Player Matchup

Anhur
Anhur
Bronze III
Etowng
Anhur
Bronze III
Level 103
God Stats
2W - 4L
1,500 SR
Queue Stats
31W - 15L
1,500 MMR
Party 1
Hun Batz
Hun Batz
Bronze III
Jiordie
Hun Batz
Bronze III
Level 157
God Stats
3W - 7L
1,500 SR
Queue Stats
366W - 369L
1,500 MMR
Party 3
Aphrodite
Aphrodite
Bronze III
Mitsuni
Aphrodite
Bronze III
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Bronze III
Zorо
Scylla
Bronze III
Level 153
God Stats
2W - 4L
1,500 SR
Queue Stats
134W - 116L
1,500 MMR
Party 1
Bacchus
Bacchus
Bronze III
axelriuto
Bacchus
Bronze III
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 MMR
Party 3
Team Averages
Bronze III
Bronze III
Average Tier
Level 144
1,500 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 112
1,500 SR
1,500 MMR
Cabrakan
Cabrakan
Bronze III
Banditos14
Cabrakan
Bronze III
Level 152
God Stats
3W - 1L
1,500 SR
Queue Stats
23W - 17L
1,500 MMR
Party 2
Thoth
Thoth
Bronze III
Fbi911OMG
Thoth
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
MsMendo
Erlang Shen
Bronze III
Level 69
God Stats
4W - 5L
1,500 SR
Queue Stats
122W - 130L
1,500 MMR
Solo
Apollo
Apollo
Bronze III
NotMacalroy
Apollo
Bronze III
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,500 MMR
Solo
Sylvanus
Sylvanus
Bronze III
Tastiestpickle
Sylvanus
Bronze III
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Etowng
Anhur
16
2 / 3 / 0
9,841
547
5,431
9,402
3,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Jiordie
Hun Batz
16
2 / 4 / 2
9,425
524
4,446
15,482
5,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Mitsuni
Aphrodite
17
0 / 2 / 0
9,665
537
5,277
11,125
4,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Zorо
Scylla
12
0 / 5 / 3
8,145
453
6,478
9,781
2,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
axelriuto
Bacchus
11
1 / 7 / 1
6,931
385
5,934
14,085
14,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Bans
ThanatosCthulhuTsukuyomiPersephoneSet

VS

Bans
NemesisYemojaSusanoKumbhakarnaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Banditos14
Cabrakan
13
1 / 2 / 10
9,070
504
4,445
10,085
7,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
Fbi911OMG
Thoth
17
6 / 1 / 6
11,079
616
10,226
7,870
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
MsMendo
Erlang Shen
19
6 / 0 / 7
11,638
647
6,972
11,384
9,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
20
7 / 2 / 3
12,716
706
9,673
16,018
6,582
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
18
1 / 0 / 1
11,463
637
7,955
11,651
14,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
5
Kills
21
21
Deaths
5
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Banditos14
Cabrakan
1
2
10
3
L
Anhur
Etowng
Anhur
2
3
0
0.67
W
Thoth
Fbi911OMG
Thoth
6
1
6
9
L
Hun Batz
Jiordie
Hun Batz
2
4
2
0.75
L
Aphrodite
Mitsuni
Aphrodite
0
2
0
0
W
Erlang Shen
MsMendo
Erlang Shen
6
0
7
9.5
W
Apollo
7
2
3
4.25
W
Sylvanus
1
0
1
1.5
L
Scylla
Zorо
Scylla
0
5
3
0.3
L
Bacchus
axelriuto
Bacchus
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,566
Damage
39,271
59,875
Taken
57,008
30,061
Mitigated
40,863
21,272
Healing
25,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Banditos14
Cabrakan
4,445
946
0
2,205
10,085
7,607
114
3,445
6,365
19,977
0
L
Anhur
Etowng
Anhur
5,431
2,448
0
3,414
9,402
3,143
0
1,511
7,891
0
64,337
W
Thoth
Fbi911OMG
Thoth
10,226
432
0
1,990
7,870
2,768
828
4,960
2,570
69,072
0
L
Hun Batz
Jiordie
Hun Batz
4,446
1,438
0
5,690
15,482
5,679
0
2,059
13,423
0
73,381
L
Aphrodite
Mitsuni
Aphrodite
5,277
795
434
8,137
11,125
4,012
0
8,013
3,112
75,234
0
W
Erlang Shen
MsMendo
Erlang Shen
6,972
3,139
0
2,639
11,384
9,198
0
1,745
9,518
14,429
82,127
W
Apollo
9,673
6,061
0
11,660
16,018
6,582
4,295
1,450
14,405
0
110,873
W
Sylvanus
7,955
2,453
0
6,702
11,651
14,708
132
5,190
6,461
74,686
0
L
Scylla
Zorо
Scylla
6,478
595
0
1,062
9,781
2,861
0
6,991
2,790
42,750
0
L
Bacchus
axelriuto
Bacchus
5,934
718
0
2,535
14,085
14,366
0
4,604
9,481
28,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,007
Gold Earned
55,966
530
Minions Killed
656
0
Camps Cleared
0
1,681,520
Distance Traveled
1,625,790
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,070
504
26
1
0
266,461
5
L
Anhur
9,841
547
138
8
0
312,519
4
W
Thoth
11,079
616
135
8
0
361,757
11
L
Hun Batz
9,425
524
118
7
0
363,506
3
L
Aphrodite
9,665
537
149
8
0
350,120
4
W
Erlang Shen
11,638
647
142
8
0
396,235
4
W
Apollo
12,716
706
194
11
0
348,916
2
W
Sylvanus
11,463
637
159
9
0
252,421
0
L
Scylla
8,145
453
81
5
0
322,713
4
L
Bacchus
6,931
385
44
2
0
332,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role