Minions Killed
373
0
Camps Cleared
0
1,213,667
Distance Traveled
1,336,415
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,476
534
21
2
0
263,579
3
L
Cthulhu
7,076
505
47
3
0
256,735
0
W
Vulcan
6,890
492
63
5
0
265,219
0
L
Skadi
6,496
464
41
3
0
224,746
0
L
Baron Samedi
6,657
476
51
4
0
225,821
1
W
Artemis
7,511
537
75
5
0
254,797
1
L
Mulan
6,705
479
57
4
0
208,012
3
W
Ne Zha
8,905
636
129
9
0
314,650
1
L
Fenrir
7,868
562
96
7
0
298,353
2
W
Merlin
7,921
566
85
6
0
238,170
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role