Player Matchup

Scylla
Scylla
Silver V
KippenUndBull
Scylla
Silver V
Level 52
God Stats
1W - 4L
1,500 SR
Queue Stats
154W - 145L
1,318 MMR
Solo
Sun Wukong
Sun Wukong
Silver V
LenNThaoO
Sun Wukong
Silver V
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 11L
1,500 MMR
Solo
Ravana
Ravana
Silver IV
Sreadi
Ravana
Silver IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Bronze III
Stinkyrich
Anhur
Bronze III
Level 123
God Stats
6W - 5L
1,500 SR
Queue Stats
44W - 51L
1,365 MMR
Solo
Sobek
Sobek
Silver IV
maure
Sobek
Silver IV
Level 123
God Stats
2W - 4L
1,500 SR
Queue Stats
86W - 80L
1,309 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 120
1,500 SR
1,399 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 126
1,500 SR
1,347 MMR
Ymir
Ymir
Bronze III
AkhyrA13
Ymir
Bronze III
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,323 MMR
Solo
Nu Wa
Nu Wa
Bronze IV
RazyzeRaz
Nu Wa
Bronze IV
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,328 MMR
Solo
Neith
Neith
Bronze IV
XAquilex
Neith
Bronze IV
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 196L
1,219 MMR
Solo
King Arthur
King Arthur
Bronze III
narstyy
King Arthur
Bronze III
Level 140
God Stats
2W - 6L
1,500 SR
Queue Stats
46W - 59L
1,365 MMR
Solo
Mercury
Mercury
Bronze III
rabys
Mercury
Bronze III
Level 88
God Stats
8W - 10L
1,500 SR
Queue Stats
248W - 255L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 4
6,626
442
3,239
3,994
964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
LenNThaoO
Sun Wukong
15
0 / 1 / 0
7,781
519
3,661
9,482
6,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
Sreadi
Ravana
13
4 / 3 / 1
7,538
503
7,338
9,479
3,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
12
2 / 2 / 0
6,711
447
7,149
8,098
3,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
maure
Sobek
11
1 / 2 / 4
6,773
452
4,876
14,320
8,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
NemesisCu ChulainnTsukuyomiPersephoneApollo

VS

Bans
SetTyrHeimdallrCabrakanThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 2 / 3
6,675
445
3,715
10,801
4,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
RazyzeRaz
Nu Wa
13
2 / 4 / 0
7,871
525
6,703
8,853
2,611
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
XAquilex
Neith
12
3 / 2 / 1
7,557
504
9,535
9,440
2,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
narstyy
King Arthur
15
1 / 0 / 0
8,459
564
6,371
7,879
5,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
rabys
Mercury
14
2 / 0 / 3
8,285
552
2,341
9,004
3,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
8
Kills
9
9
Deaths
8
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
2
3
1.25
W
1
1
4
3
W
Sun Wukong
LenNThaoO
Sun Wukong
0
1
0
0
L
Nu Wa
RazyzeRaz
Nu Wa
2
4
0
0.5
W
Ravana
Sreadi
Ravana
4
3
1
1.5
W
Anhur
2
2
0
1
L
Neith
XAquilex
Neith
3
2
1
1.75
W
Sobek
maure
Sobek
1
2
4
1.5
L
King Arthur
narstyy
King Arthur
1
0
0
1
L
Mercury
rabys
Mercury
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,263
Damage
28,665
45,373
Taken
45,977
22,848
Mitigated
18,476
16,073
Healing
12,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,715
1,167
0
2,570
10,801
4,786
0
2,515
8,286
23,280
0
W
3,239
385
0
250
3,994
964
0
1,620
2,374
33,691
0
W
Sun Wukong
LenNThaoO
Sun Wukong
3,661
149
0
5,091
9,482
6,487
0
581
8,510
0
51,987
L
Nu Wa
RazyzeRaz
Nu Wa
6,703
3,333
0
2,109
8,853
2,611
621
1,714
7,139
54,509
0
W
Ravana
Sreadi
Ravana
7,338
3,239
0
3,391
9,479
3,203
0
2,489
6,940
0
42,977
W
Anhur
7,149
1,436
0
1,000
8,098
3,965
0
2,214
5,884
4,436
33,002
L
Neith
XAquilex
Neith
9,535
4,549
0
4,249
9,440
2,610
136
2,676
6,764
0
40,244
W
Sobek
maure
Sobek
4,876
235
0
6,341
14,320
8,229
0
3,514
10,806
25,420
0
L
King Arthur
narstyy
King Arthur
6,371
777
0
2,767
7,879
5,393
0
0
7,476
0
55,764
L
Mercury
rabys
Mercury
2,341
598
0
480
9,004
3,076
0
1,558
7,421
0
61,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,429
Gold Earned
38,847
350
Minions Killed
426
0
Camps Cleared
0
1,368,828
Distance Traveled
1,385,084
27
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,675
445
24
2
0
279,096
2
W
Scylla
6,626
442
54
4
0
190,869
2
W
Sun Wukong
7,781
519
124
8
0
298,468
4
L
Nu Wa
7,871
525
85
6
0
218,194
6
W
Ravana
7,538
503
86
6
0
306,736
5
W
Anhur
6,711
447
62
4
0
279,574
10
L
Neith
7,557
504
87
6
0
264,555
3
W
Sobek
6,773
452
24
2
0
293,181
6
L
King Arthur
8,459
564
115
8
0
277,807
4
L
Mercury
8,285
552
115
8
0
345,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role