Player Matchup

Hou Yi
Hou Yi
GiftedOne51
Hou Yi
Level 41
God Stats
2W - 2L
1,285 SR
Queue Stats
36W - 34L
948 Elo+
Party 1
Thoth
Thoth
JustGotThat
Thoth
Level 63
God Stats
29W - 23L
1,166 SR
Queue Stats
84W - 76L
1,001 Elo+
Party 1
Sylvanus
Sylvanus
Malzov
Sylvanus
Level 84
God Stats
4W - 3L
1,500 SR
Queue Stats
55W - 38L
1,500 Elo+
Party 1
Cerberus
Cerberus
jeepenstein
Cerberus
Level 126
God Stats
3W - 4L
1,500 SR
Queue Stats
72W - 81L
1,456 Elo+
Party 3
Thor
Thor
secular
Thor
Level 133
God Stats
4W - 3L
1,500 SR
Queue Stats
238W - 275L
1,456 Elo+
Party 3
Team Averages
Level 89
1,390 SR
1,272 Elo+

VS

Team Averages
Level 61
1,500 SR
1,506 Elo+
Neith
Neith
CaptainHaymaker
Neith
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 4
Cerberus
Cerberus
FurinArt
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 4
Fenrir
Fenrir
Holyscoopula
Fenrir
Level 105
God Stats
1W - 4L
1,500 SR
Queue Stats
37W - 51L
1,765 Elo+
Party 4
Nike
Nike
MadBoyBR
Nike
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,383 Elo+
Party 2
Nu Wa
Nu Wa
Tk_Venon
Nu Wa
Level 49
God Stats
9W - 5L
1,500 SR
Queue Stats
17W - 19L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
2 / 1 / 3
5,952
541
3,786
4,129
1,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

12
6 / 1 / 0
7,120
647
5,558
4,214
1,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
Malzov
Sylvanus
12
3 / 1 / 0
6,779
616
6,131
6,975
4,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
jeepenstein
Cerberus
9
0 / 2 / 5
5,119
465
2,193
6,404
3,344
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
secular
Thor
11
4 / 1 / 3
6,601
600
3,109
5,609
1,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,833
439
2,807
3,381
896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
FurinArt
Cerberus
7
0 / 2 / 3
5,027
457
1,721
6,740
3,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
10
5 / 3 / 1
6,323
575
5,593
7,590
2,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nike
8
0 / 3 / 2
4,898
445
2,305
7,386
3,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nu Wa
Tk_Venon
Nu Wa
9
1 / 4 / 1
5,307
482
1,173
5,474
1,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
15
Kills
6
6
Deaths
15
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Cerberus
FurinArt
Cerberus
0
2
3
0.75
W
Hou Yi
2
1
3
3.5
L
Fenrir
5
3
1
1.83
W
6
1
0
6
L
Nike
0
3
2
0.33
W
Sylvanus
Malzov
Sylvanus
3
1
0
3
L
Nu Wa
Tk_Venon
Nu Wa
1
4
1
0.38
W
Cerberus
jeepenstein
Cerberus
0
2
5
1.25
W
Thor
secular
Thor
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,777
Damage
13,599
27,331
Taken
30,571
12,097
Mitigated
11,677
12,285
Healing
7,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,807
1,213
0
191
3,381
896
0
558
2,773
0
18,071
L
Cerberus
FurinArt
Cerberus
1,721
233
0
2,276
6,740
3,065
0
2,200
4,520
12,432
0
W
Hou Yi
3,786
1,233
0
1,521
4,129
1,155
141
611
3,518
0
23,898
L
Fenrir
5,593
1,594
0
1,772
7,590
2,740
0
1,826
5,762
0
28,988
W
5,558
58
0
917
4,214
1,103
0
1,332
2,882
38,560
0
L
Nike
2,305
279
0
2,185
7,386
3,707
0
5,327
2,031
0
16,877
W
Sylvanus
Malzov
Sylvanus
6,131
2,277
0
4,549
6,975
4,827
372
87
6,587
33,409
0
L
Nu Wa
Tk_Venon
Nu Wa
1,173
572
0
1,478
5,474
1,269
0
3,531
1,603
20,468
0
W
Cerberus
jeepenstein
Cerberus
2,193
152
203
2,276
6,404
3,344
0
587
5,809
17,430
0
W
Thor
secular
Thor
3,109
607
0
2,819
5,609
1,668
575
277
5,307
0
34,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,571
Gold Earned
26,388
323
Minions Killed
212
0
Camps Cleared
0
964,098
Distance Traveled
870,762
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,833
439
45
4
0
131,742
0
L
Cerberus
5,027
457
21
2
0
180,080
5
W
Hou Yi
5,952
541
63
6
0
182,421
0
L
Fenrir
6,323
575
63
6
0
191,564
0
W
Thoth
7,120
647
78
7
0
221,051
3
L
Nike
4,898
445
39
4
0
203,848
3
W
Sylvanus
6,779
616
64
6
0
174,705
2
L
Nu Wa
5,307
482
44
4
0
163,528
2
W
Cerberus
5,119
465
45
4
0
169,746
5
W
Thor
6,601
600
73
7
0
216,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role