Player Matchup

Cthulhu
Cthulhu
Almd01
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,631 Elo+
Party 1
Discordia
Discordia
Artrite420
Discordia
Level 29
God Stats
0W - 2L
1,247 SR
Queue Stats
53W - 40L
1,513 Elo+
Solo
Nemesis
Nemesis
Lopicashue
Nemesis
Level 6
God Stats
1W - 1L
1,670 SR
Queue Stats
1W - 1L
1,631 Elo+
Party 1
Skadi
Skadi
Pedrones9777
Skadi
Level 4
God Stats
0W - 2L
1,320 SR
Queue Stats
2W - 3L
1,418 Elo+
Solo
Ares
Ares
zZleep
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,631 Elo+
Party 1
Team Averages
Level 9
1,447 SR
1,565 Elo+

VS

Team Averages
Level 21
1,566 SR
1,520 Elo+
Bellona
Bellona
InCMuR
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,658 Elo+
Party 2
Chang'e
Chang'e
MAGNAGREYM0N
Chang'e
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,429 Elo+
Party 2
Rama
Rama
MadeBlowfish850
Rama
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 69L
1,470 Elo+
Solo
Janus
Janus
MeLaVivo
Janus
Level 13
God Stats
3W - 0L
1,812 SR
Queue Stats
14W - 6L
1,618 Elo+
Solo
Thanatos
Thanatos
Verrael
Thanatos
Level 28
God Stats
39W - 34L
1,519 SR
Queue Stats
41W - 36L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Almd01
Cthulhu
9
1 / 6 / 0
5,488
499
3,465
9,043
3,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
Artrite420
Discordia
8
0 / 6 / 0
4,887
444
4,054
5,997
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Lopicashue
Nemesis
6
0 / 4 / 0
4,472
407
813
6,489
1,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 9 / 0
4,302
391
774
6,940
1,874
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
zZleep
Ares
9
3 / 5 / 0
5,102
464
3,382
7,916
4,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
InCMuR
Bellona
9
6 / 1 / 3
6,183
562
3,333
6,058
4,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
MAGNAGREYM0N
Chang'e
10
1 / 3 / 4
5,583
508
2,929
4,640
2,081
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
6 / 0 / 3
6,981
635
6,185
7,713
2,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
MeLaVivo
Janus
13
10 / 0 / 5
7,546
686
7,570
4,706
1,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Verrael
Thanatos
12
5 / 0 / 2
6,845
622
3,411
6,687
2,256
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
45
4
Kills
28
30
Deaths
4
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Almd01
Cthulhu
1
6
0
0.17
L
Discordia
Artrite420
Discordia
0
6
0
0
W
Bellona
InCMuR
Bellona
6
1
3
7.5
L
Nemesis
Lopicashue
Nemesis
0
4
0
0
W
Chang'e
MAGNAGREYM0N
Chang'e
1
3
4
1
W
6
0
3
7.5
W
Janus
MeLaVivo
Janus
10
0
5
12.5
L
0
9
0
0
W
Thanatos
Verrael
Thanatos
5
0
2
6
L
Ares
zZleep
Ares
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,488
Damage
23,428
36,385
Taken
29,804
13,561
Mitigated
12,870
3,072
Healing
14,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Almd01
Cthulhu
3,465
988
0
0
9,043
3,886
330
1,563
7,340
15,395
0
L
Discordia
Artrite420
Discordia
4,054
716
0
750
5,997
1,898
0
2,221
3,747
26,703
0
W
Bellona
InCMuR
Bellona
3,333
1,462
0
722
6,058
4,665
1,124
2,465
3,593
0
13,084
L
Nemesis
Lopicashue
Nemesis
813
383
0
1,902
6,489
1,682
0
1,296
5,193
0
14,872
W
Chang'e
MAGNAGREYM0N
Chang'e
2,929
476
53
546
4,640
2,081
789
1,883
2,757
14,018
0
W
6,185
4,199
0
4,652
7,713
2,413
1,405
3,136
4,577
0
38,607
W
Janus
MeLaVivo
Janus
7,570
1,046
0
1,318
4,706
1,455
0
1,831
2,875
41,843
0
L
774
390
0
0
6,940
1,874
93
2,944
3,971
0
11,885
W
Thanatos
Verrael
Thanatos
3,411
1,258
0
7,510
6,687
2,256
714
1,586
5,101
0
39,385
L
Ares
zZleep
Ares
3,382
360
0
420
7,916
4,221
0
2,475
5,391
11,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,251
Gold Earned
33,138
145
Minions Killed
300
0
Camps Cleared
0
949,994
Distance Traveled
1,082,705
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,488
499
38
3
0
203,245
1
L
Discordia
4,887
444
46
4
0
186,811
5
W
Bellona
6,183
562
23
2
0
255,924
2
L
Nemesis
4,472
407
29
3
0
178,813
1
W
Chang'e
5,583
508
33
3
0
195,483
2
W
Rama
6,981
635
81
7
0
184,917
1
W
Janus
7,546
686
74
7
0
234,226
1
L
Skadi
4,302
391
18
2
0
186,561
2
W
Thanatos
6,845
622
89
8
0
212,155
0
L
Ares
5,102
464
14
1
0
194,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role