Player Matchup

Cu Chulainn
Cu Chulainn
Bronze III
Iv Brax vI
Cu Chulainn
Bronze III
Level 155
God Stats
7W - 5L
1,500 SR
Queue Stats
49W - 29L
1,500 MMR
Solo
Danzaburou
Danzaburou
Bronze III
KillmyEgo
Danzaburou
Bronze III
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 83L
1,500 MMR
Party 2
Achilles
Achilles
Bronze III
Piano Trap
Achilles
Bronze III
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 37L
1,500 MMR
Solo
Athena
Athena
Bronze III
Tylerdixon86
Athena
Bronze III
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 78L
1,500 MMR
Solo
Vulcan
Vulcan
Bronze III
ddddd23de
Vulcan
Bronze III
Level 156
God Stats
9W - 10L
1,500 SR
Queue Stats
105W - 100L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 133
1,500 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 122
1,543 SR
1,500 MMR
Ra
Ra
Bronze III
BIG DADDY KUMBA
Ra
Bronze III
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 97L
1,500 MMR
Party 3
Sylvanus
Sylvanus
Bronze III
Candrew27
Sylvanus
Bronze III
Level 85
God Stats
1W - 3L
1,715 SR
Queue Stats
8W - 19L
1,500 MMR
Party 1
Apollo
Apollo
Bronze III
Gold Chickn Boy
Apollo
Bronze III
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 19L
1,500 MMR
Solo
Thanatos
Thanatos
Bronze III
MOB SHADOW
Thanatos
Bronze III
Level 107
God Stats
1W - 4L
1,500 SR
Queue Stats
12W - 24L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
PapaC95
Sun Wukong
Bronze III
Level 147
God Stats
1W - 4L
1,500 SR
Queue Stats
104W - 100L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Iv Brax vI
Cu Chulainn
20
11 / 5 / 9
20,879
674
36,336
32,316
35,661
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
KillmyEgo
Danzaburou
20
9 / 8 / 1
21,566
696
17,660
25,198
11,892
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
Piano Trap
Achilles
20
0 / 4 / 7
15,111
487
13,438
23,940
34,282
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
20
2 / 3 / 13
16,510
533
13,111
31,114
47,497
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
ddddd23de
Vulcan
20
4 / 8 / 9
16,173
522
21,644
15,123
6,204
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
RatatoskrNu WaChernobogSetYemoja

VS

Bans
ArachneCerberusIzanamiBakasuraChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 3
18,153
586
17,772
19,067
8,532
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Candrew27
Sylvanus
16
2 / 7 / 6
12,544
405
10,443
25,842
28,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
5 / 6 / 6
15,676
506
14,367
29,229
13,308
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
MOB SHADOW
Thanatos
20
11 / 7 / 6
15,814
510
21,243
30,900
13,827
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
PapaC95
Sun Wukong
20
2 / 1 / 8
16,300
526
21,728
33,040
31,177
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
56
26
Kills
27
28
Deaths
26
39
Assists
29
Player
Kills
Deaths
Assists
KDA
L
7
5
3
1.7
L
Sylvanus
Candrew27
Sylvanus
2
7
6
0.71
L
5
6
6
1.33
W
Cu Chulainn
Iv Brax vI
Cu Chulainn
11
5
9
3.1
W
Danzaburou
KillmyEgo
Danzaburou
9
8
1
1.19
L
Thanatos
MOB SHADOW
Thanatos
11
7
6
2
L
Sun Wukong
PapaC95
Sun Wukong
2
1
8
6
W
Achilles
Piano Trap
Achilles
0
4
7
0.88
W
Athena
2
3
13
2.83
W
Vulcan
ddddd23de
Vulcan
4
8
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,189
Damage
85,553
127,691
Taken
138,078
135,536
Mitigated
95,147
47,773
Healing
60,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,772
1,296
2,696
5,505
19,067
8,532
0
3,272
15,557
157,551
0
L
Sylvanus
Candrew27
Sylvanus
10,443
1,694
2,819
7,215
25,842
28,303
232
11,486
14,356
28,741
0
L
14,367
7,660
0
7,794
29,229
13,308
1,550
4,644
24,434
0
118,916
W
Cu Chulainn
Iv Brax vI
Cu Chulainn
36,336
12,502
0
16,800
32,316
35,661
8,441
7,365
24,762
10,820
169,203
W
Danzaburou
KillmyEgo
Danzaburou
17,660
10,114
0
11,341
25,198
11,892
7,541
5,661
19,501
0
172,983
L
Thanatos
MOB SHADOW
Thanatos
21,243
5,147
0
21,427
30,900
13,827
182
8,408
22,194
0
127,485
L
Sun Wukong
PapaC95
Sun Wukong
21,728
3,126
0
13,168
33,040
31,177
196
8,295
23,812
0
130,838
W
Achilles
Piano Trap
Achilles
13,438
3,610
0
8,078
23,940
34,282
2,050
5,708
18,218
0
82,980
W
Athena
13,111
3,589
0
9,390
31,114
47,497
1,238
9,024
21,908
53,591
0
W
Vulcan
ddddd23de
Vulcan
21,644
7,256
0
2,164
15,123
6,204
425
4,627
10,462
108,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,239
Gold Earned
78,487
797
Minions Killed
923
0
Camps Cleared
0
2,790,186
Distance Traveled
2,735,888
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
18,153
586
300
10
0
623,150
8
L
Sylvanus
12,544
405
53
2
0
407,562
1
L
Apollo
15,676
506
189
6
0
500,556
2
W
Cu Chulainn
20,879
674
210
7
0
643,826
1
W
Danzaburou
21,566
696
231
7
0
451,926
6
L
Thanatos
15,814
510
177
6
0
570,003
4
L
Sun Wukong
16,300
526
204
7
0
634,617
6
W
Achilles
15,111
487
134
4
0
525,453
1
W
Athena
16,510
533
74
2
0
662,387
2
W
Vulcan
16,173
522
148
5
0
506,594
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role