Player Matchup

Ne Zha
Ne Zha
Bronze III
FlashEdge
Ne Zha
Bronze III
Level 159
God Stats
5W - 4L
1,500 SR
Queue Stats
166W - 192L
1,500 MMR
Party 1
Ares
Ares
Bronze III
Zezsi
Ares
Bronze III
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 MMR
Party 1
Scylla
Scylla
Bronze III
ZéroDividé
Scylla
Bronze III
Level 129
God Stats
51W - 36L
1,500 SR
Queue Stats
79W - 82L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 124
1,500 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 145
1,500 SR
1,500 MMR
Danzaburou
Danzaburou
Bronze III
Erick938
Danzaburou
Bronze III
Level 142
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 12L
1,500 MMR
Party 2
Guan Yu
Guan Yu
Bronze III
SkullDG18
Guan Yu
Bronze III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Bronze III
hammet938
Anubis
Bronze III
Level 147
God Stats
2W - 5L
1,500 SR
Queue Stats
23W - 18L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
FlashEdge
Ne Zha
14
2 / 3 / 2
10,422
613
7,408
12,789
8,310
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ares
Zezsi
Ares
12
0 / 4 / 3
10,240
602
5,957
13,127
12,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
14
2 / 4 / 2
10,563
621
12,348
11,191
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AchillesAphroditePersephoneDiscordiaHercules

VS

Bans
HeraKumbhakarnaThothGaneshaNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Erick938
Danzaburou
16
3 / 0 / 8
11,918
701
14,793
12,545
6,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
SkullDG18
Guan Yu
15
4 / 2 / 7
12,453
733
7,312
14,463
18,656
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
hammet938
Anubis
14
4 / 2 / 4
10,978
646
7,844
8,220
5,205
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
4
Kills
11
11
Deaths
4
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Erick938
Danzaburou
3
0
8
7
L
Ne Zha
FlashEdge
Ne Zha
2
3
2
1
W
Guan Yu
SkullDG18
Guan Yu
4
2
7
3.75
L
Ares
Zezsi
Ares
0
4
3
0.38
L
Scylla
2
4
2
0.75
W
Anubis
hammet938
Anubis
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,713
Damage
29,949
37,107
Taken
35,228
23,928
Mitigated
30,393
7,815
Healing
17,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Erick938
Danzaburou
14,793
6,455
0
6,610
12,545
6,532
2,575
7,424
5,121
0
79,704
L
Ne Zha
FlashEdge
Ne Zha
7,408
1,090
831
2,563
12,789
8,310
0
1,591
11,198
0
39,433
W
Guan Yu
SkullDG18
Guan Yu
7,312
1,167
2,531
4,913
14,463
18,656
383
6,123
8,340
752
30,294
L
Ares
Zezsi
Ares
5,957
146
0
1,194
13,127
12,305
0
3,764
9,363
24,810
0
L
Scylla
12,348
999
0
3,227
11,191
3,313
0
2,950
8,241
63,643
0
W
Anubis
hammet938
Anubis
7,844
347
0
3,770
8,220
5,205
406
5,154
3,066
53,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,225
Gold Earned
35,349
192
Minions Killed
234
0
Camps Cleared
0
932,050
Distance Traveled
956,399
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,918
701
124
7
0
313,371
8
L
Ne Zha
10,422
613
59
3
0
363,268
6
W
Guan Yu
12,453
733
30
2
0
349,613
5
L
Ares
10,240
602
30
2
0
301,946
5
L
Scylla
10,563
621
103
6
0
266,836
1
W
Anubis
10,978
646
80
5
0
293,415
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role