Player Matchup

Cthulhu
Cthulhu
Silver I
Cyaules
Cthulhu
Silver I
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 156L
1,545 MMR
Solo
Pele
Pele
Silver II
Monty37
Pele
Silver II
Level 147
God Stats
6W - 3L
1,715 SR
Queue Stats
25W - 13L
1,505 MMR
Party 1
Guan Yu
Guan Yu
Silver I
ThePanda8
Guan Yu
Silver I
Level 146
God Stats
4W - 6L
1,500 SR
Queue Stats
801W - 803L
1,545 MMR
Solo
Ullr
Ullr
Bronze III
Thorunt
Ullr
Bronze III
Level 133
God Stats
2W - 2L
1,500 SR
Queue Stats
148W - 135L
1,545 MMR
Solo
Chang'e
Chang'e
Silver I
edwinvankneef
Chang'e
Silver I
Level 77
God Stats
5W - 6L
1,715 SR
Queue Stats
13W - 9L
1,588 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 123
1,586 SR
1,546 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 94
1,500 SR
1,545 MMR
Yemoja
Yemoja
Bronze III
Arcomzy
Yemoja
Bronze III
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,543 MMR
Party 3
Tsukuyomi
Tsukuyomi
Silver II
Juaniton
Tsukuyomi
Silver II
Level 155
God Stats
52W - 35L
1,500 SR
Queue Stats
460W - 417L
1,597 MMR
Party 2
Hercules
Hercules
Bronze III
Reаgvir
Hercules
Bronze III
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,543 MMR
Solo
Anhur
Anhur
Bronze III
Smulk
Anhur
Bronze III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nu Wa
Nu Wa
Bronze III
benjiboy979
Nu Wa
Bronze III
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 190L
1,543 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cyaules
Cthulhu
5
0 / 0 / 0
3,302
660
627
1,776
587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
Monty37
Pele
3
0 / 0 / 0
2,765
553
0
910
162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Guan Yu
ThePanda8
Guan Yu
6
0 / 0 / 0
3,357
671
0
1,577
970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ullr
Thorunt
Ullr
5
0 / 0 / 0
3,023
605
269
620
132
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
6
0 / 0 / 0
3,389
678
866
2,840
642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bans
SetRaDanzaburouPersephoneThe Morrigan

VS

Bans
ApolloFenrirCu ChulainnAwilixSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Arcomzy
Yemoja
2
0 / 0 / 0
2,723
545
218
863
282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Tsukuyomi
Juaniton
Tsukuyomi
3
0 / 0 / 0
2,836
567
84
1,260
252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
Reаgvir
Hercules
2
0 / 0 / 0
2,584
517
0
129
93
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Anhur
Smulk
Anhur
5
0 / 0 / 0
2,874
575
306
1,360
281
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 0 / 0
3,252
650
774
1,491
345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Arcomzy
Yemoja
0
0
0
0
W
Cthulhu
Cyaules
Cthulhu
0
0
0
0
L
Tsukuyomi
Juaniton
Tsukuyomi
0
0
0
0
W
Pele
Monty37
Pele
0
0
0
0
L
Hercules
Reаgvir
Hercules
0
0
0
0
L
Anhur
Smulk
Anhur
0
0
0
0
W
Guan Yu
ThePanda8
Guan Yu
0
0
0
0
W
Ullr
Thorunt
Ullr
0
0
0
0
L
0
0
0
0
W
Chang'e
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,762
Damage
1,382
7,723
Taken
5,103
2,493
Mitigated
1,253
3,474
Healing
2,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Arcomzy
Yemoja
218
58
118
483
863
282
0
354
509
1,874
0
W
Cthulhu
Cyaules
Cthulhu
627
69
0
617
1,776
587
0
181
1,595
7,995
0
L
Tsukuyomi
Juaniton
Tsukuyomi
84
0
0
540
1,260
252
0
184
1,036
0
5,076
W
Pele
Monty37
Pele
0
0
0
362
910
162
0
0
910
0
3,919
L
Hercules
Reаgvir
Hercules
0
0
0
0
129
93
0
0
129
0
527
L
Anhur
Smulk
Anhur
306
221
0
718
1,360
281
0
273
1,087
0
9,132
W
Guan Yu
ThePanda8
Guan Yu
0
0
0
748
1,577
970
69
0
1,577
0
9,577
W
Ullr
Thorunt
Ullr
269
0
0
0
620
132
0
37
583
0
10,197
L
774
317
0
495
1,491
345
0
548
849
10,053
0
W
Chang'e
866
35
49
1,698
2,840
642
0
690
2,066
11,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,836
Gold Earned
14,269
105
Minions Killed
59
0
Camps Cleared
0
369,007
Distance Traveled
283,384
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
2,723
545
3
1
0
41,240
0
W
Cthulhu
3,302
660
13
3
0
77,721
0
L
Tsukuyomi
2,836
567
18
4
0
34,849
1
W
Pele
2,765
553
17
3
0
45,375
1
L
Hercules
2,584
517
1
0
0
42,053
0
L
Anhur
2,874
575
18
4
0
86,051
0
W
Guan Yu
3,357
671
22
4
0
81,998
2
W
Ullr
3,023
605
28
6
0
73,001
0
L
Nu Wa
3,252
650
19
4
0
79,191
0
W
Chang'e
3,389
678
25
5
0
90,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role