Player Matchup

Horus
Horus
ExoticCorgi27
Horus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Discordia
Discordia
Landh03
Discordia
Level 14
God Stats
14W - 19L
1,500 SR
Queue Stats
17W - 23L
1,500 Elo+
Solo
Chernobog
Chernobog
P2wicky
Chernobog
Level 18
God Stats
0W - 6L
1,500 SR
Queue Stats
64W - 75L
1,500 Elo+
Solo
Arachne
Arachne
YuYu cnbs
Arachne
Level 25
God Stats
7W - 7L
1,500 SR
Queue Stats
16W - 15L
1,500 Elo+
Solo
Sol
Sol
zircon-hiixz
Sol
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
72W - 81L
1,285 Elo+
Solo
Team Averages
Level 20
1,500 SR
1,457 Elo+

VS

Team Averages
Level 24
1,500 SR
1,457 Elo+
Zeus
Zeus
LSX74
Zeus
Level 20
God Stats
39W - 16L
1,500 SR
Queue Stats
115W - 105L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
REDTEEMO69
Erlang Shen
Level 27
God Stats
10W - 3L
1,500 SR
Queue Stats
27W - 20L
1,285 Elo+
Solo
Mercury
Mercury
Spookyboi333
Mercury
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
173W - 326L
1,500 Elo+
Solo
Pele
Pele
angry xJx
Pele
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 53L
1,500 Elo+
Party 1
Athena
Athena
colinjh2007
Athena
Level 24
God Stats
41W - 34L
1,500 SR
Queue Stats
93W - 70L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 3
7,742
968
3,601
12,248
6,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Discordia
Landh03
Discordia
13
3 / 5 / 2
8,194
1,024
9,271
5,636
1,927
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
P2wicky
Chernobog
14
2 / 7 / 5
8,707
1,088
11,203
13,330
4,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
YuYu cnbs
Arachne
13
0 / 4 / 2
7,528
941
7,990
10,607
3,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 2 / 2
8,601
1,075
7,205
8,430
3,040
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

156

VS

Team 2 Tickets

375

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
LSX74
Zeus
15
3 / 2 / 12
9,129
1,141
8,696
4,834
1,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
REDTEEMO69
Erlang Shen
16
10 / 1 / 9
10,847
1,356
12,112
10,059
5,018
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Spookyboi333
Mercury
14
5 / 3 / 8
8,612
1,077
8,122
7,284
2,631
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
15
5 / 2 / 14
9,449
1,181
8,865
10,075
3,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Athena
14
2 / 1 / 12
8,370
1,046
6,655
11,831
7,865
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
80
9
Kills
25
25
Deaths
9
14
Assists
55
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
W
Zeus
LSX74
Zeus
3
2
12
4.5
L
Discordia
Landh03
Discordia
3
5
2
0.8
L
Chernobog
P2wicky
Chernobog
2
7
5
0.64
W
Erlang Shen
REDTEEMO69
Erlang Shen
10
1
9
14.5
W
Mercury
Spookyboi333
Mercury
5
3
8
3
L
Arachne
YuYu cnbs
Arachne
0
4
2
0.25
W
Pele
5
2
14
6
W
Athena
2
1
12
8
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,270
Damage
44,450
50,251
Taken
44,083
19,718
Mitigated
20,799
5,098
Healing
6,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,601
2,331
212
1,186
12,248
6,149
0
5,635
6,613
0
6,143
W
Zeus
LSX74
Zeus
8,696
983
0
0
4,834
1,529
0
750
4,012
31,261
0
L
Discordia
Landh03
Discordia
9,271
1,182
0
0
5,636
1,927
0
1,511
4,125
14,208
0
L
Chernobog
P2wicky
Chernobog
11,203
7,455
0
931
13,330
4,786
0
3,713
9,617
0
16,019
W
Erlang Shen
REDTEEMO69
Erlang Shen
12,112
7,718
294
3,215
10,059
5,018
0
2,343
7,599
0
29,304
W
Mercury
Spookyboi333
Mercury
8,122
5,188
0
0
7,284
2,631
0
3,684
3,424
0
12,273
L
Arachne
YuYu cnbs
Arachne
7,990
6,707
0
1,095
10,607
3,816
0
3,316
7,291
0
10,959
W
Pele
8,865
3,214
0
2,402
10,075
3,756
0
5,062
4,781
0
19,552
W
Athena
6,655
2,978
0
720
11,831
7,865
0
3,812
7,791
12,680
0
L
7,205
2,442
0
1,674
8,430
3,040
0
1,176
7,254
21,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,772
Gold Earned
46,407
56
Minions Killed
155
0
Camps Cleared
4
673,211
Distance Traveled
776,056
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,742
968
6
1
0
124,811
1
W
Zeus
9,129
1,141
54
7
1
127,984
0
L
Discordia
8,194
1,024
6
1
0
86,639
0
L
Chernobog
8,707
1,088
5
1
0
137,108
1
W
Erlang Shen
10,847
1,356
46
6
2
155,615
0
W
Mercury
8,612
1,077
14
2
0
169,734
0
L
Arachne
7,528
941
0
0
0
189,338
1
W
Pele
9,449
1,181
27
3
1
152,690
0
W
Athena
8,370
1,046
14
2
0
170,033
0
L
Sol
8,601
1,075
39
5
0
135,315
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role