Player Matchup

Sol
Sol
Elly_Stine777
Sol
Level 74
God Stats
6W - 7L
1,500 SR
Queue Stats
93W - 90L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
FithGarra21
Sylvanus
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 24L
1,500 Elo+
Solo
Xbalanque
Xbalanque
FriscoRobbie
Xbalanque
Level 67
God Stats
6W - 3L
1,500 SR
Queue Stats
17W - 16L
1,500 Elo+
Solo
Cthulhu
Cthulhu
NoNotMyEyes
Cthulhu
Level 106
God Stats
18W - 23L
1,500 SR
Queue Stats
159W - 183L
1,500 Elo+
Solo
Arachne
Arachne
Wolfhart_Kat
Arachne
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 37L
1,500 Elo+
Party 1
Team Averages
Level 79
1,500 SR
1,500 Elo+

VS

Team Averages
Level 76
1,500 SR
1,500 Elo+
King Arthur
King Arthur
 
King Arthur
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ApocalypticSyrup
Danzaburou
Level 104
God Stats
29W - 32L
1,500 SR
Queue Stats
241W - 257L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AvrgMstrpc
Nu Wa
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Solo
Nike
Nike
SirBentley416
Nike
Level 102
God Stats
16W - 26L
1,500 SR
Queue Stats
146W - 137L
1,500 Elo+
Solo
Merlin
Merlin
monkeyescape
Merlin
Level 48
God Stats
1W - 4L
1,500 SR
Queue Stats
91W - 96L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 2
7,100
507
3,550
8,528
3,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
FithGarra21
Sylvanus
8
0 / 3 / 1
5,903
422
1,385
8,536
3,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xbalanque
FriscoRobbie
Xbalanque
9
0 / 4 / 0
5,817
416
1,087
6,228
1,785
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
NoNotMyEyes
Cthulhu
14
7 / 1 / 1
8,544
610
12,205
10,133
6,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
Wolfhart_Kat
Arachne
12
3 / 4 / 2
7,488
535
4,418
10,593
6,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 5 / 1
6,055
433
4,390
11,362
6,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
ApocalypticSyrup
Danzaburou
12
6 / 2 / 1
7,553
540
7,484
8,584
3,097
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
13
3 / 1 / 1
7,915
565
11,448
6,781
2,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 0 / 2
6,846
489
2,451
7,271
2,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
8
0 / 3 / 1
5,561
397
3,770
6,354
2,514
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
17
11
Kills
11
12
Deaths
11
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
5
1
0.1
L
Danzaburou
ApocalypticSyrup
Danzaburou
6
2
1
3.25
L
Nu Wa
3
1
1
3.5
W
1
0
2
2
W
Sylvanus
FithGarra21
Sylvanus
0
3
1
0.17
W
Xbalanque
FriscoRobbie
Xbalanque
0
4
0
0
W
Cthulhu
NoNotMyEyes
Cthulhu
7
1
1
7.5
L
2
0
2
3
W
Arachne
Wolfhart_Kat
Arachne
3
4
2
1
L
Merlin
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,645
Damage
29,543
44,018
Taken
40,352
21,441
Mitigated
17,234
19,731
Healing
9,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,390
749
0
1,339
11,362
6,554
88
8,713
2,649
0
23,679
L
Danzaburou
ApocalypticSyrup
Danzaburou
7,484
2,871
294
2,620
8,584
3,097
2,490
2,707
5,877
0
33,340
L
Nu Wa
11,448
1,951
0
1,616
6,781
2,170
0
3,544
3,237
43,984
0
W
3,550
1,012
336
4,755
8,528
3,702
1,634
5,039
3,009
50,272
0
W
Sylvanus
FithGarra21
Sylvanus
1,385
558
2,661
3,387
8,536
3,245
247
2,743
5,602
10,344
0
W
Xbalanque
FriscoRobbie
Xbalanque
1,087
261
150
528
6,228
1,785
66
843
5,255
0
21,211
W
Cthulhu
NoNotMyEyes
Cthulhu
12,205
880
0
4,315
10,133
6,405
636
1,971
7,580
54,822
0
L
2,451
649
0
1,993
7,271
2,899
0
1,037
6,234
0
29,508
W
Arachne
Wolfhart_Kat
Arachne
4,418
2,554
0
3,599
10,593
6,304
677
3,462
6,870
8,539
30,231
L
Merlin
3,770
99
61
1,481
6,354
2,514
0
1,420
4,934
23,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,852
Gold Earned
33,930
356
Minions Killed
293
0
Camps Cleared
0
1,154,235
Distance Traveled
1,180,136
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,055
433
45
3
0
235,489
0
L
Danzaburou
7,553
540
74
5
0
204,426
1
L
Nu Wa
7,915
565
90
6
0
248,566
4
W
Sol
7,100
507
96
7
0
247,118
0
W
Sylvanus
5,903
422
20
1
0
214,631
1
W
Xbalanque
5,817
416
52
4
0
197,628
2
W
Cthulhu
8,544
610
111
8
0
279,348
0
L
Nike
6,846
489
44
3
0
286,852
0
W
Arachne
7,488
535
77
6
0
215,510
3
L
Merlin
5,561
397
40
3
0
204,803
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role