Player Matchup

Thanatos
Thanatos
CardinalSinner13
Thanatos
Level 95
God Stats
13W - 28L
1,500 SR
Queue Stats
217W - 219L
1,500 Elo+
Solo
Heimdallr
Heimdallr
EternalN00b969
Heimdallr
Level 146
God Stats
3W - 6L
1,285 SR
Queue Stats
10W - 10L
1,386 Elo+
Solo
Bacchus
Bacchus
RocketRangoon
Bacchus
Level 67
God Stats
8W - 7L
1,500 SR
Queue Stats
129W - 154L
1,115 Elo+
Solo
Team Averages
Level 103
1,428 SR
1,334 Elo+

VS

Team Averages
Level 54
1,428 SR
1,474 Elo+
Hercules
Hercules
UrM0m5M1lK
Hercules
Level 46
God Stats
14W - 11L
1,500 SR
Queue Stats
58W - 80L
1,308 Elo+
Solo
Ymir
Ymir
YFBPxBailout
Ymir
Level 43
God Stats
1W - 5L
1,500 SR
Queue Stats
457W - 489L
1,829 Elo+
Solo
Mulan
Mulan
deathmachine317
Mulan
Level 72
God Stats
3W - 2L
1,285 SR
Queue Stats
8W - 10L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 4 / 3
7,857
714
7,168
9,151
5,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
EternalN00b969
Heimdallr
9
2 / 7 / 2
6,837
622
7,503
9,562
3,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
8
1 / 5 / 3
6,584
599
5,562
9,812
6,891
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
UrM0m5M1lK
Hercules
10
0 / 3 / 14
7,984
726
6,588
12,355
6,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
11 / 2 / 5
9,458
860
8,460
8,143
7,416
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
4 / 2 / 11
8,759
796
6,379
8,512
4,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
7
Kills
15
16
Deaths
7
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
4
4
3
1.38
L
Heimdallr
EternalN00b969
Heimdallr
2
7
2
0.43
L
Bacchus
1
5
3
0.5
W
Hercules
UrM0m5M1lK
Hercules
0
3
14
2.33
W
11
2
5
6.75
W
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,233
Damage
21,427
28,525
Taken
29,010
15,641
Mitigated
19,076
6,723
Healing
7,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,168
1,825
0
5,279
9,151
5,032
0
4,158
4,993
0
17,773
L
Heimdallr
EternalN00b969
Heimdallr
7,503
4,372
0
430
9,562
3,718
0
2,800
6,762
0
23,626
L
Bacchus
5,562
824
585
429
9,812
6,891
0
1,514
8,298
11,717
0
W
Hercules
UrM0m5M1lK
Hercules
6,588
2,022
834
2,746
12,355
6,798
499
2,364
9,791
0
16,933
W
8,460
2,047
699
1,483
8,143
7,416
885
1,861
6,061
18,121
0
W
6,379
1,550
0
1,647
8,512
4,862
1,324
1,337
7,050
0
29,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,278
Gold Earned
26,201
64
Minions Killed
80
0
Camps Cleared
0
520,167
Distance Traveled
622,397
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,857
714
23
2
0
180,745
2
L
Heimdallr
6,837
622
28
3
0
151,103
0
L
Bacchus
6,584
599
13
1
0
188,319
0
W
Hercules
7,984
726
19
2
0
217,396
1
W
Ymir
9,458
860
20
2
0
176,551
1
W
Mulan
8,759
796
41
4
0
228,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role