Player Matchup

Ra
Ra
Beezon14
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
GENXCID
Ao Kuang
Level 6
God Stats
44W - 26L
1,500 SR
Queue Stats
834W - 867L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Hiromarusi
Aphrodite
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 21L
1,500 Elo+
Party 2
Hercules
Hercules
Kerlin
Hercules
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 33L
1,500 Elo+
Party 2
Nemesis
Nemesis
RomeoChicken
Nemesis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 3
Team Averages
Level 13
1,500 SR
1,500 Elo+

VS

Team Averages
Level 28
1,500 SR
1,500 Elo+
Ratatoskr
Ratatoskr
DEVILonSTYLE
Ratatoskr
Level 18
God Stats
1W - 8L
1,500 SR
Queue Stats
80W - 90L
1,500 Elo+
Party 1
Sol
Sol
Genorr
Sol
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 40L
1,500 Elo+
Party 1
Yemoja
Yemoja
Genroku
Yemoja
Level 25
God Stats
3W - 8L
1,500 SR
Queue Stats
81W - 100L
1,500 Elo+
Party 1
Nox
Nox
Silverlefthand
Nox
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 30L
1,500 Elo+
Party 1
Achilles
Achilles
Фомальгаут
Achilles
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 84L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 17
14,703
980
21,332
14,464
6,450
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
GENXCID
Ao Kuang
20
15 / 2 / 21
16,473
1,098
19,563
15,514
7,613
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
Hiromarusi
Aphrodite
20
5 / 5 / 30
15,395
1,026
26,119
24,723
22,810
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
Kerlin
Hercules
20
15 / 1 / 29
17,714
1,181
38,412
35,938
46,878
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
RomeoChicken
Nemesis
20
7 / 6 / 21
14,820
988
25,625
28,150
12,956
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

107

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DEVILonSTYLE
Ratatoskr
20
7 / 14 / 8
15,500
1,033
17,063
26,338
12,336
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Heavy Mace

Heavy Mace

+30
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
Genorr
Sol
20
6 / 10 / 11
15,831
1,055
39,428
33,614
13,775
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
Genroku
Yemoja
20
0 / 6 / 17
14,909
994
9,571
23,600
24,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
0 / 10 / 10
12,848
857
20,561
20,751
9,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 9 / 9
15,449
1,030
23,596
37,419
48,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
75
49
Kills
20
20
Deaths
49
118
Assists
55
Player
Kills
Deaths
Assists
KDA
W
7
6
17
2.58
L
Ratatoskr
DEVILonSTYLE
Ratatoskr
7
14
8
0.79
W
Ao Kuang
GENXCID
Ao Kuang
15
2
21
12.75
L
Sol
Genorr
Sol
6
10
11
1.15
L
Yemoja
Genroku
Yemoja
0
6
17
1.42
W
Aphrodite
Hiromarusi
Aphrodite
5
5
30
4
W
Hercules
Kerlin
Hercules
15
1
29
29.5
W
Nemesis
RomeoChicken
Nemesis
7
6
21
2.92
L
0
10
10
0.5
L
7
9
9
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,051
Damage
110,219
118,789
Taken
141,722
96,707
Mitigated
109,068
51,384
Healing
23,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,332
2,959
1,188
555
14,464
6,450
0
8,043
6,271
44,515
0
L
Ratatoskr
DEVILonSTYLE
Ratatoskr
17,063
1,548
0
590
26,338
12,336
0
10,574
15,589
0
33,986
W
Ao Kuang
GENXCID
Ao Kuang
19,563
5,732
0
4,270
15,514
7,613
0
8,153
7,161
32,058
0
L
Sol
Genorr
Sol
39,428
15,967
0
13,133
33,614
13,775
0
12,492
20,823
83,510
0
L
Yemoja
Genroku
Yemoja
9,571
1,180
4,068
1,743
23,600
24,457
0
14,888
8,526
22,439
0
W
Aphrodite
Hiromarusi
Aphrodite
26,119
3,760
14,868
13,224
24,723
22,810
0
17,221
7,402
62,012
0
W
Hercules
Kerlin
Hercules
38,412
14,145
0
9,712
35,938
46,878
0
25,326
10,156
3,018
52,267
W
Nemesis
RomeoChicken
Nemesis
25,625
14,651
0
7,567
28,150
12,956
0
15,607
12,393
0
40,047
L
20,561
2,762
0
0
20,751
9,732
0
10,019
10,582
43,739
0
L
23,596
5,554
170
3,591
37,419
48,768
0
21,165
15,921
9,702
36,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,105
Gold Earned
74,537
234
Minions Killed
237
7
Camps Cleared
6
1,451,588
Distance Traveled
1,436,617
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,703
980
49
3
0
248,512
0
L
Ratatoskr
15,500
1,033
34
2
1
339,259
0
W
Ao Kuang
16,473
1,098
24
2
2
261,556
0
L
Sol
15,831
1,055
93
6
2
253,043
0
L
Yemoja
14,909
994
23
2
0
250,643
0
W
Aphrodite
15,395
1,026
103
7
1
295,180
2
W
Hercules
17,714
1,181
35
2
1
335,078
1
W
Nemesis
14,820
988
23
2
3
311,262
0
L
Nox
12,848
857
37
2
1
254,811
0
L
Achilles
15,449
1,030
50
3
2
338,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role