Player Matchup

King Arthur
King Arthur
ACEatLARGE7
King Arthur
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,291 Elo+
Party 1
Agni
Agni
Ilitharius
Agni
Level 83
God Stats
2W - 3L
1,500 SR
Queue Stats
259W - 211L
1,500 Elo+
Solo
Rama
Rama
PastorSlik
Rama
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,291 Elo+
Party 1
Arachne
Arachne
TenguKing13
Arachne
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
262W - 264L
1,500 Elo+
Solo
Yemoja
Yemoja
mistercappp
Yemoja
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 118
1,500 SR
1,416 Elo+

VS

Team Averages
Level 71
1,500 SR
1,533 Elo+
Cu Chulainn
Cu Chulainn
Centmord
Cu Chulainn
Level 67
God Stats
12W - 4L
1,500 SR
Queue Stats
650W - 593L
1,500 Elo+
Solo
Chaac
Chaac
PapaJesus36329
Chaac
Level 62
God Stats
4W - 0L
1,500 SR
Queue Stats
97W - 99L
1,500 Elo+
Party 2
Anhur
Anhur
SUTR0
Anhur
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
38W - 55L
1,666 Elo+
Solo
Nu Wa
Nu Wa
SoulDevourer666
Nu Wa
Level 58
God Stats
8W - 3L
1,500 SR
Queue Stats
90W - 82L
1,500 Elo+
Party 2
Sobek
Sobek
Tapley
Sobek
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
295W - 252L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ACEatLARGE7
King Arthur
16
1 / 9 / 4
9,260
487
4,807
17,769
14,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
5 / 6 / 3
10,478
551
11,736
10,578
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
1 / 6 / 2
8,176
430
7,303
13,847
4,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
TenguKing13
Arachne
15
5 / 7 / 1
9,489
499
7,906
21,223
7,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
14
0 / 4 / 5
8,623
454
6,690
14,518
12,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Centmord
Cu Chulainn
19
9 / 3 / 4
12,178
641
16,417
13,536
14,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
13 / 1 / 4
12,069
635
12,602
16,956
10,562
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anhur
SUTR0
Anhur
17
3 / 1 / 9
10,458
550
10,055
11,061
4,520
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
4 / 5 / 7
10,782
567
9,821
10,146
3,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Tapley
Sobek
14
1 / 2 / 10
9,653
508
5,655
19,244
16,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
64
12
Kills
30
32
Deaths
12
15
Assists
34
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ACEatLARGE7
King Arthur
1
9
4
0.33
W
Cu Chulainn
Centmord
Cu Chulainn
9
3
4
3.67
L
5
6
3
1.08
W
13
1
4
15
L
1
6
2
0.33
W
Anhur
SUTR0
Anhur
3
1
9
7.5
W
4
5
7
1.5
W
Sobek
Tapley
Sobek
1
2
10
3
L
Arachne
TenguKing13
Arachne
5
7
1
0.79
L
Yemoja
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,442
Damage
54,550
77,935
Taken
70,943
43,174
Mitigated
49,931
18,499
Healing
27,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ACEatLARGE7
King Arthur
4,807
644
0
2,307
17,769
14,564
322
4,049
13,611
0
53,894
W
Cu Chulainn
Centmord
Cu Chulainn
16,417
3,646
0
3,743
13,536
14,599
348
1,459
11,734
18,041
69,869
L
11,736
485
0
960
10,578
3,549
41
3,943
6,438
67,371
0
W
12,602
4,676
838
8,602
16,956
10,562
124
3,516
13,390
0
83,855
L
7,303
5,129
0
2,593
13,847
4,212
280
1,701
12,085
0
34,727
W
Anhur
SUTR0
Anhur
10,055
3,747
0
5,497
11,061
4,520
2,328
4,062
6,999
0
70,119
W
9,821
2,321
0
1,878
10,146
3,870
507
3,899
6,247
60,627
0
W
Sobek
Tapley
Sobek
5,655
487
0
7,213
19,244
16,380
375
5,490
13,729
25,580
0
L
Arachne
TenguKing13
Arachne
7,906
4,083
0
9,029
21,223
7,926
0
3,094
18,019
0
53,990
L
Yemoja
6,690
885
1,470
2,140
14,518
12,923
0
5,239
9,086
34,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,026
Gold Earned
55,140
463
Minions Killed
540
0
Camps Cleared
0
1,659,725
Distance Traveled
1,761,280
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,260
487
119
6
0
320,661
2
W
Cu Chulainn
12,178
641
159
8
0
356,240
7
L
Agni
10,478
551
138
7
0
359,868
8
W
Chaac
12,069
635
116
6
0
378,774
2
L
Rama
8,176
430
61
3
0
279,724
2
W
Anhur
10,458
550
139
7
0
350,725
5
W
Nu Wa
10,782
567
107
6
0
310,262
1
W
Sobek
9,653
508
19
1
0
365,279
4
L
Arachne
9,489
499
96
5
0
366,456
2
L
Yemoja
8,623
454
49
3
0
333,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role