Player Matchup

Kali
Kali
Fiestycow626
Kali
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chernobog
Chernobog
FreshSwagTea
Chernobog
Level 26
God Stats
17W - 19L
1,750 SR
Queue Stats
55W - 71L
1,572 Elo+
Solo
Ao Kuang
Ao Kuang
Rudy-t-_-t-
Ao Kuang
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 41L
1,500 Elo+
Solo
Ymir
Ymir
VICKbaporrub2772
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Cerberus
Cerberus
calvillo13135
Cerberus
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Team Averages
Level 14
1,550 SR
1,514 Elo+

VS

Team Averages
Level 16
1,500 SR
1,500 Elo+
Danzaburou
Danzaburou
BiAnto
Danzaburou
Level 18
God Stats
1W - 0L
1,501 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
S0B9A
Cthulhu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Amaterasu
Amaterasu
SNG LitesOut
Amaterasu
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 33L
1,500 Elo+
Solo
Nemesis
Nemesis
doobieMCpuff
Nemesis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hades
Hades
jmarti4836
Hades
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 9 / 1
5,083
363
447
8,509
2,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
FreshSwagTea
Chernobog
10
2 / 6 / 1
6,678
477
6,116
11,121
3,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ao Kuang
Rudy-t-_-t-
Ao Kuang
12
4 / 3 / 0
7,472
534
6,427
7,495
2,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 6 / 1
6,319
451
3,260
11,243
5,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
calvillo13135
Cerberus
12
2 / 3 / 0
6,598
471
6,560
11,071
6,633
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BiAnto
Danzaburou
12
2 / 2 / 6
7,397
528
6,935
7,099
2,330
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
S0B9A
Cthulhu
11
1 / 1 / 2
6,687
478
2,693
6,021
2,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
SNG LitesOut
Amaterasu
13
8 / 2 / 3
8,051
575
7,485
14,204
7,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
doobieMCpuff
Nemesis
12
8 / 0 / 2
7,787
556
8,122
7,756
2,749
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
11
3 / 3 / 1
6,668
476
4,823
6,446
2,312
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
8
Kills
22
27
Deaths
8
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BiAnto
Danzaburou
2
2
6
2.5
L
0
9
1
0.06
L
Chernobog
FreshSwagTea
Chernobog
2
6
1
0.42
L
Ao Kuang
Rudy-t-_-t-
Ao Kuang
4
3
0
1.33
W
Cthulhu
S0B9A
Cthulhu
1
1
2
2
W
Amaterasu
SNG LitesOut
Amaterasu
8
2
3
4.75
L
0
6
1
0.08
L
Cerberus
calvillo13135
Cerberus
2
3
0
0.67
W
Nemesis
doobieMCpuff
Nemesis
8
0
2
9
W
Hades
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,810
Damage
30,058
49,439
Taken
41,526
20,125
Mitigated
17,383
8,674
Healing
12,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BiAnto
Danzaburou
6,935
2,389
0
1,708
7,099
2,330
1,084
1,688
5,411
0
28,351
L
447
395
0
608
8,509
2,173
0
547
7,962
0
11,013
L
Chernobog
FreshSwagTea
Chernobog
6,116
3,364
0
3,918
11,121
3,217
579
0
11,121
0
32,810
L
Ao Kuang
Rudy-t-_-t-
Ao Kuang
6,427
2,219
0
1,484
7,495
2,196
988
404
7,091
27,837
0
W
Cthulhu
S0B9A
Cthulhu
2,693
464
0
832
6,021
2,479
120
4,150
1,855
20,689
0
W
Amaterasu
SNG LitesOut
Amaterasu
7,485
4,547
0
7,133
14,204
7,513
0
4,650
9,270
0
47,150
L
3,260
842
0
578
11,243
5,906
220
0
11,243
21,942
0
L
Cerberus
calvillo13135
Cerberus
6,560
479
0
2,086
11,071
6,633
0
6,565
4,506
37,094
0
W
Nemesis
doobieMCpuff
Nemesis
8,122
4,525
0
1,238
7,756
2,749
0
1,482
6,214
0
41,920
W
Hades
4,823
1,160
354
1,484
6,446
2,312
558
3,875
2,529
18,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,150
Gold Earned
36,590
240
Minions Killed
246
0
Camps Cleared
0
1,117,194
Distance Traveled
1,304,630
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,397
528
43
3
0
233,855
0
L
Kali
5,083
363
17
1
0
178,179
0
L
Chernobog
6,678
477
65
5
0
190,542
0
L
Ao Kuang
7,472
534
61
4
0
221,676
2
W
Cthulhu
6,687
478
29
2
0
268,720
0
W
Amaterasu
8,051
575
74
5
0
262,969
1
L
Ymir
6,319
451
35
3
0
268,885
0
L
Cerberus
6,598
471
62
4
0
257,912
0
W
Nemesis
7,787
556
57
4
0
325,066
3
W
Hades
6,668
476
43
3
0
214,020
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role