Player Matchup

Vulcan
Vulcan
Bronze III
AppointedGnome
Vulcan
Bronze III
Level 160
God Stats
0W - 3L
1,500 SR
Queue Stats
99W - 86L
1,588 MMR
Party 1
Kali
Kali
Gold IV
Conimex
Kali
Gold IV
Level 127
God Stats
23W - 14L
1,285 SR
Queue Stats
260W - 245L
1,500 MMR
Solo
Izanami
Izanami
Gold V
LapIace
Izanami
Gold V
Level 160
God Stats
4W - 3L
1,500 SR
Queue Stats
239W - 199L
1,500 MMR
Solo
Cerberus
Cerberus
Silver I
OverpoweredUSB
Cerberus
Silver I
Level 160
God Stats
17W - 12L
1,500 SR
Queue Stats
347W - 298L
1,679 MMR
Party 1
Geb
Geb
Gold V
itamarhamazrim
Geb
Gold V
Level 127
God Stats
22W - 13L
1,500 SR
Queue Stats
378W - 366L
1,638 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 147
1,457 SR
1,581 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,586 SR
1,553 MMR
Fafnir
Fafnir
Gold IV
Dracomarino
Fafnir
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Scylla
Scylla
Gold V
ESC4N0R
Scylla
Gold V
Level 160
God Stats
36W - 16L
1,715 SR
Queue Stats
309W - 256L
1,680 MMR
Party 2
Heimdallr
Heimdallr
Silver I
Krakito
Heimdallr
Silver I
Level 156
God Stats
47W - 32L
1,715 SR
Queue Stats
466W - 360L
1,586 MMR
Party 2
Bellona
Bellona
Gold IV
iCreeDx
Bellona
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Chronos
Chronos
Silver I
samoilaaaaa
Chronos
Silver I
Level 52
God Stats
41W - 26L
1,500 SR
Queue Stats
87W - 100L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 2
9,636
507
9,522
10,764
4,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kali
Conimex
Kali
15
3 / 1 / 3
9,161
482
5,752
14,632
6,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
LapIace
Izanami
17
2 / 1 / 4
9,781
515
13,036
12,654
6,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
18
2 / 3 / 2
10,509
553
6,262
16,391
12,891
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
2 / 8 / 3
7,273
383
3,216
13,151
9,590
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
YemojaThe MorriganDanzaburouPersephone

VS

Bans
King ArthurNu WaTsukuyomiPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
1 / 2 / 12
10,565
556
7,767
13,843
15,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
ESC4N0R
Scylla
19
8 / 2 / 5
11,838
623
9,265
9,901
3,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Krakito
Heimdallr
20
6 / 1 / 3
13,033
686
11,963
16,085
7,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
iCreeDx
Bellona
18
2 / 0 / 6
11,460
603
13,075
13,547
12,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
samoilaaaaa
Chronos
14
0 / 5 / 5
9,340
492
5,647
10,345
3,767
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
10
Kills
17
17
Deaths
10
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Kali
Conimex
Kali
3
1
3
4.5
W
Fafnir
1
2
12
3.5
W
Scylla
ESC4N0R
Scylla
8
2
5
5.25
W
Heimdallr
Krakito
Heimdallr
6
1
3
7.5
L
Izanami
LapIace
Izanami
2
1
4
4
L
Cerberus
2
3
2
1
W
Bellona
iCreeDx
Bellona
2
0
6
5
L
2
8
3
0.44
W
Chronos
samoilaaaaa
Chronos
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,788
Damage
47,717
67,592
Taken
63,721
40,553
Mitigated
42,929
21,481
Healing
28,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,522
1,921
0
3,103
10,764
4,359
0
1,983
8,781
70,852
0
L
Kali
Conimex
Kali
5,752
3,269
0
6,384
14,632
6,862
0
3,646
10,986
0
57,511
W
Fafnir
7,767
1,350
0
6,573
13,843
15,942
277
3,633
10,150
17,845
0
W
Scylla
ESC4N0R
Scylla
9,265
1,140
0
4,612
9,901
3,198
1,284
3,995
5,814
94,818
0
W
Heimdallr
Krakito
Heimdallr
11,963
5,968
0
9,239
16,085
7,112
2,783
8,054
7,753
0
107,694
L
Izanami
LapIace
Izanami
13,036
9,150
0
4,716
12,654
6,851
898
6,736
5,918
5,962
87,781
L
Cerberus
6,262
261
0
7,083
16,391
12,891
0
4,819
11,283
77,546
0
W
Bellona
iCreeDx
Bellona
13,075
5,765
0
6,850
13,547
12,910
1,330
4,665
8,882
7,001
77,456
L
3,216
147
0
195
13,151
9,590
0
6,218
6,933
9,884
0
W
Chronos
samoilaaaaa
Chronos
5,647
1,893
0
1,482
10,345
3,767
2,285
2,510
7,795
59,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,360
Gold Earned
56,236
631
Minions Killed
609
0
Camps Cleared
0
1,878,491
Distance Traveled
1,832,940
27
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,636
507
154
8
0
358,240
3
L
Kali
9,161
482
108
6
0
467,141
4
W
Fafnir
10,565
556
16
1
0
374,177
7
W
Scylla
11,838
623
148
8
0
383,575
5
W
Heimdallr
13,033
686
162
9
0
343,043
6
L
Izanami
9,781
515
163
9
0
324,382
4
L
Cerberus
10,509
553
199
10
0
388,366
4
W
Bellona
11,460
603
163
9
0
395,757
6
L
Geb
7,273
383
7
0
0
340,362
12
W
Chronos
9,340
492
120
6
0
336,388
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role