Player Matchup

Artemis
Artemis
BigEngland1
Artemis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,066 Elo+
Party 1
Bellona
Bellona
SW Falken98
Bellona
Level 18
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 3L
1,066 Elo+
Party 1
Zeus
Zeus
xValiantHammeRx
Zeus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,066 Elo+
Party 1
Team Averages
Level 31
1,428 SR
1,066 Elo+

VS

Team Averages
Level 54
1,572 SR
1,675 Elo+
Arachne
Arachne
Shadowgirl94906
Arachne
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,619 Elo+
Party 2
Bellona
Bellona
the first bite
Bellona
Level 77
God Stats
2W - 1L
1,715 SR
Queue Stats
10W - 8L
1,702 Elo+
Party 2
Kukulkan
Kukulkan
xoQueenJulia94
Kukulkan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,702 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BigEngland1
Artemis
11
0 / 5 / 2
7,810
601
4,395
7,774
2,710
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
SW Falken98
Bellona
9
1 / 3 / 0
7,328
564
2,744
9,232
4,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

10
1 / 6 / 1
7,999
615
5,763
6,949
2,230
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 7
8,585
660
2,557
5,384
1,932
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
7 / 2 / 7
9,376
721
7,957
7,893
5,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
14
4 / 0 / 9
9,234
710
8,009
5,385
2,320
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
2
Kills
14
14
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Artemis
BigEngland1
Artemis
0
5
2
0.2
L
Bellona
SW Falken98
Bellona
1
3
0
0.33
W
3
0
7
6.5
W
7
2
7
5.25
L
1
6
1
0.25
W
Kukulkan
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,902
Damage
18,523
23,955
Taken
18,662
9,908
Mitigated
10,185
2,930
Healing
5,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BigEngland1
Artemis
4,395
2,358
0
1,132
7,774
2,710
148
1,924
5,750
0
25,567
L
Bellona
SW Falken98
Bellona
2,744
966
0
1,798
9,232
4,968
0
3,167
5,915
0
15,409
W
2,557
1,718
0
760
5,384
1,932
0
1,387
3,997
0
21,361
W
7,957
1,375
231
731
7,893
5,933
2,109
1,972
5,921
0
28,458
L
5,763
1,267
0
0
6,949
2,230
0
2,979
3,895
25,726
0
W
Kukulkan
8,009
636
0
3,506
5,385
2,320
523
2,548
2,837
40,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,137
Gold Earned
27,195
111
Minions Killed
134
0
Camps Cleared
0
561,802
Distance Traveled
743,377
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,810
601
42
3
0
181,807
4
L
Bellona
7,328
564
22
2
0
209,043
0
W
Arachne
8,585
660
27
2
0
297,832
0
W
Bellona
9,376
721
34
3
0
225,464
2
L
Zeus
7,999
615
47
4
0
170,952
5
W
Kukulkan
9,234
710
73
6
0
220,081
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role