Player Matchup

Olorun
Olorun
HopeThatWasAFart
Olorun
Level 31
God Stats
0W - 2L
1,715 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Scaeyteaaa
Heimdallr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
c00ster
Sylvanus
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Team Averages
Level 26
1,572 SR
1,500 Elo+

VS

Team Averages
Level 55
1,640 SR
1,787 Elo+
Nu Wa
Nu Wa
Frankenstein327
Nu Wa
Level 119
God Stats
5W - 0L
1,920 SR
Queue Stats
489W - 375L
1,931 Elo+
Party 1
Fenrir
Fenrir
Kastumichou
Fenrir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 8L
1,931 Elo+
Party 1
Cthulhu
Cthulhu
TheStankyDM
Cthulhu
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 5
10,311
607
10,598
15,056
5,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Scaeyteaaa
Heimdallr
13
1 / 7 / 5
10,025
590
7,590
13,698
5,090
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
c00ster
Sylvanus
14
4 / 3 / 4
10,799
635
7,336
16,791
11,437
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 7
11,482
675
15,465
8,093
2,759
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
14
9 / 5 / 4
12,027
707
10,820
13,507
12,616
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
TheStankyDM
Cthulhu
13
0 / 1 / 13
10,204
600
7,087
12,551
12,089
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
7
Kills
13
13
Deaths
8
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
L
2
3
5
1.5
W
Fenrir
9
5
4
2.2
L
Heimdallr
Scaeyteaaa
Heimdallr
1
7
5
0.5
W
Cthulhu
TheStankyDM
Cthulhu
0
1
13
6.5
L
Sylvanus
c00ster
Sylvanus
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,524
Damage
33,372
45,545
Taken
34,151
21,812
Mitigated
27,464
14,936
Healing
5,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,465
4,135
966
2,052
8,093
2,759
2,534
4,121
3,972
64,841
0
L
10,598
5,471
1,417
7,996
15,056
5,285
323
8,110
6,946
65,028
0
W
Fenrir
10,820
1,322
0
887
13,507
12,616
581
7,189
6,318
0
31,501
L
Heimdallr
Scaeyteaaa
Heimdallr
7,590
2,902
0
1,268
13,698
5,090
556
5,106
8,592
0
45,191
W
Cthulhu
TheStankyDM
Cthulhu
7,087
314
86
1,692
12,551
12,089
372
6,714
5,837
25,352
0
L
Sylvanus
c00ster
Sylvanus
7,336
2,076
1,410
2,845
16,791
11,437
195
10,495
6,296
26,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,135
Gold Earned
33,713
183
Minions Killed
182
0
Camps Cleared
0
788,929
Distance Traveled
904,123
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,482
675
115
7
0
246,487
1
L
Olorun
10,311
607
98
6
0
233,426
2
W
Fenrir
12,027
707
32
2
0
361,186
1
L
Heimdallr
10,025
590
57
3
0
285,961
0
W
Cthulhu
10,204
600
35
2
0
296,450
0
L
Sylvanus
10,799
635
28
2
0
269,542
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role