Player Matchup

Ares
Ares
Chavy Camper x
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
JDude95
Cu Chulainn
Level 30
God Stats
16W - 14L
1,500 SR
Queue Stats
503W - 470L
1,269 Elo+
Solo
The Morrigan
The Morrigan
NapahaYT
The Morrigan
Level 27
God Stats
3W - 5L
1,500 SR
Queue Stats
65W - 72L
1,588 Elo+
Solo
Bakasura
Bakasura
PumpXXXMachine
Bakasura
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Neith
Neith
carhead
Neith
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 26
1,500 SR
1,471 Elo+

VS

Team Averages
Level 12
1,582 SR
1,747 Elo+
Ravana
Ravana
Ec_Borreti
Ravana
Level 28
God Stats
2W - 6L
1,500 SR
Queue Stats
70W - 82L
1,844 Elo+
Party 3
Yemoja
Yemoja
GabrielTheSeraph
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,754 Elo+
Solo
Hachiman
Hachiman
Sugoï
Hachiman
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 72L
1,844 Elo+
Party 3
Guan Yu
Guan Yu
Tuinhek
Guan Yu
Level 7
God Stats
4W - 3L
1,908 SR
Queue Stats
9W - 11L
1,645 Elo+
Party 1
Anubis
Anubis
akanostress
Anubis
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 10L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 7
6,829
455
226
4,404
2,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
JDude95
Cu Chulainn
14
2 / 4 / 3
8,817
588
12,699
15,439
8,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
NapahaYT
The Morrigan
13
3 / 8 / 3
8,447
563
7,020
8,735
3,195
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
18
13 / 0 / 0
10,808
721
14,565
11,860
5,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
carhead
Neith
14
9 / 1 / 3
8,754
584
10,379
6,320
2,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Ec_Borreti
Ravana
13
3 / 5 / 2
7,584
506
5,122
10,458
3,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 5 / 0
6,554
437
3,115
8,705
3,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Sugoï
Hachiman
9
0 / 7 / 2
5,783
386
5,237
11,807
2,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Tuinhek
Guan Yu
13
3 / 4 / 1
7,504
500
8,990
18,356
12,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
14
8 / 6 / 0
8,558
571
9,860
13,037
4,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
27
Kills
15
15
Deaths
27
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
2
7
1.75
L
Ravana
Ec_Borreti
Ravana
3
5
2
0.8
L
1
5
0
0.2
W
Cu Chulainn
JDude95
Cu Chulainn
2
4
3
0.88
W
The Morrigan
NapahaYT
The Morrigan
3
8
3
0.56
W
Bakasura
13
0
0
13
L
Hachiman
Sugoï
Hachiman
0
7
2
0.14
L
Guan Yu
Tuinhek
Guan Yu
3
4
1
0.88
L
Anubis
8
6
0
1.33
W
Neith
carhead
Neith
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,889
Damage
32,324
46,758
Taken
62,363
22,290
Mitigated
27,608
15,956
Healing
19,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
226
226
0
584
4,404
2,544
80
1,554
2,850
2,441
0
L
Ravana
Ec_Borreti
Ravana
5,122
2,210
0
3,750
10,458
3,569
0
2,591
7,452
0
37,463
L
3,115
377
188
336
8,705
3,988
0
157
8,523
26,923
0
W
Cu Chulainn
JDude95
Cu Chulainn
12,699
3,390
0
4,938
15,439
8,909
752
1,107
13,870
3,599
52,385
W
The Morrigan
NapahaYT
The Morrigan
7,020
613
0
792
8,735
3,195
616
5,728
2,761
42,233
0
W
Bakasura
14,565
10,698
0
7,608
11,860
5,298
0
3,174
8,636
0
67,241
L
Hachiman
Sugoï
Hachiman
5,237
3,322
0
3,499
11,807
2,753
0
69
11,369
0
24,282
L
Guan Yu
Tuinhek
Guan Yu
8,990
2,453
3
6,470
18,356
12,880
640
561
16,557
0
38,064
L
Anubis
9,860
239
0
4,793
13,037
4,418
648
4,525
7,398
46,888
0
W
Neith
carhead
Neith
10,379
5,616
0
2,034
6,320
2,344
3,727
1,166
5,154
0
48,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,655
Gold Earned
35,983
403
Minions Killed
315
0
Camps Cleared
0
1,254,355
Distance Traveled
1,224,931
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,829
455
3
0
0
194,689
0
L
Ravana
7,584
506
79
5
0
236,630
3
L
Yemoja
6,554
437
46
3
0
246,306
0
W
Cu Chulainn
8,817
588
102
7
0
273,953
6
W
The Morrigan
8,447
563
70
5
0
232,015
0
W
Bakasura
10,808
721
138
9
0
348,822
0
L
Hachiman
5,783
386
32
2
0
230,731
0
L
Guan Yu
7,504
500
67
4
0
292,612
0
L
Anubis
8,558
571
91
6
0
218,652
2
W
Neith
8,754
584
90
6
0
204,876
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role