Player Matchup

Fenrir
Fenrir
Darknikon
Fenrir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 47L
1,500 Elo+
Solo
Thor
Thor
EdubrCN
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
Friskytte
Apollo
Level 25
God Stats
6W - 10L
1,500 SR
Queue Stats
228W - 226L
1,715 Elo+
Solo
Hera
Hera
Piruzaldo
Hera
Level 7
God Stats
7W - 16L
1,500 SR
Queue Stats
124W - 139L
1,500 Elo+
Solo
Cthulhu
Cthulhu
RancioMan233
Cthulhu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 1L
1,715 Elo+
Solo
Team Averages
Level 16
1,500 SR
1,586 Elo+

VS

Team Averages
Level 21
1,457 SR
1,328 Elo+
Ao Kuang
Ao Kuang
Jholon
Ao Kuang
Level 20
God Stats
19W - 19L
1,285 SR
Queue Stats
48W - 52L
1,285 Elo+
Party 1
Kuzenbo
Kuzenbo
LichGrim
Kuzenbo
Level 16
God Stats
7W - 10L
1,500 SR
Queue Stats
46W - 46L
1,285 Elo+
Solo
Thoth
Thoth
SkyNatsuBRx
Thoth
Level 15
God Stats
10W - 9L
1,500 SR
Queue Stats
993W - 1,103L
1,285 Elo+
Solo
Guan Yu
Guan Yu
SubjectX38
Guan Yu
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 4L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
ephys23
Heimdallr
Level 27
God Stats
4W - 6L
1,500 SR
Queue Stats
139W - 130L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Darknikon
Fenrir
5
0 / 3 / 0
3,743
416
835
4,078
1,167
Thor
EdubrCN
Thor
3
0 / 1 / 0
3,487
387
575
1,635
370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
Friskytte
Apollo
8
1 / 2 / 1
4,474
497
3,781
5,279
1,485
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hera
10
2 / 2 / 0
5,526
614
2,475
4,312
1,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
RancioMan233
Cthulhu
6
1 / 3 / 1
4,355
484
1,181
4,235
2,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Jholon
Ao Kuang
10
3 / 0 / 0
5,630
626
1,642
4,795
1,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kuzenbo
LichGrim
Kuzenbo
9
3 / 1 / 5
5,903
656
3,847
6,676
4,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 2 / 1
5,005
556
1,501
4,564
1,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Guan Yu
SubjectX38
Guan Yu
9
0 / 0 / 0
4,960
551
270
2,968
2,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
ephys23
Heimdallr
9
4 / 1 / 4
5,430
603
5,263
4,761
1,480
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
4
Kills
10
11
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Darknikon
Fenrir
0
3
0
0
L
Thor
EdubrCN
Thor
0
1
0
0
L
Apollo
Friskytte
Apollo
1
2
1
0.75
W
Ao Kuang
Jholon
Ao Kuang
3
0
0
3
W
Kuzenbo
LichGrim
Kuzenbo
3
1
5
5.5
L
Hera
2
2
0
1
L
Cthulhu
RancioMan233
Cthulhu
1
3
1
0.5
W
0
2
1
0.25
W
Guan Yu
SubjectX38
Guan Yu
0
0
0
0
W
Heimdallr
ephys23
Heimdallr
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,847
Damage
12,523
19,539
Taken
23,764
6,486
Mitigated
10,291
4,450
Healing
10,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Darknikon
Fenrir
835
198
0
543
4,078
1,167
54
2,006
2,047
0
5,821
L
Thor
EdubrCN
Thor
575
316
0
221
1,635
370
0
313
1,322
0
3,074
L
Apollo
Friskytte
Apollo
3,781
2,825
0
2,364
5,279
1,485
0
1,892
3,387
0
18,883
W
Ao Kuang
Jholon
Ao Kuang
1,642
319
0
2,960
4,795
1,396
31
350
4,445
24,971
0
W
Kuzenbo
LichGrim
Kuzenbo
3,847
1,459
417
2,441
6,676
4,020
0
393
6,283
13,916
0
L
Hera
2,475
892
0
750
4,312
1,274
0
1,666
2,646
31,997
0
L
Cthulhu
RancioMan233
Cthulhu
1,181
149
0
572
4,235
2,190
0
1,113
3,122
9,046
0
W
1,501
83
0
1,820
4,564
1,287
638
2,399
2,165
20,174
0
W
Guan Yu
SubjectX38
Guan Yu
270
45
0
756
2,968
2,108
393
0
2,968
0
16,779
W
Heimdallr
ephys23
Heimdallr
5,263
3,042
0
1,786
4,761
1,480
559
514
4,247
0
24,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,585
Gold Earned
26,928
130
Minions Killed
192
0
Camps Cleared
0
692,832
Distance Traveled
825,942
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,743
416
6
1
0
193,301
1
L
Thor
3,487
387
7
1
0
80,826
0
L
Apollo
4,474
497
34
4
0
144,037
1
W
Ao Kuang
5,630
626
64
7
0
173,698
1
W
Kuzenbo
5,903
656
23
3
0
195,546
3
L
Hera
5,526
614
69
8
0
168,865
1
L
Cthulhu
4,355
484
14
2
0
105,803
0
W
Thoth
5,005
556
40
4
0
141,338
3
W
Guan Yu
4,960
551
37
4
0
152,835
0
W
Heimdallr
5,430
603
28
3
0
162,525
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role