Player Matchup

Awilix
Awilix
Bronze III
AiiroO
Awilix
Bronze III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Bronze III
Clonestarvader
Hercules
Bronze III
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 35L
1,500 MMR
Solo
Nu Wa
Nu Wa
Bronze III
Sjraft
Nu Wa
Bronze III
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,500 MMR
Solo
Anhur
Anhur
Bronze III
SqueaakyG
Anhur
Bronze III
Level 160
God Stats
74W - 59L
1,500 SR
Queue Stats
489W - 487L
1,497 MMR
Solo
Chang'e
Chang'e
Bronze III
Suvivi
Chang'e
Bronze III
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 13L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 115
1,500 SR
1,499 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 100
1,500 SR
1,498 MMR
Ares
Ares
Bronze III
Fyginn
Ares
Bronze III
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 10L
1,496 MMR
Party 1
Olorun
Olorun
Bronze III
Koribua
Olorun
Bronze III
Level 83
God Stats
8W - 9L
1,500 SR
Queue Stats
245W - 259L
1,496 MMR
Party 1
Nike
Nike
Bronze III
Pencillll
Nike
Bronze III
Level 107
God Stats
138W - 123L
1,500 SR
Queue Stats
423W - 406L
1,500 MMR
Solo
Bakasura
Bakasura
Bronze III
arlekin98
Bakasura
Bronze III
Level 114
God Stats
2W - 2L
1,500 SR
Queue Stats
168W - 169L
1,496 MMR
Solo
Thoth
Thoth
Bronze III
jagger777
Thoth
Bronze III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AiiroO
Awilix
17
7 / 1 / 6
11,049
582
8,688
10,076
4,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
15
4 / 4 / 15
9,775
514
10,288
21,885
16,529
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
Sjraft
Nu Wa
17
5 / 2 / 12
11,000
579
12,841
8,660
3,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
SqueaakyG
Anhur
18
15 / 1 / 9
12,307
648
21,283
11,794
4,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Suvivi
Chang'e
17
0 / 2 / 3
9,633
507
4,379
8,679
4,691
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
TsukuyomiJanusNemesisApolloArachne

VS

Bans
DanzaburouKhepriCupidHun BatzCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Fyginn
Ares
10
0 / 10 / 2
6,463
340
3,691
16,244
10,634
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Olorun
Koribua
Olorun
11
0 / 9 / 3
7,057
371
5,094
15,148
3,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nike
17
5 / 2 / 2
10,609
558
11,940
15,665
12,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
arlekin98
Bakasura
16
4 / 5 / 1
10,075
530
6,534
16,593
6,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
jagger777
Thoth
16
1 / 5 / 3
9,518
501
10,861
10,945
2,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
21
31
Kills
10
10
Deaths
31
45
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Awilix
AiiroO
Awilix
7
1
6
10
W
Hercules
4
4
15
2.88
L
Ares
Fyginn
Ares
0
10
2
0.1
L
Olorun
Koribua
Olorun
0
9
3
0.17
L
Nike
5
2
2
3
W
Nu Wa
Sjraft
Nu Wa
5
2
12
5.5
W
Anhur
SqueaakyG
Anhur
15
1
9
19.5
W
Chang'e
Suvivi
Chang'e
0
2
3
0.75
L
Bakasura
arlekin98
Bakasura
4
5
1
0.9
L
Thoth
jagger777
Thoth
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,479
Damage
38,120
61,094
Taken
74,595
33,267
Mitigated
35,036
24,232
Healing
17,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
AiiroO
Awilix
8,688
2,646
0
4,444
10,076
4,254
843
2,862
7,015
0
79,221
W
Hercules
10,288
4,789
341
7,068
21,885
16,529
0
7,400
13,600
0
31,306
L
Ares
Fyginn
Ares
3,691
234
306
565
16,244
10,634
0
1,509
14,630
15,676
0
L
Olorun
Koribua
Olorun
5,094
2,264
770
3,543
15,148
3,434
0
2,034
12,982
32,445
0
L
Nike
11,940
2,047
0
3,240
15,665
12,152
0
5,924
9,499
595
78,325
W
Nu Wa
Sjraft
Nu Wa
12,841
1,795
0
886
8,660
3,224
1,586
2,699
5,201
74,665
0
W
Anhur
SqueaakyG
Anhur
21,283
11,813
0
6,142
11,794
4,569
1,727
5,016
6,231
0
94,251
W
Chang'e
Suvivi
Chang'e
4,379
987
1,310
4,041
8,679
4,691
1,747
1,511
6,775
56,000
0
L
Bakasura
arlekin98
Bakasura
6,534
4,373
0
6,949
16,593
6,115
0
3,668
12,697
0
52,048
L
Thoth
jagger777
Thoth
10,861
253
403
1,604
10,945
2,701
0
3,096
7,567
65,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,764
Gold Earned
43,722
572
Minions Killed
485
0
Camps Cleared
0
1,830,754
Distance Traveled
1,809,698
34
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,049
582
124
7
0
460,406
6
W
Hercules
9,775
514
35
2
0
359,799
7
L
Ares
6,463
340
20
1
0
320,520
12
L
Olorun
7,057
371
54
3
0
321,872
7
L
Nike
10,609
558
155
8
0
388,025
6
W
Nu Wa
11,000
579
144
8
0
345,455
6
W
Anhur
12,307
648
129
7
0
328,920
5
W
Chang'e
9,633
507
140
7
0
336,174
10
L
Bakasura
10,075
530
118
6
0
395,209
8
L
Thoth
9,518
501
138
7
0
384,072
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role